Sep 2, 2018 8:44 pm
Oh ho ho! You will be morbidly pleased at what I've done with combat and weapons specifically in Oldest World. You don't roll for damage. I'll explain in full later, but basically what you do is you roll to attack and the enemy rolls defense. If you are determined to be successful by the GM, then your weapon will do a fixed amount of damage based on the technique you used, and how high your attack roll was. Certain weapons and techniques have other nasty effects, like maiming and causing bleed. No more of this static dice block nonsense.
Here's what we got so far:
Race: Human (Zeel)
Virtues: Leon 4(boosted), Eyrie 5(boosted), Grand 4(boosted), Enlight 4(reduced), Nemesis 3, Daimon 6(double-reduced)
Basic Class: Fury
Subclass: Rogue
Physical Ability: Eagle Eye
Zoom in on objects up close or across great distances.
Physical Ability: Falcon Dive
Run about nearly-invisible and cross fragile surfaces.
Physical Ability: Hawk Wing
Turn segments of your land speed into a 5 ft. high fly speed to avoid obstacles.
Alignment: Choose one.
Combat Style: Scimitar
Skill Ranks: 16 (unassigned)
Special Ability: Eyrie Surge
Attack twice or strike true!
Special Ability: Wings Unfurled
Improve your Eyrie PV check.
Special Trait: Pick One
Here's what we got so far:
Race: Human (Zeel)
Virtues: Leon 4(boosted), Eyrie 5(boosted), Grand 4(boosted), Enlight 4(reduced), Nemesis 3, Daimon 6(double-reduced)
Basic Class: Fury
Subclass: Rogue
Physical Ability: Eagle Eye
Zoom in on objects up close or across great distances.
Physical Ability: Falcon Dive
Run about nearly-invisible and cross fragile surfaces.
Physical Ability: Hawk Wing
Turn segments of your land speed into a 5 ft. high fly speed to avoid obstacles.
Alignment: Choose one.
Combat Style: Scimitar
Skill Ranks: 16 (unassigned)
Special Ability: Eyrie Surge
Attack twice or strike true!
Special Ability: Wings Unfurled
Improve your Eyrie PV check.
Special Trait: Pick One