Octopus Character Creation

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Sep 13, 2018 11:59 pm
On second thought, that lumina's charge where I can shroud myself in darkness or blind the enemy sounds nice. Add that to my armor
Sep 14, 2018 12:18 am
Alright, you have to pick one. Does it raise the level of light, or lower it?
Sep 14, 2018 12:58 am
Lowers it, sorry didn't realize I had to pick. I'll take darkness
Sep 14, 2018 1:19 am
Excellent! That costs you 90 gp. Once you calculate your remaining funds, would you like to convert any gp into platinum?
Sep 14, 2018 1:22 am
542 gp minus 90 is 452gp left. I will convert 400 GP into 40 plat if my conversion is accurate..
Sep 14, 2018 1:26 am
It is indeed! Now we get to move onto Devotion.

Together with the Focus, your Devotion is more like an Alignment in the conventional RPG sense, but far more in depth. Instead of just being Lawful Good, or Chaotic Neutral, or Neutral Evil, your Focus shapes what you've spent your past preparing, and your Devotion shows the greater overtures of present and future. This is what you want from life, what you are both working toward in the present and hope to do in the days to come. That being said, what is your greatest desire?
Sep 14, 2018 2:46 am
Answers. I want to know the worlds secrets. I want to seek out ancient lore and artifacts. Sort of like an Indiana Jones thing except I'm also an assassin mercenary for hire...

Can do?
Sep 14, 2018 3:10 am
Absolutely. Let me drum up some Paths real quick.

The Scholar (Path: Occultist) - This character puts a heavy emphasis on Knowledge (occultist). Their path is devoted to uncovering hidden knowledge and ensuring people do not tamper with things they do not understand.
All That Glimmers (Path: Alchemy) - This character searches for the unusual items concocted by alchemists.

Difference being that the Scholar is in this to perfect their understanding, while All That Glimmers is about greed and getting what you desire most.
Sep 14, 2018 3:45 am
Ooh that's a tough decision.. I'll have to think on that
Sep 14, 2018 3:46 am
I did take 3 points in make: alchemy. And knowledge of the occult also.... I'll sleep on it
Sep 14, 2018 6:26 pm
I'll go with this one

The Scholar (Path: Occultist) - This character puts a heavy emphasis on Knowledge (occultist). Their path is devoted to uncovering hidden knowledge and ensuring people do not tamper with things they do not understand.
Sep 14, 2018 6:30 pm
Maybe I can concoct my own weird items, or switch paths later? I really like the idea of searching for artifacts but the scholar one fits my character more..

Maybe he becomes more greedy as the knowledge he learns begins to corrupt him?, As part of his character development? Idk

Regardless I think the scholar should do nicely
Sep 14, 2018 6:32 pm
Alternatively, would it be possible if I put 3 points in Knowledge: occult instead of Make: Alchemy? To align with the scholar devotion better??
Sep 14, 2018 6:40 pm
Wondered when I'd need to explain this. Artifice is an NPC-only variety of magic, meaning that players cannot craft magic items, but they can commission them if they find someone capable of Artifice. Alchemy is the only exception, but makes very different items than the Magic Items listed in the guide. This means that if you aimed to make a magic crafter build, your best option is to combine Knowledge (occult) with Alchemy, and start tinkering with your existing magic items. Note: you are very likely to lose them if you do this, at least starting out.

People can have multiple Paths, but only one that is their official Path. So if you want, you could have Scholar as a primary and All That Glitters (Alchemy) as your secondary.

Yes, you can do that with the skill ranks if you like.
Sep 14, 2018 7:02 pm
This sounds good to me;

People can have multiple Paths, but only one that is their official Path. So if you want, you could have Scholar as a primary and All That Glitters (Alchemy) as your secondary.

I'll take the switch on skill points as well:)
What next?
Sep 14, 2018 7:27 pm
The finishing touches, congratulations!

Here's a series of questions for you to answer. Take your time. When you have them finished, I'll present you with all the information about your character in a nice, neat bundle. You can organize it in a "Custom" character sheet, to be in an order you like. I'll help with that to make sure things are easy to find.

As a Zeel, you could be from pretty much anywhere, but I'll help you pick from the more likely options. You could be from Orthrac, Cerbesia, Chimer, or Ventasa.
Orthrac is a former colony of the Empire, now independent. Your people are a subculture here, under the Sini majority, but are treated well enough. This country is still Second Class but is on its way to Third.
Cerbesia is made up of territory seized from giants by Humans. Your people are the majority here, but there are many Baseborns.
Chimer is also made up of territory seized from the giants, and while Rudhir and your Zeel are very common, there are many Chems here as well. Like Orthrac, it is progressing into Third.
Ventasa was started by the Empire as a mining operation, but burgeoned into a once thriving kingdom. When their ruler angered the powers of heaven, a war like no other began, and now only a single settlement remains in the middle. Now they are legendary for their slayers of Angels and Demons. Aside from the majority Sini, there are also Mechans, Galura, Rudhir, and Zeel present.

