Also good for destiny point rolls, which don't fit cleanly into story threads. I'll try to refresh these rolls every so often to simulate sessions stop points.
Dice Rolling Thread
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Also good for destiny point rolls, which don't fit cleanly into story threads. I'll try to refresh these rolls every so often to simulate sessions stop points.
Rolls
Destiny
1 Black Force Point
Rolls
Stealth
3 Success, 1 Advantage, 1 Failure, 3 Threat
Total: 2 Success, 2 Threat
Rolls
Computers
3 Success, 4 Advantage, 2 Failure, 3 Threat
Total: 1 Success, 1 Advantage
Rolls
What does my destiny hold
1 Black Force Point
Rolls
Skulduggery
1 Success, 1 Failure, 2 Threat
Total: 2 Threat
Will add another purple just incase.
Rolls
Hiding(Average check seems likley)
1 Success, 4 Advantage, 1 Threat
Total: 1 Success, 3 Advantage
Uping the difficulty
1 Threat
Total: 1 Threat
Rolls
Stealth check
2 Advantage, 3 Failure, 1 Threat
Total: 3 Failure, 1 Advantage
Hard Difficulty
2 Failure
Total: 2 Failure
Rolls
Stealth check whilst taking a better over watch position
2 Success, 1 Advantage, 3 Threat
Total: 2 Success, 2 Threat
Rolls
Opening fire with heavy blaster
3 Success, 1 Advantage, 1 Triumph, 2 Threat
Total: 3 Success, 1 Threat, 1 Triumph
2 Sucess, 2 Advantage, 1 Triumph
Rolls
Blaster Rifle with aimed shot
2 Success, 5 Advantage, 2 Failure
Total: 5 Advantage
Rolls
Heavy blaster
4 Success, 3 Advantage
Total: 4 Success, 3 Advantage
+1 Yellow die for flipped a dark side point. (1 LS, 3 DS)
+1 Setback die from the smoke.
+1 Setback die because Zal is prone.
Rolls
Shooting Light Blaster at Zal
5 Success, 1 Advantage, 2 Failure, 1 Threat
Total: 3 Success
+1 Yellow die for flipped a dark side point. (2 LS, 2 DS)
+1 Setback die from the smoke.
+1 Setback die because Imen is prone.
Rolls
Shooting Light Blaster at Imen
3 Success, 2 Advantage, 2 Failure, 1 Threat
Total: 1 Success, 1 Advantage