OOC Banter

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Aug 13, 2018 1:35 pm
Hi everyone! Glad you're here. Hopefully this will be a good time for all of us.

Use this thread for any OOC banter, questions, etc.
Aug 17, 2018 1:34 am
OOC Just a way in advance heads up, I'll be heading to Cali mid Sept to mid Oct, should be able to post/play still but my timing may be a little more erratic (and the days I actually travel on are 100% no guarantee).
Aug 17, 2018 3:49 am
Roger dodger. Thanks for letting us know. Whereabouts in California will you be going? I live a short ways north of Los Angeles, in the Land of Abundance known as the Mojave Desert. Behold:

http://www.goamerica.it/wp-content/uploads/sites/55/2018/04/joshua-tree-national-park-74399_1920-1140x760.jpg
Aug 17, 2018 7:17 am
Haha. Norco, so fairly close as far as California goes, I think. Not sure how big that particular stretch fo desert is, but I've been through there a few times to/from Vegas.
Aug 17, 2018 3:30 pm
Next time you can wave to me as you drive by, lol! Are you going to any of the places that are on fire?
Aug 17, 2018 6:36 pm
Not specifically planned, no, but... (checks fire map) Closest fire is to the south of there, but a few hours away, should be ok.
Aug 18, 2018 2:24 am
Hi everyone,

I've created a special subforum related to one of Kija Fen's class abilities. Only she is supposed to be able to see it. I read through the posts on permissions explaining how they work, and I think I did it right, but I want to confirm if any of you can see it??

Thank you!!
Aug 18, 2018 2:14 pm
Hey everyone,

Just wanted to post a quick hello to the rest of the group here (and our honored DM).
I'd been thinking of creating another adventurer from the Cauldron region, was considering make him/her native of Redgorge, since it's a village and we have another character hailing from it we may consider possibilities for common history and other roleplaying opportunities.
What does everyone think about that?

Otherwise, any suggestions as to which class may be a good fit to this already pretty well-balanced group ?
Since we already seem to have all bases covered I was thinking of making either a bard, a ranger or a plain fighter, but I'm open for suggestions.

In any case I'll be putting the whole thing together over the week-end, so should be ready to boogie by sunday eve or monday morn.

Glad to be here y'all
Aug 19, 2018 4:02 pm
I have all 7 character sheets now, and have just posted the first scene. Let's do this thing.
Aug 19, 2018 5:39 pm
Quick avatar check before jumping right into the adventure. :)
Aug 19, 2018 9:52 pm
okay I sent my backstory both to Dm and Razlus.
Doing the last equipment check here, and then I should be ready to roll. Literally.
Aug 20, 2018 2:35 am
Okay. I think my immediate goal has to be to acquire an agile weapon some how. Esp. as we advance in levels and enemies get tougher. Dealing 1 or 2 hp per hit probably won't cut it after a while.
Aug 20, 2018 3:01 am
twotonkatrucks says:
Okay. I think my immediate goal has to be to acquire an agile weapon some how. Esp. as we advance in levels and enemies get tougher. Dealing 1 or 2 hp per hit probably won't cut it after a while.
Noted! ^_^
Aug 20, 2018 2:37 pm
While we're talking about Twoton character's damage modificator: so if I understand correctly this is a major difference with the 5e damage system, in as much as not being able to add our DEX modifier to Damage rolls for either finesse weapons or ranged weapons, is that correct ?
Damn, that seems to make ranged and finesse-based classes a lot weaker (unless they're rogues with their lethal sneak attack bonus, of course)! But then again, that's in keeping with the older editions as well.

