Meet me in Phandalin (22-24th Nightal, 1491 DR)

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Feb 24, 2018 10:28 pm
OOC:
There's no visual effect on this. Only recipients and Leylin are aware of what happened.
Feb 24, 2018 10:39 pm
OOC:
I figure Leylin backing up behind Sariel would tell her of his intentions. Nice move to bolster them, btw! Will you need a short rest after this?
Feb 24, 2018 10:40 pm
OOC:
I'm out of Psi Points until next morning
Feb 24, 2018 11:06 pm
Klarg is bugbear. He is leader but he is not good leader. Yeemick be good leader. Klarg is in the cave just past the waterfall. He have Ripper with him. Ripper is wolf pet of Klarg. Bring me the head of Klarg and Yeemick will let these meatbags go free.
Feb 25, 2018 1:56 am
If you let them go, we can all kill Klarg together.
Feb 25, 2018 2:18 am
Bigdogg1990 says:
If you let them go, we can all kill Klarg together.
Roll persuasion
Feb 25, 2018 5:07 am
While crossbow wasn't pointing at goblins, Leylin's fingers are gripping it tightly. He gives a look towards Amaris and Rymente with slight curiosity in his eyes.

I wonder if they understand True Tongue... It never came up previously. Anyway, worth a try.

Leylin's eyes squint a little and he whispers in elven:

"Say the word ‹believe› in common tongue and I'll shoot the leader."
Feb 25, 2018 2:51 pm
A sound breaks the silence as Rymente begins to stride forward, almost resembling a waltz, and pulls one of the two arrows hanging from is belt "Here's a better idea, we give Klarg your head then send him to meet you in Hell afterwards,
[ +- ] Infernal
you'll enjoy it...believe me."
Last edited February 25, 2018 2:51 pm

Rolls

Initiative - (1d20+2)

(7) + 2 = 9

Initiative Advantage - (1d20+2)

(7) + 2 = 9

Feb 25, 2018 3:02 pm
Initiative

Rolls

Initiative - (1d20+2)

(3) + 2 = 5

Feb 25, 2018 3:24 pm
The moment codeword leaves Rymente's lips Leylin's crossbow starts moving to point towards goblin leader...
OOC:
So much for 'advantage'... well, good thing it wasn't a shot then
Last edited February 25, 2018 3:25 pm

Rolls

Initiative - (1d20+4, 1d20+4)

1d20+4 : (2) + 4 = 6

1d20+4 : (3) + 4 = 7

Feb 25, 2018 3:31 pm
Enemy Iniative

Rolls

Goblin Iniative G1,G4,G5 - (1D20+2)

(13) + 2 = 15

Yeemick - (1D20+2)

(6) + 2 = 8

Feb 25, 2018 3:37 pm
Initiative

Rolls

Initiative - (1D20)

(5) = 5

Feb 25, 2018 4:43 pm
Whoops, adv.

Well, technically it is better.
Last edited February 25, 2018 4:44 pm

Rolls

Initiative adv - (1d20+2)

(4) + 2 = 6

Feb 25, 2018 5:21 pm
Good guy Iniative

Rolls

Iniative: Amaris, Leylin,Rymente, Sauriel, The shield, Seron - (1d20+2, 1d20+4, 1d20+2, 1d20+2, 1d20+3, 1d20+3)

1d20+2 : (6) + 2 = 8

1d20+4 : (17) + 4 = 21

1d20+2 : (4) + 2 = 6

1d20+2 : (19) + 2 = 21

1d20+3 : (5) + 3 = 8

1d20+3 : (20) + 3 = 23

Advantage Iniative: Amaris, Leylin,Rymente, Sauriel - (1d20+2, 1d20+4, 1d20+2, 1d20+2)

1d20+2 : (5) + 2 = 7

1d20+4 : (9) + 4 = 13

1d20+2 : (1) + 2 = 3

1d20+2 : (13) + 2 = 15

Sildar Iniative - (1D20)

(6) = 6

Feb 25, 2018 5:24 pm
Iniative Order

1- Seron/Leylin/Sauriel
2-Goblins
3-Amaris/Shield
4-Yeemick
5-RymenteSildar
Feb 25, 2018 5:50 pm
OOC:
Let's hope I roll better for attack
Nope, still bad roll...
Leylin shoots the Yeemick and retreats back to the tunnel that was filled with rubble, taking cover behind the wall.

Attack (light crossbow vs Yeemick) ⌜action⌟Move (to the small tunnel
that leads directly to the stream) ⌜movement⌟
Last edited February 25, 2018 5:54 pm

Rolls

Crossbow - (1d20+6, 1d8+4)

1d20+6 : (7) + 6 = 13

1d8+4 : (1) + 4 = 5

Feb 25, 2018 5:52 pm
Kuroi says:
OOC:
Let's hope I roll better for attack
Who are you attacking?
Feb 25, 2018 5:56 pm
When she hears Rymente start to speak, she knows what is about to happen. She slows her breath, and releases the anti-light at the signal, targeting this Yeemick.

Rolls

Eldritch blast (force) on Yeemick - (1d20+5, 1d10)

1d20+5 : (8) + 5 = 13

1d10 : (4) = 4

Feb 25, 2018 5:58 pm
OOC:
Please, someone (except GM) - roll higher than 10?
Feb 25, 2018 5:59 pm
As the stranger attacks he takes his chance at slipping his bonds and slipping away from the goblin with the blade to his neck towards the strangers while the arrow flies.

Rolls

Sleight of hand to slip bonds - (1D20+7)

(11) + 7 = 18

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