Ezeriah says:
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Running doesn't seem an option with Thorn and Maeriks at half speed(?). J, can you confirm. Obviously, leaving now is ideal but T and M seem to slow.
Also, how far away were those torches Kray sighted?
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Not to ignore Floaty, but the real danger here is that the Korvarans have been alerted to our location.
EDIT: CTM reroll for poison.
OOC:
The couple of torchlights to the north are about 100 - 120 meters away.
Running is always an option. Yes, no doubt about it - Thorn and Maeriks are struggling and slow, in all senses of movement capability. I do though think half of a max run speed is still a run speed. They can't really run and fight, but they can focus all efforts on running, give it everything they have, and make some pace.
It is definitely clear that if the Korvarans close in, it will be imperative to move east and make it to some of the other buildings across the open courtyard area. Better chance there to move through some cover, cut off lines of sight. Out here in the open, you guys are sitting ducks and in all expectations those torches aren't the only Korvarans around the place - just the only ones with lights to be seen at a distance from this angle.
So in this case, I don't want anything lost in the translation: the team should lean towards moving out ASAP. To stay and fight and see how the spacing develops - that's pretty much a decision to be clearly identified, surrounded, and captured/killed.
Will let that CTM reroll count at the moment, because its a debatable call and I haven't said anything about it explicitly, but any remaining CTM resources can no longer be used. The team is no longer fighting through on an effort to kill off all of the Iz Jeddriss dark forces in the Cursed Palace, which was the mission they took on in agreement with Palla Ba. There is definitely no real belief now that the group will reunite with an employer to get more pay. Now everyone is on the run, trying to survive and escape with the loot after a grand robbery.