Always wondered why, say, an arrow was so poor in inflicting damage in that game... when you look at the mayhem inflicted on the french knights by welsh longbows during the 100 years war, for example... makes you wonder.
Last edited August 20, 2018 2:39 pm
Aug 20, 2018 2:49 pm
Yeah when I made my character, I was under the mistaken assumption that finesse weapons worked as in 5e where the DEX modifier applies to both attack and damage rolls. But, I'm fine with playing him as is. Until he possibly acquires or get a mage type to enchant him an agile rapier/shortsword I'll just have to be creative about how I can be useful in combat. I was thinking making liberal use of combat maneuvers (according to the DM my DEX modifier will apply for maneuvers I do with my finesse weapons) say to disarm an opponent. Then I can maybe back off and let the tanks do their work.
Aug 20, 2018 4:00 pm
twotonkatrucks says:
Until he possibly acquires or get a mage type to enchant him an agile rapier/shortsword I'll just have to be creative about how I can be useful in combat.
Yeah I hear ye. I chose a heavy crossbow over the longbow for the same reasons (at least until my character can afford a composite longbow matching his STR mod).
Talking about that, I'm not really sure about the heavy crossbow shooting frequency... I imagine it'd take a lot longer to crank up than simply shooting off an arrow with a short bow, or throwing a sling stone. Also, anyone here can clarify the whole combat sequence system for me? How is this whole "bonus action/short action/reaction" thing in Pathfinder (I had to wrap my head around that one on 5e recently, so hopefully it won't be too different)?

Mmph. I guess I should do some quick reading here while I can...
Last edited August 20, 2018 4:01 pm
Aug 20, 2018 5:09 pm
Hopefully this helps some. Pathfinder is definitely more convoluted than 5e in regards to this:
[ +- ] Pathfinder Turn Flowchart
Aug 20, 2018 5:51 pm
Oh yes... ! this will prove invaluable in making sense of the whole shebang, nice one, Sailor.
Okay so, if I understand it correctly, it would take me a full round to load my heavy crossbow, which means I can only shoot once every other round. AND it probably means whoever comes close to me while I'm loading the thing gets an attack of opportunity (or basically an attack) and I can't use the AC of a shield.

Yup, heavy crossbows are complicated things indeed...
Aug 20, 2018 6:47 pm
That's correct, regarding timing. However, if you take the rapid reload feat for heavy crossbows, you can drop that to a Move action to reload. Ranged weapons in melee range are definitely not a good thing in Pathfinder, you really need to keep up on things that let you get out of range. Jaqir HAS a light crossbow, but I will be very surprised if it gets any actual use.

Especially at the beginning, unless you use your feat (or one of your feats if you go fighter or human), a heavy crossbow is a rough choice because of the loading penalty.

If you go Ranger, Advanced Player's Guide added in a Crossbow combat style for rangers that opens up a pathway to being REALLY good with crossbows. If you take Point Blank Shot, Rapid Reload (Heavy Xbow), and Rapid Shot you can reload any crossbow as a free action and you provoke no AoOs when reloading your Rapid Reload crossbow style.
Aug 20, 2018 10:12 pm
AshDrunbar says:
mmh I'll definitely think about that. I figured sofar Fhen is gonna focus on being a sharp shooter with his Deadly Aim feat. Then most likely use his warhammer 2-handed for close combat.
But yeah I liked that APG career path, for sure.
Thanks again for the heads-up...!
Mmh, I'll definitely think about that.

I figured sofar Fhen is gonna focus on being a sharp shooter with his Deadly Aim feat. Then most likely use his warhammer, either 2-handed or combined with a light weapon (at higher levels) for close combat.
But yeah I liked that APG career path, for sure.
Thanks again for the heads-up...!
Last edited August 20, 2018 11:19 pm
Aug 20, 2018 11:26 pm
did we lose a player?
Aug 21, 2018 1:08 am
twotonkatrucks says:
did we lose a player?
Aw man, it does look like Razlus hopped off the wagon. And thinking I built my whole backstory off his character, what a bummer !
...
Mmh thinking of it now, I hope he didn't feel pressured, there.
Still, we really could use a rogue in this group. Although Fhen does have some skills at Disable Device and Stealth, but still... aaaarh, I feel gutted now.
Aug 21, 2018 2:17 am
Hi everyone,

Razlus has stepped out of the game, so it's just the 6 of you. He didn't think he could keep up and didn't want to hold us up. It was a friendly and respectful parting. ^.^ Ash, you can keep the backstory about your brother if you'd like, or you can alter it. Let me know.
Aug 21, 2018 2:47 am
LadyBrash says:
Hi everyone,

Razlus has stepped out of the game, so it's just the 6 of you. He didn't think he could keep up and didn't want to hold us up. It was a friendly and respectful parting. ^.^ Ash, you can keep the backstory about your brother if you'd like, or you can alter it. Let me know.
Okay, if you don't have any objections I'd rather keep the story since I've enjoyed writing it, but I have to wonder what will happen to poor Sdion now...

