[ +- ] Botch rules
Well, here's the thing, you didn't roll a Botch. Under my new rules, you only qualify for a certain number of dice. Rolling a 1 on your first die just means you don't get the others. A Botch is if you rolled like 4, 5, 1. That last die being a failure means that your two successes still count, but something bad happens.
OOC:
If you roll a number of failures equal to your successes, or more than them, you fail, and must wait 1d6 hours to try Sector magic again, -1 hour for every character level you have. This amount can go no lower than 1 round.
As it is, you have rolled 1 failure and no successes (the bonus die simply doesn't count against you, as is the rule with bonus dice). Here's the rules anyway.