The Golem reeks of dark power and Sizhen immediately understands this is not a creature to be trifled with. Recognizing that violence may not be effective here, his mind dissects this moment in time and space and pieces together an escape plan.
Sizhen points to the chandelier above and calls out to everyone to signal his intention.
"Even a ferocious dog can only bark once chained."
He makes his way to the clasp that holds the chain, intent on releasing the chandelier to crash down on the stone floor and bring the chain with it. He quickly scans the area for the expected key.
OOC:
Bonus Action: Search for the clasp key that J hinted about
in this post, using the Eye for Detail feature of the Inquisitive Rogue Archetype.
[ +- ] Eye for Detail
Starting at 3rd level, you can use a bonus action to make a Wisdom (Perception) check to spot a hidden creature or object or to make an Intelligence (Investigation) check to uncover or decipher clues.
OOC:
If he fails to find a key, he will use his action and a dagger to knick a pin-shaped chunk of wood off the table-leg torch and then inserts it into the clasp to release the chain. Not sure what kind of roll you'd like me to use there, but I'll put out a d20 roll.
If he finds the key, he will use a dash action and any unused movement to get closer to the fallen chandelier and precious chain, but keep at least 20 feet of distance between himself and the Golem.
Last edited April 11, 2018 7:14 am