The Heroes Strike Back
Ice is nice, Pageflap thought to himself.
Rolls
It's super effective - (1d10)
(5) = 5
The Night Lord screams in fury!
Across the room, Phaserip manages to dodge the shower of ice shards. It has not taken ice damage this round, and begins to regenerate. (3 hp)
Rolls
Ryvid attack 1 - (1d20+7, 1d4+3, 1d6)
1d20+7 : (20) + 7 = 27
1d4+3 : (3) + 3 = 6
1d6 : (5) = 5
Ryvid attack 2 - (1d20+7, 1d4+3, 1d6)
1d20+7 : (20) + 7 = 27
1d4+3 : (2) + 3 = 5
1d6 : (6) = 6
Leechclaw save - (1d20+4)
(4) + 4 = 8
Leechclaw save - (1d20+4)
(2) + 4 = 6
Crit dice - (1d4, 1d4, 1d6, 1d6)
1d4 : (2) = 2
1d4 : (2) = 2
1d6 : (2) = 2
1d6 : (6) = 6
Phaserip saving throw - (1d20)
(16) = 16
Phaserip Regen - (2d6)
(12) = 3
Then Phaserip rises and exacts vengence on the wolf and its master as well. Although he fails to strike Ander, he impales the wolf (11 damage) and it dies with its long claws in its gut.
Rolls
Attack vs. Canthus - (1d20+2, 1d10)
1d20+2 : (18) + 2 = 20
1d10 : (7) = 7
Attack vs. Ander - (1d20+2, 1d10)
1d20+2 : (8) + 2 = 10
1d10 : (6) = 6
Attack 1 vs. Ander - (1d20+6, 1d20+6, 2d6+4)
1d20+6 : (1) + 6 = 7
1d20+6 : (7) + 6 = 13
2d6+4 : (55) + 4 = 14
Attack 2 vs. Canthus - (1d20+6, 1d20+6, 2d6+4)
1d20+6 : (17) + 6 = 23
1d20+6 : (6) + 6 = 12
2d6+4 : (34) + 4 = 11
His minions follow after him.
Rolls
Attack 1 vs. Ryvid - (1d20+6, 1d6+4)
1d20+6 : (18) + 6 = 24
1d6+4 : (5) + 4 = 9
Attack 2 vs. Ryvid - (1d20+6, 1d6+4)
1d20+6 : (7) + 6 = 13
1d6+4 : (3) + 4 = 7
Attack 3 vs. Ryvid - (1d20+6, 1d6+4)
1d20+6 : (7) + 6 = 13
1d6+4 : (1) + 4 = 5
Battle Map
Initiative Order:
1. Ryvid: 19/28hp
1. Pageflap
1. Torden
2. Leechclaw; AC: 15; 102 damage; DEAD
2. Phaserip; AC: 15; 22 damage; Mutation Form 1
2. The Night Lord; AC: 17; 9 damage
2. Kayne ( with Iman's Glaive ); AC: 12;
[s]2. Crank ( with Raishe's Warhammer ); AC: 12; 11 damage
3. Ander
3. Kit
3. Sulprax
4. Legendary actions
Battlefield Features
1. Glowing Portals (Bright green boxes)
2. Blazing Fires (red boxes)
3. Large wooden feast hall table and benches
4. Kitchen and Wine Cellar (to the North)
5. Unexplored room (to the South)
Kit turns toward the remaining Blight creature, unleashing more ice at it, aiming toward the rear of the creature so Canthus and Ander can avoid the ice explosion.
Hit Dice
d6 - 2 / 2
d8 - 1 / 1
Tides of Chaos
1 / 1
Spell Slots
1st level: 2 / 3
Sorcery Points
0 / 2
Pact Magic
1st level: 1 / 1
Rolls
Ice Knife (Tides of Chaos Advantage) - (1d20+5, 1d20+5, 1d10)
1d20+5 : (15) + 5 = 20
1d20+5 : (3) + 5 = 8
1d10 : (10) = 10
Ice explosion (DC 13 dex save or 2d6 cold damage) - (2d6)
(16) = 7
Wild Magic Surge - (1d20)
(5) = 5
I know Jabes is out for a few days, so I guess I'll run his character too. Running half of the party and all of the villains isn't great.
