Oct 24, 2018 1:48 am
Welcome to the game everyone. This thread is to catch you up to speed, so you don't have to spend the next few weeks reading through the story (although you are more than welcome to if you wish to lol). The start of this story will sound very familiar to you both.
The original characters all come from a city called Lion's Head in the Sapphire Iles. The were travelling on board a colony ship and heading to an unknown new colony known as the New World when their ship was attacked by pirates.
The party managed to save the day and blow up the pirate ship but at the cost of their own lives as they were all caught in the explosion.
Miraculously, the party somehow survived the explosion and wound up washed ashore near a very small village called Berda Trading Post in the nothernmost parts of the Immerald Empire. The Empire is well known and quite civilized. The trading post however, is a company secret run by the Western Trading Company, an international company that is also behind the founding of the new colony in the New World.
Without their weapons and equipment, the players made a deal with the company representative Mr. Sigmar and are currently working as freelancers for The Western Trading Company in exchange for passage to the New World.
While solving a case of missing animals they discovered a dungeon built by a long extinct race as a proving grounds for their heroes. They battled their way through the dungeon and at the end of it they felt a certain, unexplicable calling. They don't know how or why but each of them found an object of great power.
One of the items, a glowing green shard could talk to Tomas (the sorcerer/fighter) and telepathically told him that it had been created and sent forward in time to stop a powerful necromancer from destroying the world.
One night, while the heroes were sleeping at the inn, a group of assassins attacked the party seeking the green shard. The party managed to fight off the assassins who exploded in a pool of blood. Before the assassins died they told the party that the master now knew of their whereabouts and was sending an army to destroy the town.
The party called a town meeting to decide what to do. The party has decided to stay and help the town even though their only chance to get to the new world is to go via the supply ship that arrives today. They are currently on their way to visit a strange old recluse called Alik the Mad, a powerful magic user who lives nearby in an old lighthouse.
I have a couple of ideas for introducing you to the party. The first is that you end up washed ashore on the beach, as the party is travelling down the coast then this will work well. My second idea is that you could either work for Alik the Mad or be his apprentice or something. If you have your own ideas then please let me know :). I'll work with whatever you come up with.
You are free to come up with whatever backgrounds you like but at some point you all had a very odd feeling, you felt drawn to something due to some inexplicable feeling. You followed this odd feeling and it lead you to discover an item of great power. Please choose one from the list below:
This tin flute enchants almost all who hear its haunting melodies. It’s intricately carved handle is covered with mythical fey dancing and playing.
Frostsong
A beautiful longbow that appears to be made from blue ice that glows with a faint blue hue. The bowstring seems to be made from some kind of frozen sinew.
Soul Drinker
The wicked looking blade of this dagger is formed from volcanic glass. Demonic sigils are engraved onto the blade and glow with a strange orange light. The pommel of the hilt looks like a human woman screaming in unescapable torment.
A Firestone
You have found a warm red glowing stone about the size of an ostrich egg. The stone is sprinkled with orange and yellow fragments.
Titania's Reflection
A beautiful silver hand mirror with intricate filigree lines which adorn the frame and handle. On the back of it you see silver carvings depicting all sorts of fae like creatures getting into all sorts of mischief.
I would like you to include in your backstory how you found your item of power :)
Please post your backstory here and it should end with you feeling a strange almost compulsion to head north. You don't need to post fully in character just yet as there is a lot of information. Let's treat this thread as a workshop and if you need any additional information just let me know :)
The original characters all come from a city called Lion's Head in the Sapphire Iles. The were travelling on board a colony ship and heading to an unknown new colony known as the New World when their ship was attacked by pirates.
The party managed to save the day and blow up the pirate ship but at the cost of their own lives as they were all caught in the explosion.
Miraculously, the party somehow survived the explosion and wound up washed ashore near a very small village called Berda Trading Post in the nothernmost parts of the Immerald Empire. The Empire is well known and quite civilized. The trading post however, is a company secret run by the Western Trading Company, an international company that is also behind the founding of the new colony in the New World.
Without their weapons and equipment, the players made a deal with the company representative Mr. Sigmar and are currently working as freelancers for The Western Trading Company in exchange for passage to the New World.
While solving a case of missing animals they discovered a dungeon built by a long extinct race as a proving grounds for their heroes. They battled their way through the dungeon and at the end of it they felt a certain, unexplicable calling. They don't know how or why but each of them found an object of great power.
One of the items, a glowing green shard could talk to Tomas (the sorcerer/fighter) and telepathically told him that it had been created and sent forward in time to stop a powerful necromancer from destroying the world.
One night, while the heroes were sleeping at the inn, a group of assassins attacked the party seeking the green shard. The party managed to fight off the assassins who exploded in a pool of blood. Before the assassins died they told the party that the master now knew of their whereabouts and was sending an army to destroy the town.
The party called a town meeting to decide what to do. The party has decided to stay and help the town even though their only chance to get to the new world is to go via the supply ship that arrives today. They are currently on their way to visit a strange old recluse called Alik the Mad, a powerful magic user who lives nearby in an old lighthouse.
I have a couple of ideas for introducing you to the party. The first is that you end up washed ashore on the beach, as the party is travelling down the coast then this will work well. My second idea is that you could either work for Alik the Mad or be his apprentice or something. If you have your own ideas then please let me know :). I'll work with whatever you come up with.
You are free to come up with whatever backgrounds you like but at some point you all had a very odd feeling, you felt drawn to something due to some inexplicable feeling. You followed this odd feeling and it lead you to discover an item of great power. Please choose one from the list below:
OOC:
Dawn's Tears This tin flute enchants almost all who hear its haunting melodies. It’s intricately carved handle is covered with mythical fey dancing and playing.
Frostsong
A beautiful longbow that appears to be made from blue ice that glows with a faint blue hue. The bowstring seems to be made from some kind of frozen sinew.
Soul Drinker
The wicked looking blade of this dagger is formed from volcanic glass. Demonic sigils are engraved onto the blade and glow with a strange orange light. The pommel of the hilt looks like a human woman screaming in unescapable torment.
A Firestone
You have found a warm red glowing stone about the size of an ostrich egg. The stone is sprinkled with orange and yellow fragments.
Titania's Reflection
A beautiful silver hand mirror with intricate filigree lines which adorn the frame and handle. On the back of it you see silver carvings depicting all sorts of fae like creatures getting into all sorts of mischief.
Please post your backstory here and it should end with you feeling a strange almost compulsion to head north. You don't need to post fully in character just yet as there is a lot of information. Let's treat this thread as a workshop and if you need any additional information just let me know :)