Exigency: The Old Guard
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At first glance it seems to be business as usual inside the building. Checking the main surveillance channels shows no sign of heightened security presence.
Burning an Edge to do a full attack on top of a Brutalize. Any relevant bonuses for surprise?
Edit: Ouch! And a crit. This is gonna hurt."
Rolls
Brutalize - (1d10+7)
(3) + 7 = 10
Swing Again - (1D20+7)
(20) + 7 = 27
Swing Effect - (1D10+7)
(5) + 7 = 12
The planet Valon is in chaos. Its phase beacon has been down for three days now, cutting the world off from the rest of Alpha Sector. The timing is suspicious: a Vault has been found during recent excavations in Valon city centre. A facility of indeterminate size but unimaginable value, assumed to be piled high with relics from before the Schism.
Chief Cáceres of the Valon PD calls the party in to grill them about their whereabouts and possible involvement in recent events, but in truth he has reason to believe they're the only people he can trust right now. His police force is caught in the crossfire in a civil war between loyalists of the Mercenary League, and renegades who believe the current situation calls for them to seize control of the entire planet. The party, too, are soon caught up in the fighting.
During their investigations at a club whose upper levels have been converted into a loyalist HQ, the party discovers a major architect of the civil war: Lord Councillor Graves-Burton, henceforth abbreviated to LCGB because damn is that a mouthful. After Pudge's attempt to hack the Merc network is discovered, the party are almost taken out by a very powerful psion in LCGB's employ. They're able to get away when Pudge hotwires a car... only to find themselves attacked by renegades. After a predictably one-sided fight an interrogation reveals that LCGB has been playing both sides against each other and swearing to share whatever is inside the Vault. Pudge scans data gained back at the HQ and confirms it: LCGB is a rotten bastard.
Wilhelm suggests forcing a showdown with LCGB and the party agrees that the current situation is untenable and that they want to take the fight to him. Haunted as he is by predictions of the future, Darghibous in particular knows that LCGB cannot be allowed to open the Vault.
He has arranged a meeting with the Lord Councillor, who believes that Darghibous has pertinent information about the Vault (and Darghibous truly does because he's spent so long doing his own research into it). The location presented was the High Council embassy, picked out in part due to Serana's familiarity with it but mostly because LCGB will feel safest there. LCGB himself claims that he'll be sitting on a park bench in the embassy's commercial centre awaiting Darghibous' arrival. Whether the party truly believes this is another thing...
Serana immediately went and picked a fight with an Arbiter she's got some history with. This finally drew LCGB's powerful psion out of the shadows: Reave, an Enforcer who is working with LCGB for some currently unknown reason.
Pudge has already tapped into the embassy's security system and as a result the party can hear Reave's vox chatter... With Reave on the verge of melting Serana's mind, Wilhelm makes his move. Neither has ever fought anyone quite like the other before.
She allows herself a slight smile. "Come now. Did you honestly think I hadn't noticed you? I—"
Reave stops. A thin trickle of red leaks down her neck and on to her shoulder. She goggles at the cut as if she's never seen her own blood before. Cuts plural: Wilhelm's swipes nicked her repeatedly.
"Oh, you are good. Pity I have to kill you now."
She moves like a snake. It's all Wilhelm can do to dodge and parry the worst of it. And all the while, he can feel her psi clawing and biting at the back of his mind.
Nobody can tell because of his helmet, but Cafertol's jaw is hanging loose at the sight of the exchange of blows. On the comm channels, Pudge can make out various different Mercs swearing in disbelief.
Wilhelm has 5/7 HP remaining and 2/3 EP remaining.
Rolls
Reave Melee - (1d20+8, 1d8+8)
Reave Psi - (1d20+10, 3d6)
"Oh hell. Wilhelm! We want her alive!" If she doesn't kill us first, Serana adds to herself.
She pokes her sword at Cafertol. "Either get the hell out of here or help me stop them murdering each other. I want to know why theres a god-damned Enforcer working with you and I'd rather find it out without our fighter dying."
Rolls
Persuasion - (1d20+4)
(4) + 4 = 8
Spending another edge for an extra attack. Note: the mental is a defense thing as Wilhelm isn't actually a psion. Also, forgot to add +9 to attack effects.
Rolls
Mental Counter - (1d20+9, 1d10+9)
1d20+9 : (17) + 9 = 26
1d10+9 : (3) + 9 = 12
Cut Her Up - (1d20+9, 1d20+9)
1d20+9 : (18) + 9 = 27
1d20+9 : (20) + 9 = 29
Cut Her Up (effect rolls) - (1d10, 1d10)
1d10 : (9) = 9
1d10 : (9) = 9
Reave is an impressive combatant with few peers. To spectators she appears to blur and flicker and at times vanish altogether, but Wilhelm has made a career out of fighting people like her. As much as she tries to mask her presence and censor her existence in Wilhelm's mind, she cannot edit out the movement of air, the rustle of leaves or the depressions her feet leave in the grass. Wilhelm keeps finding his mark, again and again, without pause and without offering an opening.
Reave is starting to look tired, but her mastery of her own body is such that any wounds she suffers quickly stop bleeding. She jumps back, raises her sword as if to strike with it... and then hits Wilhelm with her psi. His preparation allows him to maintain consciousness, but he's staggered all the same.
"I can keep doing that," Reave states. "And I can do it harder."
Wilhelm has 2/7 HP remaining and 1/3 EP. He has just been Slowed by Reave's Encounter Power (as well as taking 5 Hits: but I docked one Hit as he's bracing for it) and will not be able to perform full actions in his next turn.
Rolls
Mindblast (Encounter power), deals 1d4+1 Hits - (1d4)
(4) = 4
In terms of fluff/story, maybe she performs the first attack (inflicting 2 Hits, sans the Shield reduction) and Pudge interrupts her as she's performing a second? Or I could edit my original post, your call.
In terms of fluff/story, maybe she performs the first attack (inflicting 2 Hits, sans the Shield reduction) and Pudge interrupts her as she's performing a second? Or I could edit my original post, your call.
Would the shield negate the final two hits?
And yeah Kenny, that's fine too. Edge is very much a big dramatic "I need to do a thing" point that you can spend to do pretty much anything that's reasonably within your character's purview.
Everything is white, bright white. Pudge is sitting in a pure white room, cross legged on the floor. And, for the first time in as long as he can remember, he feels peace, an abiding tranquility. After what feels like days, basking in this warmth, he begins to hear a faint whisper. Pudge immediately recognizes the voice as belonging to Reave. She says softly, almost sensually, "I don't know why you're hanging out with these psychotic maniacs... but I'm going to kill them, starting with this lunatic who thinks he's the goddamned grim reaper. Then I'm going to kill you. Then I'm going to hunt down your family and kill them." The voice abruptly changes into an angry shout, "I CAN KEEP DOING THAT!"
Pudge opens his eyes wide. Then, without thinking, opens his mouth and lets out a guttural war cry, unleashing psionic energy that had been spooling in his mind for the last few seconds. Reave's mind explodes in pain as her own psionic attack is forced back onto her. She stumbles.
Rolls
Mike Tyson's Punch Out - (1D20+9, 1d10+9)
1D20+9 : (7) + 9 = 16
1d10+9 : (1) + 9 = 10
Rolls
full attack - (1d20+11, 1d10+11)
1d20+11 : (14) + 11 = 25
1d10+11 : (6) + 11 = 17