Meet me in Phandalin (22-24th Nightal, 1491 DR)
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Jan 13, 2018 1:08 am
OOC:
this is awesome. I got very lucky with this group. Yes I see it now lenpelletier Jan 13, 2018 5:46 pm
Amaris- As you let the bowstring go the arrow shoots out and finds its target right through the back of the goblins skull. It stands there for just a second before falling into the bush in front of him seemingly dead.
Initiative Order:
Leylin- 24
South goblin archer -17
South goblin swordsman -17
Sariel-16
North goblin Swordsman -14
Amaris-13
Rymente-9
Initiative Order:
Leylin- 24
South goblin archer -17
South goblin swordsman -17
Sariel-16
North goblin Swordsman -14
Amaris-13
Rymente-9
Jan 13, 2018 6:10 pm
OOC:
I'll presume there was some noise from the dead goblin. If there wasn't - I'll fix the RP part."Take at least one alive! We might need some answers from them!"
After saying that Leylin moves to the south into the woods and it appears like he's almost not touching the surface of the earth while doing this.
Attack with Crossbow vs South Goblin Archer (action)Talent: Light Step - Movement +10ft until end of turn (bonus)Moves in a straight line to the south for 40ft (movement)
Last edited January 13, 2018 6:20 pm
Rolls
Crossbow shot (advantage just in case) - (1d20+6, 1d20+6)
1d20+6 : (11) + 6 = 17
1d20+6 : (12) + 6 = 18
Damage - (1d8+4)
(6) + 4 = 10
Jan 13, 2018 6:26 pm
OOC:
It's literally my job :DI think it makes character's actions more clear while separated from RP
Jan 13, 2018 7:02 pm
Leylin’s shot just misses the goblin archer. A tricky shot considering from this distance and angle the goblin is about 3/4’s covered by the brush. After noticing the arrow shot just miss the archer stands and screams Lets kill these meat sacks! He takes a step forward and takes aim at Rymente and fires an arrow of his own.
Rolls
Goblin Archer shortbow attack - (1D20+4)
(17) + 4 = 21
Piercing Damage (if applicable) - (1d6+2)
(1) + 2 = 3
Jan 13, 2018 7:06 pm
The South Goblin swordsman rushes out of the woods and charges at the dwarf. He takes a swing and is taken aback when his sword goes straight through the dwarf as the image fades and disappears.
Sariel is up
Sariel is up
Jan 13, 2018 10:09 pm
Sariel smiles as the goblin cleaves at the illusion, and a trickle of dark power flows through her focus. A streak of anti-light crackles across the distance, aimed square at that goblin.
Used action to cast Eldritch Blast on goblin that attacked dwarf illusion. End turn in same place.
HP: 8/8
Slots: 1/1
Concentration: None
[ +- ] Combat Mechanics
Used action to cast Eldritch Blast on goblin that attacked dwarf illusion. End turn in same place.
[ +- ] Combat Stats
HP: 8/8
Slots: 1/1
Concentration: None
Last edited January 13, 2018 11:22 pm
Rolls
Eldritch blast attack (force damage) - (1d20+3, 1d10)
1d20+3 : (11) + 3 = 14
1d10 : (7) = 7
Jan 13, 2018 11:08 pm
The blast of energy flashes towards the goblin. He lifts his head up just in time for it hit square in the face knocking him right off his feet and killing him instantly.
The goblin on the North side of the road, after seeing his ally struck down beside him charges towards Amaris and takes a swing with his short sword. "Aaaaarrrgggh" The strike finds its target but Amaris is able to save himself a mortal would by dodging. The sword cuts a slice along his arm appearing to be mostly a flesh wound. Blood quickly starts to leak from the cut.
As a bonus action the goblin is able to disengage and back up about 10’ after making his Attack.
Initiative Order:
Leylin- 24
South goblin archer -17
South goblin swordsman -17
Sariel-16
North goblin Swordsman -14
Amaris-13
Rymente-9
Amaris is up next.
The goblin on the North side of the road, after seeing his ally struck down beside him charges towards Amaris and takes a swing with his short sword. "Aaaaarrrgggh" The strike finds its target but Amaris is able to save himself a mortal would by dodging. The sword cuts a slice along his arm appearing to be mostly a flesh wound. Blood quickly starts to leak from the cut.
As a bonus action the goblin is able to disengage and back up about 10’ after making his Attack.
Initiative Order:
Leylin- 24
South goblin archer -17
South goblin swordsman -17
Sariel-16
North goblin Swordsman -14
Amaris-13
Rymente-9
Amaris is up next.
Rolls
Short sword Attack - (1D20+4)
(18) + 4 = 22
Slashing Damage (IA) - (1D6+2)
(2) + 2 = 4
Jan 13, 2018 11:55 pm
OOC:
Whoops, forgot to add my prof bonus, should have been attack roll of 16 lolJan 14, 2018 12:24 am
I wince, ignoring the pain. I move backwards are far as I can and loose an arrow at the goblin that just attacked.
Rolls
Long bow - (1d20+4)
(17) + 4 = 21
Damage - (1d8+2)
(7) + 2 = 9
Jan 14, 2018 12:29 am
The arrow finds a home right in the goblins chest. The goblin looks down grabs the arrow and breaks it off. He raises his sword again and goes to take a step towards right before falling over dead.
Goblin down. Rymente is up
Initiative Order:
Leylin- 24
South goblin archer -17
South goblin swordsman -17
Sariel-16
North goblin Swordsman -14
Amaris-13
Rymente-9
Goblin down. Rymente is up
Initiative Order:
Leylin- 24
South goblin archer -17
South goblin swordsman -17
Sariel-16
North goblin Swordsman -14
Amaris-13
Rymente-9
Jan 14, 2018 12:52 am
OOC:
If we want to take one alive, non-lethal damage can only come from a melee attack. Anyone up to it?Jan 14, 2018 3:08 am
OOC:
With speed of 40ft Leylin ought to be able to reach South Archer and attack, correct?Jan 14, 2018 8:43 am
OOC:
The map I posted has 5’ grids you are probably closer to 60’ away from the archer. Rymente looks to be the only one close enough to reach him in one move. Jan 14, 2018 1:42 pm
OOC:
Leylin did move 40ft to the south on his turn before, something like that:[ +- ] map

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