Aug 25, 2018 6:27 pm
I will post a little guidance for your Beliefs here in this thread, and we'll explore specifics for concepts in the threads you create.
First, the term "Beliefs" may be a little deceptive.
There must be more to every Belief than just a belief.
Every Belief must have an underlying statement that is the actual belief part of the Belief, but every Belief must also have a clearly defined action-item.
To refer back to my example concept:
My underlying statement/belief is:
"The Chief has no legitimate-born heir, but the People know and love me."
My clearly defined action item is:
"I must get the Constabulary to support my bid for the Seat..."
So, do those two components make sense to people? Each Belief component statement has a role in the game mechanics...
First, the term "Beliefs" may be a little deceptive.
There must be more to every Belief than just a belief.
Every Belief must have an underlying statement that is the actual belief part of the Belief, but every Belief must also have a clearly defined action-item.
To refer back to my example concept:
Quote:
The Chief has no legitimate-born heir, but the People know and love me. I must get the Constabulary to support my bid for the Seat to have a shot at this..."The Chief has no legitimate-born heir, but the People know and love me."
My clearly defined action item is:
"I must get the Constabulary to support my bid for the Seat..."
So, do those two components make sense to people? Each Belief component statement has a role in the game mechanics...