When discovering your powers as an unusual Fury (not all your people are Furies, or heroic at all), did you first discover your Eagle Eye, your Falcon Dive, or your Hawk Wing? Note for clarity that you do not actually have physical wings.

Why did you train as a Magic Slayer? Was this part of some organization that is responsible for your training, or is your subclass just a result of your own personal efforts?

How did your character find Sector Magic? As a subschool under the Cosmic type, it is very methodical and requires study, so this is clearly something you spent a lot of time on. Additionally, your focus is in School Sage, so instead of broadening your perspective to motion, other dimensions, and spatial parameters, you decided to work solely on teleportation. Why?

How did you learn to exploit Weak Points? Did you just figure out how by trial and error, or did you learn through some special course of events?

(Application that may not be used) If we start in a nation other than the one where you were born, describe a few events that happened to lead you there. Use as much or as little detail as you like, but what's needed is a brief explanation of how you set sail and what happened out at sea. You don't need to know where we're going just yet, but if you need a placeholder name, use Heramar. It's DEFINITELY not going to be that, so I'll know what to replace with the real name.

Did you pick up fighting with Double Sickles out of practicality, or was there more of a story behind your chosen style?

More specifically, we need to know about your current weapons. In my setting, magic items are not exactly common or "easy" to make. You're currently loaded out with Cursed Sickles and a Toxic Dagger. These are some pretty gnarly dark-magical effects, that not just anyone would provide on commission. Did you get them from somebody with less than honorable intentions, or did you find them as a result of some other adventure?

You also have armor that turns the area around you dark. While that's not Dark Magic as strictly defined, it does rely on the Destructive variant of an already intense school -- The Radiance. How did you find this suit of armor padding?

How old are you? Most cultures say 16-18 is the point where you become an adult.

How tall are you? This is usually between 4'5'' and 6'5''.

What color is your skin, hair, and eyes? If you've said it already, just repeat it for the answer.

How does your character feel about the other five kinds of Purebleed? Do you know they exist? Bear in mind, Porphs are quite rarely seen outside of their home nation, of which there is only one. Meeting the Porph player soon might be your character's first time meeting one, if you even know that they're a Black Blood at all.

There are Mechans in my world, people who have had part of their body replaced with machinery. Do you know they exist, and if so, how does your character feel about them?

There are Chems in my world, mutants created by exposure to volatile chemicals. Do you know they exist, and if so, how does your character feel about them?

There are Sorcelled in my world, red-blooded folk who are not Rudhir. They are about as strong as you, but not as fast, and have special magic powers granted by some kind of permanent enchantment. Do you know they exist, and if so, how does your character feel about them?

There are Neutrati in my world, white-blooded humanoids created by the Porph as genderless artificial servants. Do you know they exist, and if so, how does your character feel about them?

There are Baseborns in my world, red-blooded like the Rudhir, but because their parents were different kinds of Purebleed. As a result, they have lost both spiritual gifts, and have gained something new. For example, their parents might have been a Rudhir and a Sini, but their greatest gift is their endurance, their Grand Virtue. You likely know they exist, because they are very common, but do you? If so, how does your character feel about them?

There are Felbreeds in my world, who are only half-human. The other half is some kind of inhuman monster. Do you know they exist, and if so, how does your character feel about them?

There are Faeries in my world, inhuman creatures of magic. Do you know they exist, and if so, how does your character feel about them?

There are Angeli in my world, heavenly angels and demons. Do you know they exist, and if so, how does your character feel about them?

There are Amorphae in my world, unnatural shapeshifting creatures of chaos. You likely do not comprehend the truth of their existence, relying instead of myths about werewolves or doppelgangers, but do you believe some version of them exist, and if so, how does your character feel about them?

There are Nephs in my world, terrifying giants who crave human flesh. Do you know they exist, and if so, how does your character feel about them?

There are Jinn in my world, mystical genies and nightmarish ghouls. Do you know they exist, and if so, how does your character feel about them?

There are Ancients in my world. It is impossible for you to not to know about them as great Behemoths, enormous sea serpents, or legendary Dragons. But are these creatures legends with no proven existence, or does your character have proof? Bear in mind that, when one of these things wake up anywhere near your civilization, entire towns and villages tend to go missing.