But maybe you have plans for him. In any case, I'll obviously leave that up for you to decide, but sofar Fhen still has a brother, and as far as I can guess he's probably still intent on finding him, and find out whatever he got himself into (see Notes & Journal thread).
Aug 22, 2018 12:10 am
If we need a Rogue, I have no problem switching, I usually play a rogue when I get in a game. i can make a tanky 1/2 orc rogue.
Aug 22, 2018 12:35 am
I'd prefer you stay with the Paladin, personally. I think my character will function primarily as support for a tanky melee type with good damage output - at least for now. I can help flank, disarm, trip, etc. so that another melee character can more easily deal real damage. My damage output will be minuscule so I need a "partner" in melee combat basically and I can function as his/her support.

EDIT: for instance, one of my class ability "Underfoot assault" would be perfect for this. I can basically invade a foe's space so that they get -4 penalty to attack rolls and CMB to any of my allies - also if there's any allies adjacent to me and the foe, the foe is considered flanked.
Last edited August 22, 2018 12:40 am
Aug 22, 2018 3:31 am
A rogue will be sorely missed, for sure... but luckily, as Fhenryl chose the Trapper Archetype he has some decent knowledge of Disable Device as well as a solid Stealth and Climbing skill, so at least that could help with the traps the group is almost certain to run across, as well as fulfill a few of a regular rogue's functions.
For the gift of the gab, we'll have Toe, obviously.
Now we need to figure out what to do about things like picking locks and well... we can forget about sneak attacks for now, I reckon.

As far as doing a combat duet with Toe, I could see a point where our ranger could warm up to the halfling, and some interesting dynamics might be created, both from a fighting strategy as well as from a roleplaying standpoint... but let's face it, this particular half-elf's social skills are gonna take some intense warm-up work ! But if anyone can do it, I'm sure Toe is the (half)man for the job.
Last edited August 22, 2018 3:33 am
Aug 22, 2018 10:44 am
No problem I'll stay paladin. Was just making sure we had a handle on things.
Aug 22, 2018 10:44 am
No problem I'll stay paladin. Was just making sure we had a handle on things.
Aug 22, 2018 7:39 pm
Plus, don't forget mr. fireface! He may not be the MOST diplomatic, but something about him is smooth with his words when he wants to be (plus, gotta love that whole 20 CHA, CHA of 22 in terms of ALL sorcerer spells because of his race and bloodline. :) )

He will become more diplomatic as we go on, he's currently just good at intimidating people into what he wants.
Aug 27, 2018 3:08 pm
Always wondered about using charisma to Intimidate people... I'd thought a negative charisma modifier would be good to scare NPCs, right? But I guess it can be interpreted any which way, that's the beauty of this game.

Talking about game mechanics, anyone enjoying Fhenryl's critical failure at Nature Knowledge, following his natural 20 at Tracking? What were the odds of that, now ?
[ +- ] Fhen tracking small happy pigs
Last edited August 27, 2018 3:09 pm
Aug 27, 2018 3:43 pm
It's more that Charisma is also raw force of personality, not just looks. So it's that person that is just so overwhelmingly present that a twitch of difference in look goes from giving you fawning fans vs trembling supplicants.
Aug 27, 2018 10:10 pm
Hi everyone, I'll post for you all later tonight. My daughter just got home AND I got hit with a big deadline project at work. I'm not neglecting you, just want to take some time to be able to sit and think about my responses and write them out.
Aug 27, 2018 10:27 pm
No worries! Your daughter is more important!

So I did some research, and I think two-weapon fighting for swashbuckler was a mistake as some of the benefits of swashbuckler needs one handed fighting like precise strike. It seems that I can be more effective by aiming for Fencing grace instead which would allow me to apply DEX modifier to damage - so that I can actually be useful as a damager in combat situation. I know I've been asking for a lot, but this will be the final modification to my character build I will ask if you allow me. I'd like to scrap two-weapon fighting and instead stack Inspired blade archetype* with mouser then take Fencing grace as my feat. I am perfectly fine if you say no to this so no pressure.

