Nov 12, 2017 4:45 am
Has anyone ever noticed that some games seem to rather smoother when the characters just "click"? How does that factor into your games, if at all? Is it a product of active players, which gives more opportunities to develop character relationships, or the right combo of personalities that allows the chemistry to develop organically? For example, would a team of introverted characters work at all? Curious if anyone has any idea what I’m talking about. I’ve only experienced it as a player.