And finally, what is your Name?
Sep 14, 2018 8:56 pm
As a child, I was an orphan in Chimer, (I liked the tribal goat place within Chimer that I noticed you mention elsewhere)..i knew little of who my parents were or why I was alone, I was lost...it was here, that I first noticed my abilities of eagle eye falcon dive and hawk wing. I needed to be fast to get away from threats and I had to run and jump around the rooftops for my shortest travel routes..

Upon finding me living in the streets and noticing my propensity for hiding in the shadows, a great and wealthy magic Slayer assassin took me under his wing..

Sarowak, the rigid and quiet magic Slayer brought me up, teaching me how to use my weapons to find weak spots in my enemies, he bestowed upon me great knowledge of the world around me and the occult as well. I chose the dual sickles as a weapon because I felt comfortable with them in my hands, and I had worked on a farm briefly when I was younger to try and earn a fair living. I didn't like the farm work and took back to the streets. I had questions, about life.. about the places I'd never traveled, the legends sarowak told me about and the things I heard on the streets.

Upon years of training under Sarowak I became a successful mercenary for hire myself. Before Sarowak died he gifted me with his msgically charged armor and a pair of cursed sickles he had searched out and obtained for me.

The toxic Dagger I picked up off of a porph that I had to kill for.. reasons I cannot disclose.

**
(Application that may not be used) If we start in a nation other than the one where you were born, describe a few events that happened to lead you there. Use as much or as little detail as you like, but what's needed is a brief explanation of how you set sail and what happened out at sea. You don't need to know where we're going just yet, but if you need a placeholder name, use Heramar. It's DEFINITELY not going to be that, so I'll know what to replace with the real name.** I travel a lot in search of different answers, and artifacts. I'm always on the move, I rarely stay in any place long unless I feel it is a safe place to lay low. I travel for my clients and I travel for myself..

As far as the teleportation magic thing.. I suppose in my travels and quests for answers, I came across an old tome that was all about sector magic. Filled with spells and writings that have taken me years to decipher, practice, and master.. ive poured over this tome so much that it's like a photographic memory in my mind, but much of I still need to translate/ decipher. I find this magic intriguing and beneficial to my mercenary magic Slayer assassin career as well as my travels around the world to seek more answers and artifacts that may be hidden from public view.

I'm sort of a curious onlooker of society with vigilante tendencies and a lack of respect for authority. I play by my own rules and go unnoticed in the shadows... The teleportation magic I've studied for ages has only made this more true.
Sep 14, 2018 9:16 pm
How old are you? Most cultures say 16-18 is the point where you become an adult.
I am now 33

How tall are you? This is usually between 4'5'' and 6'5''.
6'1"

What color is your skin, hair, and eyes? If you've said it already, just repeat it for the answer.
slightly pale tan skin, bright orange hair that he often hides in his hood when trying to remain unnoticed, brown eyes

How does your character feel about the other five kinds of Purebleed? Do you know they exist? Bear in mind, Porphs are quite rarely seen outside of their home nation, of which there is only one. Meeting the Porph player soon might be your character's first time meeting one, if you even know that they're a Black Blood at all.
my character knows of all of the other purebleeds, and feels mostly the same about all of them; never trust a stranger.. rudhir are headstrong and aggressive, other zeel are capable of keeping up with my speed and that makes me slightly nervous, jasil are rarely a problem, they're slow and clunky, galura are interesting and I'm curious but cautious of them, and porph I typically tend to distrust and dislike, but I've met decent ones.. as a society I think they are somewhat vile, but I'd never let them know I think that, and the Sini I might be the most social with and willing to trust, they might know things about the world and be of use to me (still hard to trust s stranger though)

There are Mechans in my world, people who have had part of their body replaced with machinery. Do you know they exist, and if so, how does your character feel about them? I feel fine about the concept of it, but again, never trust a stranger, and especially one with robot mods


There are Chems in my world, mutants created by exposure to volatile chemicals. Do you know they exist, and if so, how does your character feel about them?I've seen them around Chimer. I'm used to them, but I still don't trust s stranger!(you might be getting the theme)

There are Sorcelled in my world, red-blooded folk who are not Rudhir. They are about as strong as you, but not as fast, and have special magic powers granted by some kind of permanent enchantment. Do you know they exist, and if so, how does your character feel about them?I might be a little more willing to trust these guys. They seem like they have answers and I like to learn magic. Still sleeping but they may be of use to me

There are Neutrati in my world, white-blooded humanoids created by the Porph as genderless artificial servants. Do you know they exist, and if so, how does your character feel about them?ive heard stories but I find it hard to believe something so inhumane and vile could happen.. disgusted by the idea, I take pity on these souls

