AshDrunbar Character Creation

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Sep 10, 2018 5:56 am
I think I really like the Modified Toxic option. Could make for a really great roleplay opportunity too, a bit of a tortured soul and definitely some actual scarring in the bargain. She's bound to have a very dark worldview, too, with a burden like this one to bear.

Great stuff, I'll take it.
Sep 10, 2018 6:13 am
For purposes of balance, we'll subtract another 12 gp (the price of a scimitar) from your money.

Did you have more weapons or armor items you wanted charged?
Sep 10, 2018 6:20 am
mmh, could do... maybe something that could help either stealth or charm, for example some vials of truth serum, or a cloak of camouflage or something of the kind. Not really sure what's available, so makes it hard for me to guess.
Sep 10, 2018 6:34 am
Well, we can handle misc magic items later (as I need sleep) but as to stealth, here's a list of charges to consider. You can put one of them in your armor.

A Smoke spell could drop a cloud to keep you from being seen, but it would give away your original location from a long way off.
A Luminas spell could either blind enemies with light, or lower the light level to bathe your surroundings in darkness.
A Dimension spell could make you appear to be something you are not, like local foliage or an inanimate object.
A Perception spell could alter how people perceive time around you, making you move faster and making your movements harder to notice.

I'll talk to you again soon!
Sep 10, 2018 3:48 pm
Morning !
Yeah, I had to get some shut-eye myself last night (I'm at GMT-3 here). As far as the armor charges, I'll take the Perception spell. How does the charge system work, here? I understood the magic has to be replenished by a mage or someone proficient in it.
Now, is there only one charge at one time, or various uses before having to go through the recharging process ? Also, what would be the usual cost of recharging the armor in this case (like, how many gp per charge, etc)?
Last edited September 10, 2018 3:51 pm
Sep 10, 2018 11:27 pm
Think of it like a battery. Most objects designed to hold Magical Charge can only hold one battery, and when you turn it on, it stays on until it has used up all its power. Now you have a toy with no power, until someone can charge the battery again. But unlike real ones, these batteries don't just rely on electricity. A Fire battery needs Fire, a Dimension battery relies of magical manipulation of dimensions in space, a Helios battery relies on the Sun, and so on. Only a mage capable of casting the same exact spell that's in your item can fill it up again, by casting with a target "location" of "in the item."

There is no standardized market value for charges. Some mages will do it for free, or a personal favor, or a steep cost in gold, platinum, or gems. Some items are supposedly attuned to divine power, and where they get their mysteriously self-charging fuel is unknown by the masses. These are extremely rare.

As a final note, your Charged items cannot be magically durable, and cannot inflict magical damage, as these are mutually exclusive properties from the Magically Charged ones. A charge can cause damage, but that's not the same thing in this case.

So, you want a Perception spell eh? What piece of your armor holds it?
Sep 11, 2018 12:36 am
I would say... the bracers (forearm piece). Or some sort of armband. Or the belt part. Basically, anything with easy access.
Last edited September 11, 2018 12:40 am
Sep 11, 2018 12:59 am
Here's the thing about it being both bracers. Alone, one piece will not do anything. You must be wearing both, and they must both be intact enough to work properly. If even one bracer takes too much damage, you lose the charge until both are fixed. That being said, you can most certainly have it be a pair of Magically Charged bracers. Alternatively, you could have it be just one bracer that does it. No effect on the spell.

Armbands and belts can't have armor charges, and require a more unique brand of Artifice Magic to create.

So here's what the Perception magic does. It's from the Time school, so it's time-based. Perception magic as a subschool operates on the subjective nature of the passage of time. You only see the present moment as time passes you by at a certain rate. The faster time passes, the sooner your oldest memories fade into obscurity, but the sooner you reach the future. By altering Perception, this brand of magic can let a person gaze into the past or future, or change the rate at which present moments trickle by. In your case, you would be accelerating Time relative to yourself, so that you perceive the surrounding world as being slower. When people look at you, they might see something, or you might seem entirely invisible; your actions occurring seemingly as a result of an invisible force. Once the charge is activated, you must roll a Nemesis PV check for 1 success. If you pass, those acting against you will get -1 success, and you will get +1 success when acting against others.

Failure will mean you are unable to adjust, making Simple Actions seem Easy, Easy seem Regular, and so on. If you get more than 1 success on this, you see time as that much slower.
Sep 11, 2018 2:03 am
Mmh I get it. So, I guess I'd better have it only on the left forearm/bracer, and I'll try to keep it away from harm.
As far as Nemesis checks go, she's not that proficient with a medium score of 3, but I guess that'll keep things interesting.
Sep 11, 2018 2:41 am
It's still 1 in 6 odds to fail. That's not bad for a roll that needs 1 success.

