TL;DR: I'm back.
It would be an euphemism to say that things have been
pretty tense lately on my side. Both personal and professional lives have been very demanding, and I'm just starting to get out of that swamp. I'm sorry if, combined with the loss of basically every player other than great Mee'haïl, it has kinda stopped the initial momentum of our game.
Things are getting better on the personal side, and the project planning shows that the other side will get better at the start of July. Some games I was a player in have gone on hiatus which, with the free time I'm starting to have again, leaves me with enough time to go back to my original daily posting rate.
I've created this campaign that I think will be fun to explore ancient ruins and stumble upon a bigger underling plot (come on, that's not a spoiler!). I'd like everyone to try his best to push the game forward and stick to the intended posting rate.
Life happens, and I'll never blame you for missing a post or two. I'm not perfect either ;)
But for the sake of everyone's fun (yours included), please do you best to follow that daily posting rate.
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Also, I'll try to post more information in combat (AC, saving throws prof & bonus, etc) so that you can roll whatever roll is needed for your action, know how it went immediately and narrate what happens. I'll tell you when an enemy drops or flees.