Game Posts

load previous
Mar 7, 2018 9:12 pm
Well, let's do the thing. With his new cloak of protection Barennd figured his weapons were hidden enough so he loosely slips the manacles over his hands to his wrists.

Len Inactive for 1 months

Mar 8, 2018 6:37 am
You fix the unlocked manacles on your wrists. You look over each other, and don't look particularly the part. Torden's hammer and Iman's pole arm are the most glaring tells that you are not prisoners, but there's always the hope that the guards are idiots.

"So you want me to do the talking?" asks Read Beard.

Len Inactive for 1 months

Mar 9, 2018 10:51 pm
Red Beard waits around for a time, but with no responses coming from you, he shrugs his shoulders.

"My red beard will turn white if I have to wait for the lot of you to do the talking. I'll take your silence for agreement."

You all do your best to parade up the hill like down-trodden victims, with Red Beard in the lead and Skeetz bringing up the rear. You walk past Strangleberries and the tangleweed unmolested, but notice the distinct smell of rotting flesh wafting off of the huge, monstrous plant-thing.

Much to your relief, your trip up the path is not interrupted by arrow fire. You head up to the door, upon which a great big gargoyle hangs above. It's face animates into a hopeful expression, but Red Beard immediately dismisses the creature.

"Shut yer trap, ya daft bird." He waves it away and the stone creature recedes.

Then he raises his hand and slams on the door three times. A metal grate in the stone slides open, revealing a Night Blade, presumably.

G: "Ooh, Red Beard! We were just talking about you. Word is that you got yourself killed by sorcerers down in Whitesparrow."

RB: "Sorcerers? Killed? Ha! Listen Grubber, these ain't no sorcerers and I ain't dead. Had some trouble getting them back here though, we lost Bitchy and ... uh ... forgot the other one's name. The ugly one."

G: "That a fact?"

RB: "Yes it is in-fucking-deed. Well, I imagine The Night Lord will want to ask these assholes a few questions. Open the door."

G: "I thought you were supposed to kill 'em. These are the ones that stopped the raid on that mining supply wagon, right?"

RB: "But we don't know who sent them yet, do we? Right? See where I'm going with this? You always gotta be thinking big picture, Grubber. Big picture. Now let me in."

In the background, you hear Skeetz muttering: "His fucking name was Clubs. His fucking name was Clubs and these fuckers killed him."

You hear the man named Grubber fussing with a large metal bar, and after that the door swings wide open, and the Night Blades herd you inside.

Large oaken beams have collapsed from where they once supported the vaulted ceiling of this hall. One has smashed through the floor, revealing basement passages below. A large headless statue of a warrior, its greatsword clasped hilt-up in its hands, stands at the far side of the hall. A stone staircase leads up to the higher floors of the tower. Waiting within are 4 Night Blades in full regalia, one of which is Grubber. They appear to have been playing dice at a small folding table.

"Hey, those ones still have their weapons!" Grubber calls out.

""It's a fucking trap! Kill 'em! Kill 'em! Kill 'em" Skeetz starts screaming and the Night Blades draw steel.

Len Inactive for 1 months

Mar 9, 2018 10:54 pm
ROUND ONE

Initiative Order:
1. Barendd, Pageflap, Kit
2. Skeetz, Red Beard, and the 4 Night Blades
3. Iman, Torden

Interesting Features:
1. Headless statue
2. Hole in the floor
3. Stairway to the upper floor

Battle Map.

Rolls

Initiative (Barendd, Iman, Kit, Pageflap, Torden) - (1d20+2, 1d20+2, 1d20+3, 1d20+3, 1d20+1)

1d20+2 : (20) + 2 = 22

1d20+2 : (9) + 2 = 11

1d20+3 : (14) + 3 = 17

1d20+3 : (18) + 3 = 21

1d20+1 : (11) + 1 = 12

Mar 10, 2018 2:11 am
So much for the element of surprise.

Kit steps forward, his entire demeanor changing. Physically, he looks exactly the same while simultaneously becoming taller and darker, as if the light around him has dimmed and taken on an air of menace.