* - Per PFSRD, you can take more than one archetype so long as they don't conflict.
Quote:
A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the base class as the other alternate feature.
Inspired Blade and Mouser archetypes don't replace or alter the same class features.
Last edited August 27, 2018 10:31 pm
Aug 27, 2018 11:04 pm
It's ok Ladybrash, no worries here. Life get in way sometimes ... Well most of the time.
Aug 27, 2018 11:22 pm
(What they said)

Thanks for letting us know, though ! Keeping communication flowing, always a good thing.
Enjoy the family visit... and success with the deadliney thing.
Aug 28, 2018 4:07 am
Tonka, I don't have any problems with that modification. I get that the system is new, and all the things you have asked for are perfectly reasonable and haven't come into play in the game yet. All good.
Aug 28, 2018 8:22 pm
Just to make sure, here: since Fhenryl hasn't spent any ranks into his Knowledge(Religion) skill - so basically, hasn't "learned" or assimilated anything of that particular skill, he won't be able to even try a simple roll, right? Even at +0 modifier ?
[ +- ] Favored Enemy Modifier
Last edited August 28, 2018 9:39 pm
Aug 28, 2018 9:38 pm
I usually allow my players to make general Intelligence checks for Knowledge that they're untrained in. The training represents specialized knowledge/bonuses in specific areas. So... YES, you may make untrained knowledge checks in my games.
Aug 28, 2018 9:44 pm
To add to LadyBrash, I found this on the PFSRD.
Quote:
If you are not trained in the skill (and if the skill may be used untrained), you may still attempt the skill, but you use only the bonus (or penalty) provided by the associated ability score modifier to modify the check.
Not sure if Knowledge is a skill that can be used untrained (I would think so but per RAW I don't know) but, sounds like at least the DM is treating it as one.

Per table on that page:

Untrained skill check = 1d20 + ability modifier + racial modifier.
Last edited August 28, 2018 9:44 pm
Aug 28, 2018 9:46 pm
LadyBrash says:
I usually allow my players to make general Intelligence checks for Knowledge that they're untrained in. The training represents specialized knowledge/bonuses in specific areas. So... YES, you may make untrained knowledge checks in my games.
would his +2 bonus for humans apply in this case ?
Aug 29, 2018 3:11 am
LadyBrash says:
Tonka, I don't have any problems with that modification. I get that the system is new, and all the things you have asked for are perfectly reasonable and haven't come into play in the game yet. All good.
Thank you LadyBrash! So apparently the two archetypes won't stack. I missed one of the deeds. So I'll stick with mouser but swap out TWF with weapon focus (rapier) and then go for fencing grace next time I earn a feat.
Aug 29, 2018 5:25 am
Ash, no -- the +2 bonus humans get is for increasing one of your ability scores. Unless you put it into Intelligence, it wouldn't apply to Knowledge checks at all.

Tonka -- Sounds good to me.
Aug 29, 2018 8:14 am
LadyBrash says:
Ash, no -- the +2 bonus humans get is for increasing one of your ability scores. Unless you put it into Intelligence, it wouldn't apply to Knowledge checks at all.
I meant the fact that a ranger gets to add +2 to any knowledge check having to do with his favored enemy, which in Fhenryl's case is humans.
[ +- ] Favored Enemy
Aug 29, 2018 2:10 pm
twotonkatrucks says:

Not sure if Knowledge is a skill that can be used untrained (I would think so but per RAW I don't know) but, sounds like at least the DM is treating it as one.
Yep, it can be but it has stipulations. It sometimes called a general knowledge check. Even with out the knowledge, you can make a roll but if the information is considered uncommon or rare usually a DC of higher than 10 the roll auto-fails.

The d20PFSRD isn't as clear as the Paizo reference document so here's another link.

http://paizo.com/pathfinderRPG/prd/coreRulebook/skills/knowledge.html
Aug 30, 2018 6:18 am
AshDrunbar says:
LadyBrash says:
Ash, no -- the +2 bonus humans get is for increasing one of your ability scores. Unless you put it into Intelligence, it wouldn't apply to Knowledge checks at all.
I meant the fact that a ranger gets to add +2 to any knowledge check having to do with his favored enemy, which in Fhenryl's case is humans.
[ +- ] Favored Enemy
Oh. Then yes!
Sep 1, 2018 5:05 am
Hi everyone! I'll be out of town for the next two days for Labor Day weekend. I'm actually going to put the game on hold until I get back. We'll pick up with the locksmith at that time. Enjoy the holiday, if you have one! Best to you all.
Sep 5, 2018 1:04 am
Did I lose you all in the holiday?
Sep 5, 2018 1:09 am
still present.

