lenpelletier says:
Naatkinson says:
I love the proficiency system in 5e DnD, but it feels super binary. You're either good or you're not. I prefer this way of simplifying it while retaining the ability to specialize a little bit :)
I like the binary nature. Being 2nd best at something in D&D doesn't pay off too often. Some skill redundancies can be good (like stealth) but having the 2nd best skill in the party often means nothing. For example, a fighter's +4 in survival is often ignored because the ranger with the +5 is going to do the tracking and foraging, etc. I find this encourages people to specialize and not step on each others' toes, which is a good thing. Also makes the party dependent on each other, glues them together.
I'm mostly speaking from an individual point of view. If I want my barbarian to excel at climbing, but still have some competency in being sneaky, I can do that rather than doing all-or-nothing.
I can see both, but I like the customizability of being able to specialize a bit more or have a more broad skill set. Survival is one of those skills that doesn't benefit a lot from having more than one person good at it (though it can if someone gets knocked out or the team splits, etc.). But things like perception, stealth, athletics, and acrobatics don't fall as much into that trap.