Sealed with a curse as sharp as a knife. Doomed is your soul and damned is your life.
OOC:
Trying to get as many of the enemy in the cube without getting any of the party.
[ +- ] Fey Presence-Frightened DC 13
McDunno sent a note to lenpelletier
Last edited March 10, 2018 2:13 am

Len Inactive for 1 months

Mar 10, 2018 6:30 pm
Two of the Night Blades (N1, N2) turn white as they gaze upon the terrifying visage of Kit Marlowe.
[ +- ] Frightened

Rolls

Wis saving throws (DC 13) - (1d20, 1d20, 1d20, 1d20)

1d20 : (9) = 9

1d20 : (11) = 11

1d20 : (13) = 13

1d20 : (19) = 19

Len Inactive for 1 months

Mar 10, 2018 6:33 pm
Barendd and Pageflap are up, Posting a reference to the battle map here.

Len Inactive for 1 months

Mar 10, 2018 6:46 pm
Len sent a note to McDunno
Mar 10, 2018 7:01 pm
Taking advantage of whatever element of surprise they have left, Pageflap focuses on the other hidden in his sleeve and tosses an ice knife between Iman and Barennd, aiming to strike the guard (G).

Rolls

Ice knife Attack - (1d20+5)

(10) + 5 = 15

Cold explosion - (2d6)

(23) = 5

If hit (piercing) - (1d10)

(10) = 10

Mar 10, 2018 8:05 pm
Well fuck
Having made sure the manacles were loose enough to slip on and off he flings them down so that he can immediately draw Leachclaw and his trusty handaxe. Attacking SK first with Leachclaw and then the handaxe.

***Edit critfail on handaxe***
Somehow in throwing off his shackles the chain wrapped itself around the handle of the axe throwing off Barendd's balance. As he swings the axe flies out of his hand. It doesn't spin as it normally would with a throw it more glides like a dart since the chain is now counterbalancing it. It looks.cool as hell but the axe head damages nothing as it makes contact with the stone wall and then bounces harmlessly away.
OOC:
I hope this works for flavor, if any additional negatives occur just let me know.
Last edited March 10, 2018 8:11 pm

Rolls

Attack with Leachclaw - (1d20+5)

(13) + 5 = 18

Attack with handaxe - (1d20+5)

(1) + 5 = 6

Damage Leachclaw - (1d8+3)

(3) + 3 = 6

damage with handaxe - (1d6+3)

(3) + 3 = 6

Len Inactive for 1 months

Mar 11, 2018 3:51 am
OOC:
Saving throws...
Grubber takes the full impact of the shard in his chest, sending him lurching. (20 damage to G) Skeetz dodges out of the way, having seen this particular trick before, but their brother-in-arms does not fare so well. (5 damage to N3)

Rolls

N3, G, SK - (1d20, 1d20, 1d20)

1d20 : (6) = 6

1d20 : (8) = 8

1d20 : (19) = 19

Len Inactive for 1 months

Mar 11, 2018 3:59 am
You feel Leachclaw guiding your hand to Skeetz's arm, (6 damage to SK). The other hand axe ends up in the southeast corner of the tower.

Len Inactive for 1 months

Mar 11, 2018 3:59 am
NIGHT BLADES

The two Night Blades terrified of Kit's fey magic (Ostravia and Dunk) unstrap their heavy crossbows and retreat as Grubber runs full out at Red Beard screaming "Fucking traitor!". They let loose their volley as Grubber runs into him with his short sword. Red Beard is caught completely flat footed, and ends up with multiple pieces of metal puncturing his hide (Red Beard takes 31 damage - down to 1 HP!)
OOC:
Oops, forgot not advantage because fear cancels pack tactics. The bolts still hit regardless.
Skeetz fakes a run at Red Beard, but then comes back around on the Barbarian with the final Lonely Tower guardian (Nymera). Iman struggles with his manacles and takes grievous wounds. (Iman takes 26 damage, knocking him unconscious).
OOC:
Ouch, four crits!
Red Beard spits blood and tries to steady his defenses (dodge action)

Rolls

N1 firing at RB - (1d20+2, 1d20+2, 1d10)

1d20+2 : (18) + 2 = 20

1d20+2 : (3) + 2 = 5

1d10 : (7) = 7

N2 firing at RB - (1d20+2, 1d20+2, 1d10)

