Typically a Rogue Trader game starts out where the Rogue Trader already has a capital ship, which we the players build from scratch - same as building our own individual characters from scratch. But when this campaign started, we had no PC Rogue Trader and instead a NPC Rogue Trader so we never really bothered with the details of the NPC Rogue Trader's ship.
Also, typically, the non-Rogue Trader characters will be the Rogue Trader's "bridge crew," such as first officer, chief engineer, etc. Val and Kuros weren't quite up there in rank on the NPC Rogue Trader's ship... We were more like second or third string peons (but we've got potential!) who were sent on some missions of secondary importance to the NPC Rogue Trader.
I apologize if anything I'm stating above is stuff everyone already knows...
But now that we have Rondez and Nas, we've got a real PC Rogue Trader and enough people for a proper Rogue Trader campaign where we're looking to cheat, steal, barter, colonize, explore, and/or pirate our way into untold riches in the Koronus expanse!
And I imagine that with Kuros and Val reporting to Rondez, we're no longer third string peons, but rather we've been promoted to being a Rogue Trader's actual bridge crew. So everything that happened to Kuros and Val before now was kind of like a 'prequel' where Kuros and Val were naive and inexperienced but now, as the close associates of an actual Rogue Trader, the adventure truly begins!
Anyways, this is just what I was thinking. Overratedplayer, what's your guidance on how we should proceed - particularly with Rondez's ship?