HP: 25/25
HD: 3/3
AC: 16
Spells - L1: 2/3
Active: Hunter's Mark
Canthus (Wolf)
HP: 0/12
AC: 15
Str: 12 (+1) | Dex: 15 (+2) | Con: 12: (+1)
Int: 3 (-4) | Wis: 12 (+1) | Cha: 6 (-2)
Skills: Perception +5 (Passive - 15), Stealth +6
Bite: +6 attack, 2d4+4 damage. DC 11 Str save or be knocked prone
Rolls
Action to Attack - (1d20+7, 2d6+5)
1d20+7 : (9) + 7 = 16
2d6+5 : (13) + 5 = 9
Bonus Action to Attack - (1d20+7, 2d6)
1d20+7 : (4) + 7 = 11
2d6 : (26) = 8
Rolls
Attack with tatsumasa - (1d20+6, 1d20+6, 1d8+6, 1d6)
1d20+6 : (14) + 6 = 20
1d20+6 : (4) + 6 = 10
1d8+6 : (1) + 6 = 7
1d6 : (2) = 2
Smite - (2d8)
(45) = 9
Attack 2 - (1d20+6, 1d20+6, 1d8+6, 1d6)
1d20+6 : (9) + 6 = 15
1d20+6 : (3) + 6 = 9
1d8+6 : (6) + 6 = 12
1d6 : (1) = 1
Last smite - (2d8)
(82) = 10
Back to the top of the round, Torden and Pageflap are up!
Action: Stormbreaker melee attack vs. Night Lord
If hit: Channel Divinity to max Smite damage
• AC: 15
• Wrath of the Storm: 4/4
• Channel divinity: 1/1
• Spell slots: 1st 1/4 | 2nd 1/2
• Conditions: none
Rolls
Stormbreaker - (1d20+5, 2d6+3)
1d20+5 : (6) + 5 = 11
2d6+3 : (55) + 3 = 13
Remembering how the Night Lord's laughter had been getting on his nerves, he decides to return the favor with a nice helping of post traumatic stress. Slamming his staff into the ground, he opens his beak and the roars of flames heard long ago by a young Kenku defending a tower from a powerful, fire weilding mage are one again heard within the room of the keep. Drawing from the arcane energies of the orb of his staff Pageflap raises his clawed talon skyward, summoning into the world a giant sphere of fire ten feet in front of the Nightblade weilding the fallen Iman's glaive. With a flick of his wrist he sends the ball forward, ramming it into Kayne.
He then scuttles southward some ten feet past Ander and next to Sulprax, putting a few more bodies between himself and the madman that he may have just triggered.
Rolls
Dodging the flaming sphere for Kayne and Crank - (1d20+1, 1d20+1)
1d20+1 : (17) + 1 = 18
1d20+1 : (15) + 1 = 16
Flaming Sphere damage - (2d6)
(14) = 5
Rolls
Sling attack - (1d20+7, 1d4+3)
1d20+7 : (1) + 7 = 8
1d4+3 : (2) + 3 = 5
The Night Lord cackles in delight as he turns his blades on Torden, steel flying in flurry of action against the storm cleric (24 damage).
* If you recall, Iman's glaive did +14 damage and removed a limb on a crit, and did an additional 14 damage. We'll count Ryvid's missing limb as 2 failed death saves and disadvantage on all actions for the foreseeable future.
Rolls
Crank attack 1 vs. Ryvid (pack tactics) - (1d20+4, 1d20+4, 1d8+2)
1d20+4 : (1) + 4 = 5
1d20+4 : (13) + 4 = 17
1d8+2 : (8) + 2 = 10
Crank attack 2 vs. Ryvid (pack tactics) - (1d20+4, 1d20+4, 1d8+2)
1d20+4 : (10) + 4 = 14
1d20+4 : (7) + 4 = 11
1d8+2 : (1) + 2 = 3
Kayne attack 1 vs. Ryvid (pack tactics) - (1d20+4, 1d20+4, 1d10+2)
1d20+4 : (20) + 4 = 24
1d20+4 : (6) + 4 = 10
1d10+2 : (8) + 2 = 10
Kayne attack 1 vs. Ryvid (pack tactics) - (1d20+4, 1d20+4, 1d10+2)
1d20+4 : (14) + 4 = 18
1d20+4 : (11) + 4 = 15
1d10+2 : (9) + 2 = 11
Night Lord attack 1 on Torden - (1d20+6, 1d20+6, 1d6+4)
1d20+6 : (19) + 6 = 25
1d20+6 : (5) + 6 = 11
1d6+4 : (4) + 4 = 8
Night Lord attack 2 on Torden - (1d20+6, 1d20+6, 1d6+4)
1d20+6 : (16) + 6 = 22
1d20+6 : (6) + 6 = 12
1d6+4 : (3) + 4 = 7
Night Lord attack 3 on Torden - (1d20+6, 1d20+6, 1d6+4)
1d20+6 : (5) + 6 = 11
1d20+6 : (15) + 6 = 21
1d6+4 : (5) + 4 = 9
Battle Map
Initiative Order:
1. Ryvid: 19/28hp
1. Pageflap
1. Torden (prone, unconscious)
2. The Night Lord; AC: 17; 9 damage
2. Kayne ( with Iman's Glaive); AC: 12; 2 damage
2. Crank ( with Raishe's Warhammer ); AC: 12; 13 damage
3. Ander
3. Kit
3. Sulprax
Battlefield Features
1. Glowing Portals (Bright green boxes)
2. Blazing Fires (red boxes)
3. Large wooden feast hall table and benches
4. Kitchen and Wine Cellar (to the North)
5. Unexplored room (to the South)