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Oct 30, 2018 6:05 am
As Arwen's fire bolt strikes the egg it explodes in a raging inferno of fire. The fire reaches up into the sky and spreads to his right and left but luckily not towards him and he watches as as a bald eagle sized bird made of pure flame emerged from the inferno and flies straight towards him.

You watch as the light from the flame gets brighter and brighter until you are forced to close your eyes, while, simultaneously, the heat gets hotter and hotter. It's almost, but not quite painful.


In a flash the bright light instantly fades and the warm feeling slowly ebbs away. Yet, you still feel warm, as if sitting near a small campfire.

You open your eyes and immediately notice two things. First, the big, flaming bird has gone. Second, you are glowing. It is night but you can see your surroundings just as if you had cast the light cantrip on yourself.

You quickly remove your robes abd see that they now have a large red, orange and yellow phoenix symbol emblazed upon them.
OOC:
In game terms you have just acquired your new pet phoenix. While in your robes the phoenix grants you additional protection. Add +1 to your AC and you now have resistence to fire damage.
They also have the light spell cantrip cast permanently on them.
You are also always considerd warm and will not suffer damage or exhaustion from being exposed to the elements. Although, you will suffer cold damage from magical sources normally.

In addition, you may as an action attempt to summon the phoenix. Make a handle animal DC 12 check and on a success the phoenix will come out of your robes and aid you.

Acting on your initiative, you may have the phoenix either;
1. Aid you or an ally of your choice (gain advantage on attack rolls)
2. Blind an opponent (give disadvantage on attack rolls to a creature that relies on sight)

The Phoenix has a flight speed of 60 feet,
Ac 13
Hp 8

It can aid you for a maximum of one hour before it must return into your robes. Also, if its hps are reduced to 0 then it must also return to your robes. After either limitation has been reached you may not summon it again until after the next dawn.

At the moment, the phoenix is very young. You think that as it ages, its abilities can only get more powerful.
Oct 30, 2018 9:23 pm
OOC:
sweet. Baby phoenix. Almost makes me want to focus on fire spells, but dumbledore didn't so thats fine.
OOC:
A rules question comes to mind. If Arwen calls the phoenix out, does he lose the benefits of having it in his robes until it returns? Also if it returns because of having 0 hp, are those benefits also lost until the next dawn, because it is recovering?
And a third, is it an appropriate familiar to summor with find familiar? If so, how would that work rules wise?
Sorry, just looking to clear up in case it comes up later.
Last edited Nov 1, 2018 5:17 pm
Nov 2, 2018 12:52 am
OOC:
Sorry guys. Gamer's Plane has been bonkers but everything seems to be working fine now, so I think we can continue.

@Arwen: Yes, if the Phoenix leaves your robes you lose its protective qualities. But as soon as it returns to your robes the protective qualities return. Even if it has 0 hitpoints and you cannot summon it.
You cannot summon this particular phoenix as a summon
You could certainly summon another with the find familiar spell.
Nov 2, 2018 1:15 am
@Moon:
OOC:
First off, I'm going to change your time spent on the colony ship to time spent following your ancient map and that is where you found your mirror.
After finding your mirror, you travel north through the Immerald Empire. You arrive at the northernmost city of Northwatch, but you don't hear any signs of orcish activity.
One morning you wake up and your appearance has changed again. You look like some kind of bald priest, and in your hand you see a very unique looking coin. You take a good look at the coin and then, on sudden inspiration, you toss the coin into the air. You follow its flight but lose it as it heads directly into the path of the sun. You blink a couple of times and when your vision clears you are yourself again.

Shortly afterwards you hear that there are some farmers forging some kind of living for themselves in the dangerous frontier to the north. You also hear that there is a caravan that leaves once a week to bring supplies to the farmers.

Do you travel north alone or seek out this caravan?
Nov 2, 2018 1:16 am
@Arwen: What do you do after your phoenix hatches? Go back to the tower? Run away?
Nov 2, 2018 1:27 am
OOC:
First, clarification on equipment - do I have everything back? :)
Also, is Moon at the inn/tavern? And how locals treated her on the way to this town? If there was any hostility - she'd utilise mirror to disguise herself.
Nov 2, 2018 1:55 am
OOC:
Yes. You have all of your equipment as you were not on the colony ship.