The Perception charge adds +60 gp to the cost of your armor. Meaning you now have about 40 left. Too little to buy any more charges. Time to proceed to your Devotion! Together with the Focus, your Devotion is more like an Alignment in the conventional RPG sense, but far more in depth. Instead of just being Lawful Good, or Chaotic Neutral, or Neutral Evil, your Focus shapes what you've spent your past preparing, and your Devotion shows the greater overtures of present and future. This is what you want from life, what you are both working toward in the present and hope to do in the days to come. That being said, what is your greatest desire?
Sep 11, 2018 2:57 am
I would say Zafira's greatest desire is revenge. Somehow, a wrong has been done to either her, or someone close to her (I'm thinking family revenge here, possibly). By pursuing the means of her vengeance she has been getting to know her dark side and she is torn between falling prey to its murderous calling and trying to retain a modicum of decency and humanity.
Maybe there's another personal tie there, something or someone that kept her from becoming a vilain, at least sofar. But let's say this: she is good at hurting peope and she's enjoying her power over others. Even though she tells herself it's all done in the name of revenge only, her darkest instincts are starting to relish the pain she inflicts on those she deems to be deserving of it.
Sep 11, 2018 2:57 am
So we could say this: revenge first, professional ambition second.
Last edited September 11, 2018 2:58 am
Sep 11, 2018 3:23 am
A few options for a Path come to mind here. That's how this works by the way. The Devotion is the overall category, and the Path is the more specific example.

The Warrior Devotion (Path: For Revenge) - Zafira fights to right a wrong done to her or a loved one. She may have once had friends, a family, a home, or combination of those, until one or more was taken away from her. Perhaps the person did not die, but was harmed or otherwise wronged. Justice is money to Zafira, and she aims to take it in hand.
The Warrior Devotion (Path: For Family) - Zafira fights to defend her home, specifically the place where her family lives. She fights to avoid taking on the above Path, valuing her estate, hovel, fiefdom, or country, because it holds the people she can't replace.
The Judge Devotion (Path: Slaughter) - Zafira stands against all those who perpetrate needless killings. Whether she was chosen, or took this path on herself, she is a Judge who fears not death, nor killing, but understands that every killing in good merit has a sound purpose behind it. She has the solemn goal of tracking down those who kill for no reason, and stopping them at once, even if it means another death must take place. At least that one will not be devoid of reason.
The Judge Devotion (Path: Horror) - Zafira has seen terrible monsters, or perhaps the monsters in her own kind, and has made it her life goal to purge the world of that horrific influence. She views one or more Birthrights, Classes, or creatures as monstrous horrors that are a bane to all that she encounters. She may even believe anything not her specific sub-Birthright is this. Or perhaps she believes her own sub-Birthright are the real monsters.
Seeing Red - There are many Paths under this Devotion, which is about the blind rage you feel when you encounter a particular kind of enemy, a rage that does not end until you have killed that creature personally, or someone has stopped you for long enough. Examples include Diabolical, Dragons (NOT advised), and Ghouls, but there are several others.
Sep 11, 2018 3:41 am
WalkerOfSorrow says:
The Warrior Devotion (Path: For Revenge) - Zafira fights to right a wrong done to her or a loved one. She may have once had friends, a family, a home, or combination of those, until one or more was taken away from her. Perhaps the person did not die, but was harmed or otherwise wronged. Justice is money to Zafira, and she aims to take it in hand.
That's the one.
Sep 11, 2018 4:12 am
Yay! We've finished your Devotion, and that means you're ready for finishing touches. Question storm incoming, and I'll get your stats ready while you're at it. Also second yay: you're Warrior buddies with Happy_Potato's character, but his path is For Gold. When you're finished, I'll present you with all the information about your character in a nice, neat bundle. You can organize it in a "Custom" character sheet, to be in any order you like. I'll help with that to make sure things are easy to find.

As a Zeel, you could be from pretty much anywhere, but I'll help you pick from the more likely options. You could be from Orthrac, Cerbesia, Chimer, or Ventasa.
Orthrac is a former colony of the Empire, now independent. Your people are a subculture here, under the Sini majority, but are treated well enough. This country is still Second Class but is on its way to Third, might explain why you're not a Magic Slayer, but have a magic weapon.
Cerbesia is made up of territory seized from giants by Humans. Your people are the majority here, but there are many Baseborns.
Chimer is also made up of territory seized from the giants, and while Rudhir and your Zeel are very common, there are many Chems here as well. Like Orthrac, it is progressing into Third.
Ventasa was started by the Empire as a mining operation, but burgeoned into a once thriving kingdom. When their ruler angered the powers of heaven, a war like no other began, and now only a single settlement remains in the middle. Now they are legendary for their slayers of Angels and Demons. Aside from the majority Sini, there are also Mechans, Galura, Rudhir, and Zeel present.