EDIT: it's definitely been quiet though. not sure where everyone else is.
Last edited September 5, 2018 1:11 am
Sep 6, 2018 3:26 pm
Nah, I'm still here. Just recovering from the Holiday at work.
Sep 7, 2018 12:07 am
twotonkatrucks says:
OOC:
Somehow I have a feeling Fhenryl doesn't needs that +2 hehe.
I'm thinking "tripwire", here... what's your bet, Tonka ?
Last edited September 7, 2018 2:48 am
Sep 21, 2018 4:00 am
Re: Kija. From what I've heard on Discord Server, seems MushroomMage has been absent from the site altogether for few weeks. Hope they're okay. But, I think for now we'll have to trudge on without Kija.
Sep 21, 2018 1:44 pm
Somehow I have lost track of races and classes. Major brain fart mixed with lost notebook. When you get a chance could you all please post yoru race and class. If you don't mind. thank you.

Dracone - Dwarf - Paladin
Sep 21, 2018 2:49 pm
wait you're a dwarf?? all this time i thought you were human.

Toe - Halfling - Swashbuckler, Mouser archetype.
Sep 21, 2018 3:42 pm
Jaqir - Fire Genasi - Elemental Sorcerer (Fire, because duh). :)
Sep 22, 2018 12:57 pm
Dramasailor says:
Jaqir - Fire Genasi - Elemental Sorcerer (Fire, because duh). :)
Yeah, somehow a Fire Genasi being a Water Elemental Sorc wouldn't work too well.
Sep 24, 2018 4:13 pm
Elveron says:
Dracone - Dwarf - Paladin
Oh, yep I totally blanked on the dwarf bit as well...
As far a Fhenryl, I make a point mentioning his half-elven heritage so I guess everyone's got that one down.
Also the fact he's not exactly the subtle, graceful Legolas type. Think more Wolverine, minus the claws, and adding pointy ears.
I'm definitely contemplating multi-classing him into a rager, barbarian type if he makes it that far (I do seem to recall this campaign is supposed to be a killer...).

Shame about Kija, hope Mushroom is all right, indeed.

NOTE: I am traveling over the next few days (basically from tomorrow to Friday), so maybe not so many posts as I'm used to, but will do my best to catch up as soon as I get connected to the web, again.
Last edited September 24, 2018 4:15 pm
Sep 27, 2018 8:42 pm
Sorry guys for the delayed posting. Stupid real life got in the way. From here on in I'll try and keep up on postings.

Rand - Human - Cleric - low roller

Holy crap Dracone was a dwarf this whole time! :P
Last edited September 27, 2018 8:42 pm
Sep 28, 2018 5:22 pm
LOL, so either I hide it well or everyone just thought I was a short smelly human.
Sep 29, 2018 3:41 am
Hi everyone. I’m at a music festival this weekend. I’ll try to post in the morning and at least once a day, but please forgive me if I get caught up.
Sep 29, 2018 12:38 pm
I owe everyone an appology. I mixed up two of my games. Dracone is a Human and in my other game I have the Dwarf Paladin. Sorry for the mix up. You guys were sober and correct, I on the other hand have been drinking too much Dwarven ale.
Oct 3, 2018 3:25 pm
Go home Elveron, You're drunk!
Oct 9, 2018 2:10 pm
Hi Guys,

I'm very busy this next few days. I'll update later this week! Sorry about that.

EDIT: Feel free to take control of my character DM!
Last edited October 9, 2018 2:12 pm
Oct 9, 2018 11:12 pm
No worries. We'll do what we do. If you're here, you'll do stuff, if not, I'll assume you're cool and swashbuckler-y.
Nov 1, 2018 7:49 pm
Sorry guys, Internet access problem, and the sites been down? *tears*. I'm back.
Last edited November 1, 2018 7:49 pm
Nov 1, 2018 8:11 pm
Ok, serious question. With this character, I kind of have a philosophy with him which might hinder gameplay. I see Rand sort of like a medic or doctor in that if he can save a life he will.

