Gameplay Thread

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Mar 24, 2018 1:41 am
Petrev rolls his eye's and sighs.
Firstly my lord, i really dont think you want to know who i am, that just ends up in buckets of blood. So how about we say that my estates are vast, as are my resources.
Secondly how did i mock you?
Thirdly, i was attempting to make an obviously disastrous error by your guards not happen.

During his reply to Orthorion, Petrev manouvers himself so no attackers are behind him and carwfully raises his empty hand to infront of his chest. Ready to parry or grapple.
OOC:
while petrev has moved about 5' and raised his hands, he has made no attacking actions. Instead relying on a verbal att attempt to difuse the situation, now hoping for a good roll.

Rolls

Intimidation roll - (1d20+4)

(4) + 4 = 8

Mar 25, 2018 2:41 am
Momo just says "Ok" to the guards, waiting on them to escort him out.
Mar 25, 2018 12:59 pm
'Now, my lord, we'd prefer if you'd come along quietly,' one of the guards says to Momo, whilst the other watches intently, one hand on his sword-hilt. 'Straight through to the front door will do, no need to make a fuss.' He points the way.

'This is my house, and I am only the one allowed to yell in it!' Othorion yells at Petrev. 'This is the second time you have tried to upstage me and I will not stand for it! Not only are you ruining my soirée, your shameful display of bad manners is soiling my home! Cirn, if you will remove this offending disgrace from my house you are entirely absolved, and I will double your pay for the next year!'

'I'm sorry, lord Othorion,' Cirn says stiffly, 'but some things cannot be bought with gold. I can no longer continue in your service.' he walks toward the front entrance, closely passing Momo and the two guards.

Mantra and his captor reach the kitchen, where the half-elf's human comrade waits. 'Alright, hand it over and don't try anything funny,' the half-elf says to Mantra.

Mantra feels a pulse of energy from the orb. Suddenly the sound of breaking glass fills the air as every piece of glass in the hall shatters. The shards fly through the air and swirl around Mantra and the half-elf, leaping and slashing violently at the pair. Simultaneously, small chittering, mephitic, rat-sized demons scurry forth from Mantra's pockets and sleeves and sally forth to defend Mantra from the attacking shards.

Having no such protection, the half-elf is suffers several deep cuts, but does not release his hold on Mantra. 'You bastard! Cut it out and give me the orb right now or you're dead meat!' he snarls.
OOC:
-Mantra takes 1d8 damage from the glass shards, please make a Dexterity save at disadvantage (against DC 13) to halve the damage.
-Players may now act in any order.

Rolls

Damage - glass shards - (1d8)

(5) = 5

Mar 25, 2018 1:37 pm
So much for being quiet. Mantra states some magic words and does some magic gestures and a burst of energy blasts forth frlm him. Meanwhile he will try to command the orb to stop.

If the spell is effective, he will run away through the back rooms and such until the effects of the or.b stop.
OOC:
Thunderwave. Very useful in these types of situations. DC 13 Con save or they take 2d8 damage and are pushed 10 ft from me.
Thunderwave:
Bardic Inspiration Die: d6
Bardic Inspiration Status: 3/3
Spell Slots: 1st 1/2

4/9 HP | 13 AC | Inspiration 0 | Fire Resistance
Last edited March 25, 2018 1:45 pm

Rolls

Dex Save - (1d20+4, 1d20+4)

1d20+4 : (8) + 4 = 12

1d20+4 : (17) + 4 = 21

Thunderwave damage - (2d8)

(24) = 6

Mar 25, 2018 6:26 pm
Fine, fine. I'll be leaving, then.
Smiling broadly Petrev heads towards the front to collect his weapons and exit the building just behind Momo.
Hearing the glass shattering and the thunderous boom, Petrev ushers Momo towards the treeline to wait for Mantra.
Mar 26, 2018 6:49 am
The orb channels power into Mantra's spell, amplifying it greatly. Mantra is hurled backwards, deafened by the concussive burst of energy that leaps from his hands. The spell devastates the entire kitchen, collapsing the walls and roof. The human and half-elf vanish beneath the rubble.

