Out of Character Thread:

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Apr 2, 2018 12:46 pm
Completely random thought as it just occurred to me. For Kuros, remember that you have fate points, which can also be used to reroll a failed roll. I keep forgetting about them as well, but may have come in handy for those piloting checks...
Apr 2, 2018 12:52 pm
Ahhh. Is that what those are for? I really need to read the rules thoroughly.

Anyways, I kind of like the craziness of Kuros's ineptitude.
Apr 2, 2018 1:01 pm
Yah, they can be used to reroll, increase degrees of success and several other things. Kind of like edge in shadowrun.

But yah, a part of me will be slightly sad when Kuros becomes more reliably competent.
Apr 2, 2018 3:26 pm
Does Val have any skills relating to Xenos knowledge? And/or the ability to bone shape?
Apr 2, 2018 3:45 pm
Nope. Val has common lore tech and forbidden lore archeotech. But nothing related to xeno knowledge or xeno tech and nothing related to bone shaping.
Apr 2, 2018 11:59 pm
We will start the meeting at Chapter 5.
Apr 3, 2018 12:02 am
We can perform any last actions in chapter 4 then I will do a short wrap up and we can go straight to chapter 5.
Apr 3, 2018 10:53 pm
So we will wrap up chapter 5. You all gain 500xp including Ronda (I want to keep everyone at the same level).
Val gains 1 rank in Forbidden Lore: Dark Eldar Craft.
Kuros gains +10 to pilot checks to avoid crashing.
Nas gains +10 to toughness when resisting dark eldar poisons.
Apr 4, 2018 4:19 am
Alrighty, I've updated Val's character sheet. I've decided not to spend the 500xp yet as the next couple expenditures I'm considering require more than that.
Apr 4, 2018 4:46 am
Aaron, do you need any help with Kuros' sheet or you all good?
Apr 4, 2018 5:26 am
Let me see if I can figure it out. Thanks
Apr 4, 2018 1:23 pm
overratedplayer says:
So we will wrap up chapter 5. You all gain 500xp including Ronda (I want to keep everyone at the same level).
Val gains 1 rank in Forbidden Lore: Dark Eldar Craft.
Kuros gains +10 to pilot checks to avoid crashing.
Nas gains +10 to toughness when resisting dark eldar poisons.
I'll go with simple upgrade purchase of WS and Toughness
Apr 4, 2018 10:15 pm
Two upgrades into WS and Pilot, cause I might have to take the wheel...
Apr 4, 2018 11:16 pm
Genisisect says:
Two upgrades into WS and Pilot, cause I might have to take the wheel...
Just waiting on you for chapter 5 to start.
Apr 5, 2018 3:56 am
Just checking...

This Eldar ship is a small spacecraft incapable of traveling through the Warp and limited to travel within a single solar system, right? If I remember correctly, it's a bomber where the crew complement would be something like a pilot, an engineer and several gunners? As opposed to a typical Rogue Trader starship, which is a huge capital ship with warp engines capable of interstellar travel through the Warp and crewed by tens of thousands?

Is the intent to have an unconventional campaign where we operate out of a short-ranged spacecraft initially? Or is the Eldar ship intended as just a transport to Rondez's actual starship?

Just want to make sure I understand the context before Val replies to Rondez.
Apr 5, 2018 5:35 am
I could have miss-read what was going on but it sounded like we were just getting this ship, unless you guys have another ship we can use...
Apr 5, 2018 6:04 am
Typically a Rogue Trader game starts out where the Rogue Trader already has a capital ship, which we the players build from scratch - same as building our own individual characters from scratch. But when this campaign started, we had no PC Rogue Trader and instead a NPC Rogue Trader so we never really bothered with the details of the NPC Rogue Trader's ship.

Also, typically, the non-Rogue Trader characters will be the Rogue Trader's "bridge crew," such as first officer, chief engineer, etc. Val and Kuros weren't quite up there in rank on the NPC Rogue Trader's ship... We were more like second or third string peons (but we've got potential!) who were sent on some missions of secondary importance to the NPC Rogue Trader.

I apologize if anything I'm stating above is stuff everyone already knows...

But now that we have Rondez and Nas, we've got a real PC Rogue Trader and enough people for a proper Rogue Trader campaign where we're looking to cheat, steal, barter, colonize, explore, and/or pirate our way into untold riches in the Koronus expanse!

And I imagine that with Kuros and Val reporting to Rondez, we're no longer third string peons, but rather we've been promoted to being a Rogue Trader's actual bridge crew. So everything that happened to Kuros and Val before now was kind of like a 'prequel' where Kuros and Val were naive and inexperienced but now, as the close associates of an actual Rogue Trader, the adventure truly begins!

Anyways, this is just what I was thinking. Overratedplayer, what's your guidance on how we should proceed - particularly with Rondez's ship?
Apr 5, 2018 6:28 am
Have you guys generated ship points and profit points yet? Cause from what I can tell that’s rather important...
Apr 5, 2018 6:35 am
Nope, we haven't generated a ship because we were just peons on the NPC Rogue Trader's ship. We did roll for the NPC Rogue Trader's profit factor just to allow some basis for us making some acquisitions.

But I would guess Rondez will have her own resources (ship points and profit factor) that is independent of Artemis Ragnarok? But I suppose that will depend on Rondez's backstory?
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