Some hostility for sure. Some may have even tried to attack you and more than a few have accused you of being some kind of demon. I doubt you would have even been able to find lodgings without using the mirror.
Nov 3, 2018 12:00 am
Arwen will somewhat sheepishly go back to doing his original job of sorting out the basement. He will avoid bringing up the subject of his new robes until asked, which he's sure will happen eventually...
Nov 3, 2018 3:10 am
@Arwen:

You head back into Alik's tower and continue your job dusting out the basement while sheepishly trying to avoid your master Alik.

You successfully manage to do so until breakfast the next morning. As you bring in his food he takes one look at your new robes and asks. His tone is very pleasant but you know he has some prettg major mood swings.
Nice! New clothes. Where did you get them?
Nov 3, 2018 3:43 am
Having had the time to get an explanation he thought might work, Arwen replies with Ah, you remember asking me to dust out the basement? An egg fell off a stack I was dusting, and I had to catch it. It looked like a fire waiting to happen so I got it away from the books and scrolls, but this is the result. I'm just happy the basement is safe. Arwen sets the food in front of his benefactor, and backs away, waiting both to defend himself and to hear his opinion of the food.
Nov 3, 2018 4:47 am
OOC:
@Arwen: was any of that a lie?
Nov 3, 2018 6:16 am
OOC:
Hmmm... reading back, the only part that's technically a lie is the "it fell off" part. I'll roll deception then.

ehh... at 10...
Last edited Nov 3, 2018 6:16 am

Rolls

Deception - (1d20+1)

(9) + 1 = 10

Nov 3, 2018 10:08 am
OOC:
Great. Thank you
That is what you want to say. What you actually say is this:



Ah, you remember asking me to dust out the basement? An egg called to me and I couldn't help touching it. Then I felt that it wanted to be released, so I cast firebolt at it. When I did, a phoenix came out and entered into my robes. I really like my new robes and I hope that you're not mad. Please don't be made at me.
OOC:
You have a new character trait. You don't know why but you are now compelled to speak the truth at all times. You can use this to replace your flaw if you like.
Alik gives you a weighted look before replying.
Thank you for your honesty. It is simply amazing that a phoenix has bonded with you. You are incredibly lucky! With your consent, I would like to study this bonding in more detail. Could you summon it for me please?
Nov 3, 2018 11:47 am
  After coming back to my senses after the .... vision? I quickly grab my compass and some other tools from the backpack (cartographer’s tools) and try to determine what lies in the direction that coin dissapeared into.
OOC:
Basicaly Moon is triangulating the path according the sun's location at the moment of her coin-tossing.

After that she will inquire of the path that caravan will use to travel. If it doesn't goes too wide of her own - she will join it.
Nov 3, 2018 1:18 pm
OOC:
@Moon: Make a survival check with advantage
Nov 3, 2018 3:27 pm
OOC:
I'm a survivor...

Rolls

Survival - (1d20+6, 1d20+6)

1d20+6 : (9) + 6 = 15

1d20+6 : (19) + 6 = 25

Nov 3, 2018 11:26 pm
Based on the time of day and the position of the sun you believe you tossed the coin in a north-by north easterly direction. The caravan is travelling north which is pretty damned close to the same direction.
Nov 3, 2018 11:30 pm
OOC:
Just a note - Moon will disguise herself as a plain looking human male. Tanned skin, short black hair, no special features.
But she will keep most of her equipment the same.

Moon will join the caravan to move northward
Nov 4, 2018 1:26 pm
@Moon, you make your way north for a time but after a short while the snail's pace of the caravan begins to bore you. You feel a strange force pulling you to the north east. Following the feeling, you travel north up the coast, past a strange looking light house.

Shortly before lunch one day you hear the sounds of battle coming from around the next bend. You take a closer look and see the orc woman breathing heavily on the beach while her companions, two humans as far as you can make out, battle some fierce water elementals.

They have not spotted you yet.
Nov 4, 2018 2:09 pm
OOC:
Is orc woman the same as the one Moon transformed into previously?
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