AshDrunbar Character Creation

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Sep 24, 2018 1:41 pm
"Okay, if things go south, we'll have to neutralize them before they can raise the alarm and get their weapons off them as fast as we can, though. Ready...? Let's go."

With careful, light steps, Cayenne enters the guard room.
OOC:
I'll include an Eyrie roll even though I'm not sure what's required here... I added her +2 Soft Steps skill, but not the +1 Hide skill.

Rolls

Sneaking (Eyrie 5/boosted, Soft Steps+2) - (3d6+2)

(555) + 2 = 17

Sep 25, 2018 1:00 am
OOC:
Very prudent! Soft Steps is an Eyrie-based skill that makes you walk quietly, though not necessarily hidden. You rolled correctly. Taking a look at what you have there, I'd say that's a result of 18 (first die was above 3, second die was above 4, and your boost could go to any one of them since they're all fives. At easily the highest result rolled in this playtest, you've shot clear above Difficult and were just 4 away from Hard! -applause-
The first Guard you notice is standing directly by the door, with his back to it. You could easily walk out, but he would probably see you, and would DEFINITELY see Caedus. He rolled Able, so he doesn't hear you sneaking around. The second guard is moving left along the hallway, away from you. He rolled Keen, but is too far away to automatically detect you, and Keen for him is about 12 (to your result of 18), so he keeps walking away. The third and final guard you are aware of is at the far left end of the hall, looking down that way instead of this way. He must be posted up to watch the corner. He also rolled Keen, but is more than 20 feet away, so he definitely didn't hear you.

Rolls

Hearing check for Guard 1 - (3d6)

(226) = 10

Hearing check for Guard 2 - (3d6)

(221) = 5

Hearing check for Guard 3 - (3d6)

(336) = 12

Direction Guard 2 is facing (50 or more is wrong way) - (1d100)

(90) = 90

Sep 25, 2018 1:39 am
[ +- ] ASCII Map
We'll see how this method of mapping does. I may have to buck up and draw things, which I don't want to do. For your viewing pleasure, - is wall or not important; G is Caedus; T is Titania; C is you; g is guard; . is hallway; and X is a closed door. Not visible is the door you have open, because it opened in toward you and is sharing your space.
Sep 25, 2018 2:17 pm
Cayenne takes one look at the situation and takes a split second decision: she sneaks upon the guard closest to her and in one swift movement locks her left arm around his jugular and drags him brutally towards her, knocking him off balance and blocking the blood flow to the head, while her other hand clamps on his mouth to keep him from shouting the alarm.

OOC:
While struggling to maintain the man subdued (and quiet!), she will drag him clear off the hallway and into their doorway, for Caedus to knock him unconscious if that's still needed after her special ops move. Not sure what is involved here, but I'll roll a Leon check, as it seems to be the most likely option.

Rolls

Grappling/Subduing (Leon 4/boosted) - (3d6)

(152) = 8

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