Episode 2
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The Thief scrambles to get to his feet and then stumbles into a full sprint down hill towards the ruined stairs back to the north.
The injured Bezil moans out in pain and fear, getting louder and louder. Mumbling and yelling like mad, the armsman commander holds his injured abdomen and rises to his feet in a scream. Blood is soaking his tan under cover tunic. With desperation that Bryn can see in his eyes, Koral begins walking away, barely keeping his footing as he wails all the while. He is like an injured deer desperately fleeing from a merciless predator.
Perhaps Bryn is the only one who sees just how close the arrow comes to hitting its mark and piercing the travelers skull. But in a flash of reflexive speed, the bearded man swings his curved sword upward and knocks the arrow off course!
In one continuous action, the tall bearded man bursts into a full sprint, plunging into the fog to the right, on reverse trajectory from the incoming arrow. In seconds he has moved so far and so fast, he disappears into the fog.
Rolls
Arrow v. Traveler - (1d20+8)
(20) + 8 = 28
Arrow v. Traveler Disadvantage - (1d20+8)
(12) + 8 = 20
damage - (1d6+4)
(1) + 4 = 5
Top of Round 1 (TR1)
The monstrous hounds attack!
Hound 1 v. Thorn
Hound 2 v. Kray
Hound 3 v. Ivor
Hound 4 v. Thorn
Hound 5 v. Oram
Hound 6 v. Thorn
Apparently not dumb beasts, the dogs spread themselves among all opponents though they concentrate a rolling combined attack against one victim. Thorn is harried by a barrage of furious hounds!
Anyone who is hit must make escape attempt (STR or DEX Check) v. DC 12. Failure means you take Restrained condition as the big hoss gets a strong grip on you and shakes you around off balance and clasped in his jaw lock.
Rolls
H1 Attack - (1d20+5)
(1) + 5 = 6
damage - (1d8+3)
(1) + 3 = 4
H2 Attack - (1d20+5)
(6) + 5 = 11
damage - (1d8+3)
(7) + 3 = 10
H3 ATTACK - (1d20+5)
(7) + 5 = 12
damage - (1d8+3)
(3) + 3 = 6
H4 ATTACK - (1d20+5)
(15) + 5 = 20
damage - (1d8+3)
(8) + 3 = 11
H5 ATTACK - (1d20+5)
(17) + 5 = 22
damage - (1d8+3)
(4) + 3 = 7
H6 ATTACK - (1d20+5)
(7) + 5 = 12
damage - (1d8+3)
(8) + 3 = 11
H5 Attack is a hit.
Begin Restrained Condition.
Oram yells out as the brute beast heaves to the side, tossing him to the ground like a rag doll.
Rolls
STR Athletics comparison - (1d20+5)
(1) + 5 = 6
Most NPCs are getting marauded by the dice. Hopefully PCs can post up some offense.
Action when ready.
Bryn will also take a swipe at the fleeing theif, but non-lethal damage.
Rolls
Opportunity Attack - (1d20+8, 1d4+5, 3d6)
1d20+8 : (18) + 8 = 26
1d4+5 : (2) + 5 = 7
3d6 : (263) = 11
BR1
Oram desperately tries to stab into the dog's chest to break its lock on his leg and drive it away. He struggles to get his bearings as the dog drives him into the ground.
Attack
Battle Maneuver Pushing Attack
Miss
The hound continues to overbear the tenacious but stressed armsman.
Rolls
Attack H5 - (1d20+5)
(9) + 5 = 14
Attack H5 Disadvantage - (1d20+5)
(8) + 5 = 13
damage - (1d6+3)
(2) + 3 = 5
Pushing Attack damage - (1d8)
(3) = 3
BR1 OA Reaction
Hit against Thief
Bryn clocks the egg thief in the head real quick with the handle of his knife. The thief drops like a ton of bricks, tilting off to the side and sliding into a group of ferns.
Bryn quickly turns attention back to the charging hounds.
Seeing the hell hounds attack Thorn viciously, Bryn drops both daggers and quickly draws his kukri blades to strike at dogs.
Rolls
Kukri1 against H1 - (1d20+8, 1d8+5, 3d6)
1d20+8 : (17) + 8 = 25
1d8+5 : (7) + 5 = 12
3d6 : (431) = 8
Kukri2 against H1 - (1d20+8, 1d8+5)
1d20+8 : (11) + 8 = 19
1d8+5 : (5) + 5 = 10
Rolls
Perception Disadvantage - (1d20+7, 1d20+7)
1d20+7 : (11) + 7 = 18
1d20+7 : (10) + 7 = 17
BR1
Both Attacks Hit
Bryn leaps into action to the aid of Thorn. He zeroes in on one of the hounds, backing it up a bit, but he cannot land a killing blow on the beast.
Hound 4: Hit
Hound 6: Miss
Rolls
Strength check vs. Hound 5 - (1d20+5)
(2) + 5 = 7
Required Perception Check at Disadvantage - (1d20+3, 1d20+3)
1d20+3 : (4) + 3 = 7
1d20+3 : (11) + 3 = 14
STR (Athletics) check to escape grapple - (1d20+5)
(6) + 5 = 11
I see a STR check v. H5. H5 is the one that Attacked Oram and has him Restrained. Is that an Attack by Thorn against Oram's opponent dog, an attempt to knock it loose? Or maybe you meant it in some other manner, which is fine.
Either way, looks like you have some Attacks left or at least 1 Attack I think (depending on what you meant from the STR check v. H5 above).
The escape attempt against the dog doesn't count as your Action for BR1. It is a check that technically is instantaneous in TR1,
just to determine if you are Restrained. Either way on that, you can proceed with all normal Actions as you want for BR1, you just have to Attack at Disdvantage if you are Restrained.
On targeting, Bryn injured H1 nearby Thorn. H1 is in the melee Attack range, as are H4 (of course), H5, and H6.
Sorry. No luck from the Active Perception. Thorn's attention, rightly so, is on the most pressing matters like being surrounded by murderous dog monsters instead of scanning the perimeter.