But I'm not oblivious that this will slow down gameplay especially dungeon crawling. Did you guys want me to drop this aspect for the sake of the game(which I can agree with) or let me play the character and see where this takes us?
Nov 2, 2018 12:19 pm
Play your character.
Nov 2, 2018 5:13 pm
Elveron says:
Play your character.
Agreed. Play the way you want to play, and the game will go the way it wants to go. ^_^
Nov 3, 2018 2:20 am
Ditto the play who your character is sentiment. Always better that way!
Nov 10, 2018 2:23 am
Yep. My character is a bit of a knob-end, but I can tell we all gonna end up a big, tight, happy family *chuckles*

Is Toe still off the map, by the way ? And Kija, she's definitely out, I take it... DM, what about getting somebody else into the game, whatcha think ? Time to recruit new blood ? You do this sort of thing, usually ?

I'm okay either way, just concerned our group will thin out and therewith our chances of survival (I do seem to recall this is a tough campaign, right?).
Last edited November 10, 2018 2:27 am
Nov 10, 2018 4:37 am
Toe is finishing up a doctorate, and was pretty stressed out. He'll be back. As for recruiting a new player, there are good times for new people to come in, and one will come up RELATIVELY soon, but it's not time yet. Fear not, my friends!
Nov 14, 2018 6:00 am
Sorry for the delay. Holiday weekend + it's my birthday = I'm not home to make posts.
Nov 15, 2018 12:14 am
No problem, Happy Birthday btw!
Last edited November 15, 2018 12:14 am
Nov 19, 2018 1:26 pm
oooh yeah
damn good reason to post late...
hope you had a good one, all the best !

https://www.youtube.com/watch?v=bYi5hJR7O7Y
Last edited November 19, 2018 1:27 pm
Nov 21, 2018 1:04 am
Hi. I just finished defending my thesis. I'm trying to see if I can continue with my games if I haven't been kicked out or the game is not dead. I will try to catch up on the thread tomorrow!
Nov 21, 2018 3:27 am
Holy cow! Good to see you!!!
Nov 23, 2018 5:08 pm
Yo Tonka, I'd ask you about the thesis but I guess that's exactly the last thing you wanna talk about right now uh ?

*chuckles*

Welcome back, Toe !
Nov 23, 2018 6:39 pm
Welcome back Tonka!
Nov 26, 2018 11:46 pm
God afternoon everyone
Nov 27, 2018 2:07 am
Magus1942 says:
God afternoon everyone
Hey there, "Magus", lemme guess: ... spell caster ? *wink*

Oh, never mind, seems you're tending towards the assassin / samurai type, maybe...
Never seen a Slayer being played before, this should be interesting.

In any case: Welcome ! Looking forward to reading your character's intro.
Nov 27, 2018 8:22 am
Magus1942 says:
God afternoon everyone
Sup? Also, Welcome to the party.
Nov 28, 2018 6:14 am
Hi everyone,

I've invited a few additional players to help flesh out the party. Welcome! Let us know if you have any questions. I'll be working to find a convenient spot to introduce the new characters into the game -- forgive me if it's a touch slow; these things require finesse. ^_^
Nov 28, 2018 6:24 am
ALSO! I want to apologize in advance for my exceptionally sporadic attendance for the next few weeks. I am an accountant, and it is approaching tax time. Things are getting VEEEERRRRRY busy. Also, I am a musician and am playing piano and singing at events every weekend until Christmas. I am very tired, but in the best way.
Nov 28, 2018 9:02 am
Hello everyone!
Nov 28, 2018 11:14 am
Hey Turtle, welcome !

Turtle and Magus, I think you guys will find this game enjoyable (sofar I know that I am)
Looking forward to meet both your characters in-game.

DM, I think we all realize that the demands of real life can be a little overwhelming at times (poor Tonka's still recovering from his exams as we speak) so no worries there. Still, thanks for sharing with the group, so we don't get worried or bored and/or start drifting off (I hear that's an issue with a lot of PbP sessions over time, although I don't think this will happen in this game, somehow).

Also, does sound like it's "good-busy", as you said. Go out there and be an accounting, singing, piano-playing, dungeon-mastering machine and we'll talk to ye soon.
Last edited November 28, 2018 11:15 am
Nov 28, 2018 6:46 pm
Hey there! I'm also completely new, but super excited to be here. I was wondering what the party looked like now, I am trying to figure out which class would help the party out most.
Nov 28, 2018 10:27 pm
Welcome Turtle and Pryde!

