Aug 17, 2018 6:54 pm
Quote:
Burning Wheel doesn't seem to shy that much away from adversarial play.Indeed, BW thrives when the players are working at odds in some regards, but you don't want PCs to be 100% diametrically opposed.
Ideally, some PCs want the same thing from the Big Picture, a different set of PCs want the same thing out of the Starting Situation, and a different still set of PCs have Beliefs that align for Personal reasons.
This is a good guideline for where you should have Players create there first 3 Beliefs around:
1. The Big Picture Belief
2. The Starting Situation Belief
3. The Personal Belief (aka sometimes as "The Fate Mine")
You want a tangled web of agreement and disagreement throughout the 3 Beliefs across all of your players.
No single player should be "fully aligned" with any other single player. Nor should any single player be full aligned against any single other player.
Make sense?
These singular disagreements we spread across everyone whom are otherwise well aligned is that grist for the mill.