Something Strange is Happening in the South...
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What do you do?
She shrugs at Fah'lin's question. I don't know, but does it hurt to try? Simple tricks, they're easiest for me to do as well, we will never know if you don't try! Don't you feel the desire to find out? What else would you do while I practice? She shrugs again, sighing softly because of the lack of tea and then walks away from Fah'lin again, standing under the shield and using spells over and over, waiting out the effects and then doing it again.
Mage armour 1st level spell
Invisibility 2nd level spell
Ice knife 1st level spell
Ice knife 2nd level spell
Stinking cloud 3rd level spell
Stinking cloud 4th level spell
Stinking cloud 5th level spell.
Like I said, she'll cast, wait for all the effects to happen, the clouds and unexpected "unwanted effects" to disappear, then cast the next. I'll add 7 arcana check rolls, feel free to not really give me any extra effects if you don't need to, but I'd like to know what spells have extra effects and what don't^^
Rolls
Arcana check 1 - (1d20+7)
(12) + 7 = 19
Arcana check 2 - (1d20+7)
(8) + 7 = 15
Arcana check 3 - (1d20+7)
(1) + 7 = 8
Arcana check 4 - (1d20+7)
(14) + 7 = 21
Arcana check 5 - (1d20+7)
(7) + 7 = 14
Arcana check 6 - (1d20+7)
(4) + 7 = 11
Arcana check 7 - (1d20+7)
(12) + 7 = 19
Memories flash in her mind of running alongside Corellon's Elite Guard through mystical places where one could become a stone rolling down a hill, or a breeze whipping through the trees, or a wave crashing onto the shore. Thought gives way to emotion and instinct as she gives herself over to the music that thrums through her body and soul. With a smile in her eyes and a song on her lips, spurred on memories of timeless adventure, Tinwë dances.
Over a log, under that branch, cutting from one side to another around a boulder, skidding down a slope and racing up the other side. Every movement in perfect coordination, unyielding momentum lending her grace and balance, Tinwë plunges through the brush and terrain at breakneck speed.
Rolls
Performance - (1d20+14)
(7) + 14 = 21
Rolls
Athletics (adjusted for the anti-magic zone) - (1d20+8)
(13) + 8 = 21
Perception (to spot those rocks) - (1d20+6)
(6) + 6 = 12
@Arina: As far as I know, Kuz is as fast as Tinwë (both at 40ft) so he simply slowed enough to let her get to Rolana first and to make sure he was the bait not his friends. lol Let an half-orc keep his dignity please !!
But, your other point is exactly how I planned the scene.
Rolls
Perception - (1d20+7)
(13) + 7 = 20
She takes off after Fah'lin (Oma is slower and I'm going to assume they'll be running outside of the shield, for now at least) moving towards Sola and Tinwë.
Your stinking cloud spells all failed. You manage to deduce that the difficulty of casting spells within the anti-magic zone is proportional to the difficulty of the spell. You also had a whole bunch of crazy spell effects.