lenpelletier says:
OOC:
Just to be clear, McDunno, you aren't risking Kit's death by climbing. As explained in the OOC thread, failure means taking 1d6 damage and disadvantage on a DC 6 Con Save (still fine odds). The worst that can happen is you take 6 damage and get a point of exhaustion. Raishe healed you in combat so you should be at full HP. Starrbeardo also came up with a good idea to differ that strength check to somebody who would haul you out rather than you climb yourself.
Whoops, sorry. I thought the DC was to make it up the rope and the damage was falling damage.
I was also a little confused as to our course of action. I thought Pageflap was going to try and inspect the doors and see what the sign said. I was hoping to tie in Kit's book with what we were seeing, but before I had a chance to post anything, people started rolling Athletics checks. I mean, we can still tie things together if we head back up (now that I know that Kit's -1 Athletics will just cause him to take damage, not die), but it still doesn't tell us what's on the sign.
On a side note, Len, how do you handle group Stealth checks? Do you base it on each individual roll, or do you allow for the "majority succeeds, the group succeeds" method? Individually, a 10 DC to get to the door quietly probably won't work, but as a group, we might have a pretty good shot.