1d20+2 : (16) + 2 = 18

1d20+2 : (13) + 2 = 15

1d10 : (10) = 10

G attacks twice on RB - (1d20+4, 1d20+4, 1d20+4, 1d20+4, 1d6+2, 1d6+2)

1d20+4 : (12) + 4 = 16

1d20+4 : (3) + 4 = 7

1d20+4 : (15) + 4 = 19

1d20+4 : (20) + 4 = 24

1d6+2 : (6) + 2 = 8

1d6+2 : (2) + 2 = 4

SK attacks twice on Iman - (1d20+4, 1d20+4, 1d20+4, 1d20+4, 1d6+2, 1d6+2)

1d20+4 : (20) + 4 = 24

1d20+4 : (13) + 4 = 17

1d20+4 : (2) + 4 = 6

1d20+4 : (20) + 4 = 24

1d6+2 : (4) + 2 = 6

1d6+2 : (3) + 2 = 5

N3 attacks twice on Iman - (1d20+4, 1d20+4, 1d20+4, 1d20+4, 1d6+2, 1d6+2)

1d20+4 : (6) + 4 = 10

1d20+4 : (3) + 4 = 7

1d20+4 : (10) + 4 = 14

1d20+4 : (16) + 4 = 20

1d6+2 : (3) + 2 = 5

1d6+2 : (3) + 2 = 5

Crit 1 & 2 - (1d6, 1d6)

1d6 : (2) = 2

1d6 : (5) = 5

Crit 3 - (1d6)

(5) = 5

Len Inactive for 1 months

Mar 11, 2018 6:38 am
OOC:
Torden is next, then the rest of the party again as we do round 2.

Since G3rmanicus has been inactive for 15 days I assume he is not coming back. If by some miracle G3rmanicus appears before Monday I'll let him roll death saving throws, otherwise Iman will conveniently die.
Mar 11, 2018 3:43 pm
The ruse worked as well as could be hoped. At least they're inside the tower without having to deal with the plant-thing outside! Dropping the manacles, Torden loops around the back of the group, drawing Stormbreaker as he moves. He mutters a word of power and unleashes thunderous shockwave at the Nightblades' flank.
OOC:
• Move to M16
• Thunderwave (K17-M19)
• Channel Divinity: Destructive Wrath (max damage)

Len Inactive for 1 months

Mar 12, 2018 4:27 am
Skeetz shouts a warning about the dwarf, and the three manage to brace for the wave of thunder that rolls over them. (8 thunder damage each).

Rolls

Con Saving Throws (G, SK, N3) - (1d20+2, 1d20+2, 1d20+2)

1d20+2 : (13) + 2 = 15

1d20+2 : (16) + 2 = 18

1d20+2 : (12) + 2 = 14

Len Inactive for 1 months

Mar 12, 2018 4:31 am
ROUND TWO

Initiative Order:
1. Barendd, Pageflap, Kit
2. Skeetz, Red Beard, and the 4 Night Blades
3. Torden

Interesting Features:
1. Headless statue
2. Hole in the floor
3. Stairway to the upper floor

Battle Map.
Mar 12, 2018 1:37 pm
Kit moves a square north to take a peek down the hole, hurling an Eldritch Blast at Grubber as he does. I say, you're not taking this very well!
OOC:
I don't think I've rolled above a 10 in at least three or four days, in any of the games I'm playing. And that single point of damage? Worth it. I'd have been better off distracting the guy to give advantage to someone who can hit him!
Last edited March 12, 2018 1:39 pm

Rolls

Eldritch Blast - (1d20+5, 1d10)

1d20+5 : (9) + 5 = 14

1d10 : (1) = 1

Mar 12, 2018 10:00 pm
Setting his sights on Grubber, Pageflap launches a fire bit at him, intent on finishing with fire what he started with ice. He stays in place, going Iman's downed body makes it a bit more difficult for N3 to reach him. The thought of how fierce the attack on the Barbarian was unnerves him a little.

Rolls

Fire bolt attempt - (1d20+5)

(9) + 5 = 14

If hit (burning) - (1d10)

(2) = 2

load next

You do not have permission to post in this thread.