When discovering your powers as an unusual Fury (not all your people are Furies, or heroic at all), did you first discover your Eagle Eye, your Falcon Dive, or your Hawk Wing? Note for clarity that you do not actually have physical wings.

Why did you train as a Rogue? Was this part of some organization that is responsible for your training, or is your subclass just a result of your own personal efforts?

As a non-magic character who possesses magical gear, you are one of two Tiers of Involvement where magic is concerned. Are you a Witch Hunter experienced in dealing with things of a magical nature, specifically hunting down those who use them, or are you a Sorcerer who has learned to draw power from her scimitar and bracers? Note: You can switch from the former to the latter during game, possibly even gaining a few Magic Levels in the process. The difference is that a Witch Hunter has very little practical experience with magic, while a Sorcerer lacks formal training but picked up a decent amount of experience just from having access to something.

How did you learn to exploit Weak Points? Did you just figure out how by trial and error, or did you learn through some special course of events?

(Application that may not be used) If we start in a nation other than the one where you were born, describe a few events that happened to lead you there. Use as much or as little detail as you like, but what's needed is a brief explanation of how you set sail and what happened out at sea. You don't need to know where we're going just yet, but if you need a placeholder name, use Heramar. It's DEFINITELY not going to be that, so I'll know what to replace with the real name.

Did you pick up fighting with a Scimitar out of practicality, or was there more of a story behind your chosen style? Bear in mind that One Handed Blade is your Focus, so this is canonically something you've put a lot of work into in your past, possibly a lot of thought.

More specifically, we need to know about your current Scimitar. In my setting, magic items are not exactly common or "easy" to make. Artificers are rare and powerful mages capable of making interesting changes to materials, or even building them where they can be charged with magic. For you to have gotten this sword, especially one of such unusual "toxins" as to not exist in my rules as written, you would have to have gone on some kind of adventure. Since the type of magic was likely not your choice to make, how did you come to possess it?

How old are you? Most cultures say 16-18 is the point where you become an adult.

How tall are you? This is usually between 4'5'' and 6'5''.

What color is your skin, hair, and eyes? If you've said it already, just repeat it for the answer.
Sep 11, 2018 4:13 am
How does your character feel about the other five kinds of Purebleed? Does he know they exist? Bear in mind, Porphs are quite rarely seen outside of their home nation, of which there is only one. Meeting the Porph player soon might be your character's first time meeting one, if he even knows that they're a Black Blood at all.

There are Mechans in my world, people who have had part of their body replaced with machinery. Do you know they exist, and if so, how does your character feel about them?

There are Chems in my world, mutants created by exposure to volatile chemicals. Do you know they exist, and if so, how does your character feel about them?

There are Sorcelled in my world, deceptively red-blooded folk who lack your strength, and are smarter than you. This is because they have special magic powers granted by some kind of permanent enchantment. Do you know they exist, and if so, how does your character feel about them?

There are Neutrati in my world, white-blooded humanoids created by the Porph as genderless artificial servants. Do you know they exist, and if so, how does your character feel about them?

There are Baseborns in my world, deceptively red-blooded folk who may be weaker than you, or stronger, and are likely smarter. This is because their parents or ancestors were not of the same Purebleed variety, like a Rudhir and a Sini for example. You likely know they exist, because they are very common, but do you? If so, how does your character feel about them?

There are Felbreeds in my world, who are only half-human. The other half is some kind of inhuman monster. Do you know they exist, and if so, how does your character feel about them?
Sep 11, 2018 4:13 am
There are Faeries in my world, inhuman creatures of magic. Do you know they exist, and if so, how does your character feel about them?

There are Angeli in my world, heavenly angels and demons. Do you know they exist, and if so, how does your character feel about them?

There are Amorphae in my world, unnatural shapeshifting creatures of chaos. You likely do not comprehend the truth of their existence, relying instead of myths about werewolves or doppelgangers, but do you believe some version of them exist, and if so, how does your character feel about them?

There are Nephs in my world, terrifying giants who crave human flesh. Do you know they exist, and if so, how does your character feel about them?

There are Jinn in my world, mystical genies and nightmarish ghouls. Do you know they exist, and if so, how does your character feel about them?

There are Ancients in my world. It is impossible for you to not to know about them as great Behemoths, enormous sea serpents, or legendary Dragons. But are these creatures legends with no proven existence, or does your character have proof? Bear in mind that, when one of these things wake up anywhere near your civilization, entire towns and villages tend to go missing.

And finally, what is your Name?
Sep 11, 2018 4:04 pm
Ooof, okay, that should keep me busy for quite a while.