The magic's force warps the fabric of existence, and Mantra finds himself surrounded by four copies of himself, each subtly different, pulled from alternate realities. For an instant they gape at each other in surprise and confusion, whilst the orb pulses with pleasure, enjoying the chaos it has wrought – then all of them (including the original Mantra) simultaneously transform into potted plants.
OOC:
-Mantra is currently incapacitated, deafened and has vulnerability to all damage.
-Petrev, if you want to change your action in light of what happened, that's fine.
Mar 26, 2018 1:13 pm
OOC:
Petrev is happy being outside but when the kitchen goes down Petrev realises that when he left the room that Mantra wasnt in sight and the door behind him led to the now collapsed section of the building.
Petrev stares in astonishment at the ruined area of the building and makes his way there to look for Mantra, and what he suspects is the now stolen Orb.
Mar 27, 2018 2:19 pm
OOC:
Momo to act, then the NPCs go
Mar 27, 2018 2:32 pm
OOC:
Momo will tag along with Petrev. He's at a complete loss on what's happening.
Mar 28, 2018 1:18 pm
Guests flee the house in panic. Momo and Petrev are forgotten by the guards as they respond to the sudden calamity. Guards from nearby areas converge on the room, pushing through the escaping crowds, making six in total in the hall. They mill around in confusion, trampling one of the potted plants. Lord Othorion is screaming at the guards in incoherent frustration.

Mantra (and his remaining copies) revert back to their proper form. The guards look at them with a mixture of fear and suspicion. Mantra is struck by a violent coughing fit, and disgorges a glowing potion in a crystal tube. The orb emits pulses that could be chuckles.

Buttercup passes Petrev in the crowd, looking furious. 'You said you wouldn't cause any damage!' she says.
OOC:
-Players may now act in any order
-The three alternative-reality Mantras are NPCs and will act independently
-Mantra is no longer incapacitated, deafened or vulnerable to damage
Mar 28, 2018 3:55 pm
Alright, me's, we gotta leave. Now. Mantra finds an exit and runs into the woods. He also hands the potion in s the crystal vial to one of the Alternate-Mantras.
OOC:
What do these altrrnste-mantras look like?
Mar 29, 2018 1:20 pm
OOC:
One appears nearly identical to actual Mantra, one looks like a beggar and one is wearing ornate black armour and carrying a hellish-looking black sword.
Apr 1, 2018 3:01 pm
OOC:
It's Petrev and Momo's turn
Apr 2, 2018 7:47 am
Petrev looks at Buttercup and says i didnt hurt anyone, as h e tries to spy Mantra around the house.
OOC:
what do you want me to roll to check for him? Investigation or Perception?
Apr 2, 2018 11:46 am
OOC:
You can spot him without needing to roll, that doesn't need an action. He seems to be heading towards the garden (the nearest exit)
Apr 2, 2018 1:05 pm
Momo heads toward Mantra. "Did you do that to the house?"
Apr 2, 2018 11:03 pm
Petrev heads after Mantra and Momo.
Apr 3, 2018 11:35 am
Green flames run down the length of Scary-Mantra's sword and he cuts one of the guards down with a vicious sword-stroke. Three of the remaining guards counter-attack and bring him down.

Beggar-Mantra runs off towards a different exit. A guard chases him.

The remaining Alternate Mantra follows the real Mantra. Two guards are in pursuit.

A flock of roughly forty human-sized geese descend into the garden, honking loudly. They are now between the party and the garden fence (which is climbable).
OOC:
A DC 10 Athletics or Acrobatics check will allow you to vault the fence.
Players may now act in any order.
Apr 3, 2018 11:50 am
Mantra whispers to Momo and Petrev Go away! . He then continues to run like hell over around the fence with similar-Mantra close behind.
OOC:
Strength is still 20, eh?
Last edited April 3, 2018 11:53 am

Rolls

Athletics - (1d20+5)

(1) + 5 = 6

Apr 3, 2018 12:09 pm
Momo has no idea what's going on, so he tries to hop the fence and run away.

Rolls

Athletics - (1d20+5)

(15) + 5 = 20

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