Toe - Swashbuckler
Fhenryl - Ranger
Jaqir - Sorceror
Dracone - Paladin
Grendal - Slayer ... maybe?
Rand - Cleric

Pretty much have all the bases covered. I think you're free to play what you want Pryde. Actually, now that a see the list we are missing a Rogue.

Also no worries Brash. Getting more of a pickup and go vibe with this game.
Last edited November 28, 2018 10:28 pm
Nov 30, 2018 3:19 pm
PagrZero says:

Actually, now that a see the list we are missing a Rogue.
I actually picked up the Trapper archetype to try and cover some of the rogue skills. Fhen has decent rogue-like proficiencies like Stealth, Acrobatics, Climbing, Sense Motive and Disable Device. Main thing missing being the sneak attack... and the lock-picking part, obviously (but maybe we can use brute force instead, or magic spells like Knock to cover that one ?).

Now, seeing how Fhen's bad temper and brute impulsiveness is turning out to dominate his personality, I'd been considering multi-classing into barbarian but that will have to be thought out later on, if anything...
If Pryde does go ahead and create a half-orc barbarian (especially since we're talking about another half-human outcast, and a female one at that...), I can see where Fhenryl may find a lot of common ground with Alisha. In terms of RP, that could even mean a marked change of behaviour, with him getting out of his gruff, antisocial habits and grow as a little more of a team player, to start with.

So yeah, maybe a dynamic barbaric duo getting profiled, here ?

Time will tell...
Last edited December 2, 2018 9:14 pm
Nov 30, 2018 4:19 pm
Doh, that's right sorry Ash. I keep forgetting you,re an archetype ranger.
Nov 30, 2018 9:41 pm
I like it!
Dec 2, 2018 5:12 pm
I will be playing a Slayer. level 2 I take trap finder be able to find/disarm them. Can't wait to play.. Nice to meet you all
Dec 2, 2018 6:46 pm
Magus1942 says:
I will be playing a Slayer. level 2 I take trap finder be able to find/disarm them. Can't wait to play.. Nice to meet you all
At level 2 I'd rather advise you to pick something like Rogue Talent (there seems to be quite a large list of those, and many strike me as pretty deadly if you combine them with your Slayer abilities) or any other within the large choice of Slayer talents (and darn, if there ain't a whole lot of these as well...!), instead of Trap Finding since, as I said, Fhenryl's pretty much got this one covered already: his Trapper archetype gives him a +8 in finding and +4 in disarming them, and that's just at level 1...

But obviously you may really like the idea of your character dealing wih traps as well, so that's totally up to you.
Last edited December 2, 2018 9:12 pm
Dec 2, 2018 9:31 pm
That's right the ranger arch type. well I shall focus on other slayer talents.
Dec 3, 2018 6:03 am
The elven fighter I made for this campaign has the Breadth of Experience feat so I have pretty good knowledge skills. So not just a fighting man! Looking forward to meeting you all in game.
Dec 13, 2018 11:02 am
I found another nice game to focus on, so I'll be moving on. Good gaming to you :)
Dec 20, 2018 4:50 pm
17 days since anyone has posted with no explanation. Moving on to other games, good luck all.
Dec 20, 2018 11:21 pm
Elveron says:
17 days since anyone has posted with no explanation. Moving on to other games, good luck all.
Hold yer horses for a sec, I thought everyone knew that the DM would be dead busy during Xmas period, I seem to recall a post to that effect, as a matter of fact.
Check LadyBrash last post, November 28th, up here.
See it ?

Advanced warning, I think that's fair.

Everyone else still keeping an eye on this thread, though ? If so, give sign of life, so we know y'all still alive... !

p.s: Elveron, nothing keeps you from joining other games, while keeping an eye on this one.
Last edited December 20, 2018 11:24 pm
Dec 22, 2018 12:32 am
Yep, I still have an eye on it. Ladybrash did say that she would be super busy till after Christmas. I assumed regular posting would be after the new year myself.
Dec 24, 2018 11:05 pm
I am still excited to join in!
Dec 26, 2018 1:19 am
Pryde says:
I am still excited to join in!
good to know !
Hopefully things pick up after the holidays...
I'm hanging about, as well.

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