There are Baseborns in my world, red-blooded like the Rudhir, but because their parents were different kinds of Purebleed. As a result, they have lost both spiritual gifts, and have gained something new. For example, their parents might have been a Rudhir and a Sini, but their greatest gift is their endurance, their Grand Virtue. You likely know they exist, because they are very common, but do you? If so, how does your character feel about them?
they're out there, like the purebleeds. I feel the same as I do about the rudhir/other purebleeds

There are Felbreeds in my world, who are only half-human. The other half is some kind of inhuman monster. Do you know they exist, and if so, how does your character feel about them?I know of them. They are beasts to be slain

There are Faeries in my world, inhuman creatures of magic. Do you know they exist, and if so, how does your character feel about them?
love the faeries! Im sure they have secret information about the world. I would love to befriend them. Though I'm sure they're even more standoffish than I am! I'm skeptical because I'm not sure if they're friendly or not

There are Angeli in my world, heavenly angels and demons. Do you know they exist, and if so, how does your character feel about them?
I've heard stories but I know little

There are Amorphae in my world, unnatural shapeshifting creatures of chaos. You likely do not comprehend the truth of their existence, relying instead of myths about werewolves or doppelgangers, but do you believe some version of them exist, and if so, how does your character feel about them? same as felbreeds, beasts to be slain

There are Nephs in my world, terrifying giants who crave human flesh. Do you know they exist, and if so, how does your character feel about them?
I've heard of them. I know little. But I'm sure they're likely seen in my eyes as beasts to be slain

There are Jinn in my world, mystical genies and nightmarish ghouls. Do you know they exist, and if so, how does your character feel about them?
I've heard myths but know next to nothing about them

There are Ancients in my world. It is impossible for you to not to know about them as great Behemoths, enormous sea serpents, or legendary Dragons. But are these creatures legends with no proven existence, or does your character have proof? Bear in mind that, when one of these things wake up anywhere near your civilization, entire towns and villages tend to go missing.
I've heard the myths and legends but I know next to nothing about them
Last edited September 14, 2018 9:25 pm
Sep 14, 2018 9:20 pm
MY NAME... is ... "Vellik Acera" his last name he adopted from Sarowak Acera, his childhood mentor.
Sep 14, 2018 10:00 pm
Velik Acera
Birthright: Human
Sub-birthright: Purebleed (Zeel)
Virtues: Leon 4, Eyrie 6 (boosted), Grand 3, Enlight 4, Nemesis 3, Daimon 5 (reduced)
Class: Fury
Sub-class: Rogue (Magic Slayer)
Physical Ability: Eagle Eye
Allows you to gaze across great distances with ease, or scrutinize an object up close.
Physical Ability: Falcon Dive
Makes your movements hard to see and lets you dart across fragile surfaces.
Physical Ability: Hawk Wing
Allows you to replace 5 ft. segments of your land speed with fly speed, limited to 5 ft. in altitude, which allows you to avoid obstacles.
Special Trait: Weak Point
Wait to attack an enemy where they're most vulnerable.
Skills: Diplomacy 1, Escape Artist 1, Guile 1, Gymnastics 1, Posture 1, Soft Steps 2, Hide 1, Wind Music 1, Knowledge (Occult) 1, Knowledge (Religion) 1, Knowledge (Wilderness) 1, Knowledge (Bestiary) 1, Alchemy 3, Locksmithing 1, Carpentry 1
Class of Progression: Second
Combat Style: Double Sickles
Alignment: Neutral
Focus: School Sage (Sector)
Equipment: Cursed Sickles, Toxic Dagger, Magic Charged Armor Padding (Luminas), A backpack, a bedroll, a blanket, a bowl, 3 candles, a canvas, fishing net, flask, Flint and steel, 2 glass bottles, a grappling hook, a set of lockpicks, a lantern, some extra oil, a pot, a week's worth of rations, some rope, some soap, and a tent
Wealth: 40 pp, 52 gp, 52sp, 1cp, and 5 tc
Devotion: The Scholar
Path: Occultist
Age: 33; Height: 6'1''; Skin: Light tan; Hair: Bright orange; Eyes: Brown
Lucky Hairs: 8; HUT - 8; LT - 6; Left Arm - 2; Right Arm - 2; Left Leg - 3; Right Leg - 3
Wounds:
Skullcap: 1; Face - 2; Left Eye - 1; Right Eye - 1; Neck - 3; Upper Torso - 4; Lower Torso - 4; Upper L Arm - 1;
Upper R Arm - 1; L Forearm - 1; R Forearm - 1; L Hand - 1; R Hand - 1; Upper L Leg - 3; Upper R Leg - 3; Lower L Leg - 3; Lower R Leg - 3; L Foot - 2; R Foot - 2
Span 1; Land Speed - 30 ft.
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