Here is Zafira's basic story for starters:
[ +- ] Zafira Whysth, a.k.a. Cayenne Blackstarr
Last edited September 11, 2018 4:06 pm
Sep 11, 2018 4:42 pm
As far as the more precise questions:

Name: Cayenne Blackstarr (born Zafira Whysth)
Age: 24 years old
Height: 5' 5''
Weight: 120 lbs
Hair: Black
Eyes: Green
Skin: copper

Description:
With dark and sultry looks, this petite woman is not to be underestimated, her lithe and agile body ready to strike like a lethal snake, and her lascivious lips and velvety cascade of dark curls belying her ruthless methods.

Very hard to fathom and even harder to predict, she is a fearless assassin and a ruthless hunter. Unveiling her plans to only a select, precious few, she prefers to operate alone but has been known to strike alliances of sorts, when the need arises.

1. Discovering her Powers
WalkerOfSorrow says:
When discovering your powers as an unusual Fury (not all your people are Furies, or heroic at all), did you first discover your Eagle Eye, your Falcon Dive, or your Hawk Wing?
I'd say Falcon Dive came first and Hawk Wing probably a close second, as she probably discovered these at an early age, when she spent her youth of petty thievery on the streets of her native city.

2. Her Training
WalkerOfSorrow says:
Why did you train as a Rogue? Was this part of some organization that is responsible for your training, or is your subclass just a result of your own personal efforts?
personal efforts (see backstory above)

3. Magical Tiers
WalkerOfSorrow says:
Are you a Witch Hunter experienced in dealing with things of a magical nature, specifically hunting down those who use them, or are you a Sorcerer who has learned to draw power from her scimitar and bracers?
witch hunter (see backstory)

4. Weak Points
WalkerOfSorrow says:
How did you learn to exploit Weak Points? Did you just figure out how by trial and error, or did you learn through some special course of events?
Her training as a competitive duelist and swordswoman, I guess...? So trial and error.
Last edited September 11, 2018 8:27 pm
Sep 11, 2018 8:06 pm
The other purebleed:
Porph: YES from hear-say only / neutral, wary yet curious (considers them dangerous yet powerful)
Drudhir: YES / neutral, slightly disdainful (considers them brutish)
Jasil: YES / neutral, scornful (considers them sluggish and despondent)
Sini: YES / neutral, distrustful (considers them scheming and treacherous)
Galura: YES / neutral, cynical (respects their wisdom, yet is slightly jealous of it)
WalkerOfSorrow says:

There are Mechans in my world, people who have had part of their body replaced with machinery. Do you know they exist, and if so, how does your character feel about them? YES - curious & interested -

There are Chems in my world, mutants created by exposure to volatile chemicals. Do you know they exist, and if so, how does your character feel about them? YES - slightly disgusted / wary -

There are Sorcelled in my world, deceptively red-blooded folk who lack your strength, and are smarter than you. This is because they have special magic powers granted by some kind of permanent enchantment. Do you know they exist, and if so, how does your character feel about them? YES - dislike, anger -

There are Neutrati in my world, white-blooded humanoids created by the Porph as genderless artificial servants. Do you know they exist, and if so, how does your character feel about them? NO (never heard of them)

There are Baseborns in my world, deceptively red-blooded folk who may be weaker than you, or stronger, and are likely smarter. This is because their parents or ancestors were not of the same Purebleed variety, like a Rudhir and a Sini for example. You likely know they exist, because they are very common, but do you? If so, how does your character feel about them? YES - kinship -

There are Felbreeds in my world, who are only half-human. The other half is some kind of inhuman monster. Do you know they exist, and if so, how does your character feel about them?YES (from hear-say only) - fear and disgust -

There are Faeries in my world, inhuman creatures of magic. Do you know they exist, and if so, how does your character feel about them? NO (heard about them but doesn't believe the legends are true)

There are Angeli in my world, heavenly angels and demons. Do you know they exist, and if so, how does your character feel about them? YES - fears them, mostly tries to avoid them and their business -

There are Amorphae in my world, unnatural shapeshifting creatures of chaos. You likely do not comprehend the truth of their existence, relying instead of myths about werewolves or doppelgangers, but do you believe some version of them exist, and if so, how does your character feel about them? YES - secretly would love to defeat one in battle -

There are Nephs in my world, terrifying giants who crave human flesh. Do you know they exist, and if so, how does your character feel about them? NO (heard about them but doesn't believe the legends are true)

There are Jinn in my world, mystical genies and nightmarish ghouls. Do you know they exist, and if so, how does your character feel about them? NO (heard about them but doesn't believe the legends are true)

There are Ancients in my world. It is impossible for you to not to know about them as great Behemoths, enormous sea serpents, or legendary Dragons. But are these creatures legends with no proven existence, or does your character have proof? Bear in mind that, when one of these things wake up anywhere near your civilization, entire towns and villages tend to go missing. YES (saw an account about one in her father's papers. Tries not to think about it...)

Last edited September 11, 2018 8:57 pm
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