Village Hordes
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Nov 17, 2018 6:40 am
"Do what you can," Chuton says as he advances towards the chair-thrower, seeking to grapple and restrain the man. "I will try to subdue that one!"
Rolls
Grapple Attempt - (1d20+6)
(11) + 6 = 17
Nov 17, 2018 1:59 pm
Isuna starts hog tieing up villagers.
Rolls
Dexterity (+2 is Sleight of Hand skill applies) - (1d20+3)
(17) + 3 = 20
Nov 19, 2018 10:26 pm
Isuna manages to tie up the large woman that had been harrying her earlier in secure knots. One secure.
Chuton's grappling attempt just barely fails, as the man tries to hit him over the head with a chair.
The springy woman jumps in front of Deturai, having come around the other side of the stage, and lunges for him, clawing at his chest. Damage is 2
The woman eating stew... is still going at it.
Chuton's grappling attempt just barely fails, as the man tries to hit him over the head with a chair.
The springy woman jumps in front of Deturai, having come around the other side of the stage, and lunges for him, clawing at his chest. Damage is 2
The woman eating stew... is still going at it.
OOC:
I realize the initiative order probably got messed up. Oh well, Deturai, Chuton, and Isuna now.Rolls
Opposed Grapple - (1d20+2)
(16) + 2 = 18
Chair Attack - (1d20+2)
(5) + 2 = 7
Chair Damage - (1d4+2)
(1) + 2 = 3
Spider-woman attack - (1d20+1)
(18) + 1 = 19
Nov 21, 2018 9:04 pm
Chuton briefly steps back from the swinging chair, then launches himself to try and tackle the man again.
[ +- ] [url=https://gamersplane.com/characters/dnd5/8214/
Chuton's Stats[/url]"]Armor Class 16 (Chain Mail)
Hit Points 21/25 (3/3d10+3)
Speed 30 ft.
STR 18 (+4); DEX 9 (-1); CON 13 (+1); INT 9 (-1); WIS 13 (+1); CHA 12 (+1)
Saving Throws Str +6, Con +3
Skills Athletics +6, Insight +3, Intimidation +3, Perception +3
Damage Resistances Fire
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Orc
Fire Breath 0/1 rest, 15 ft. cone, 2d6 fire damage, DEX save DC 11 for half.
Great Weapon Fighting Can reroll 1 or 2 on a damage die for melee attacks with two-handed weapons
Action Surge 0/1 rest
Improved Critical Score a critical hit on a roll of 19 or 20.
Actions
-- Greatsword Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d6+5 slashing damage.
-- Maul Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage.
-- Handaxe (2) Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 1d6+4 slashing damage.
Bonus Actions
-- Second Wind 1/1 rest; recover 1d10+3 hit points.
Conditions None
Hit Points 21/25 (3/3d10+3)
Speed 30 ft.
STR 18 (+4); DEX 9 (-1); CON 13 (+1); INT 9 (-1); WIS 13 (+1); CHA 12 (+1)
Saving Throws Str +6, Con +3
Skills Athletics +6, Insight +3, Intimidation +3, Perception +3
Damage Resistances Fire
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Orc
Fire Breath 0/1 rest, 15 ft. cone, 2d6 fire damage, DEX save DC 11 for half.
Great Weapon Fighting Can reroll 1 or 2 on a damage die for melee attacks with two-handed weapons
Action Surge 0/1 rest
Improved Critical Score a critical hit on a roll of 19 or 20.
Actions
-- Greatsword Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d6+5 slashing damage.
-- Maul Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage.
-- Handaxe (2) Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 1d6+4 slashing damage.
Bonus Actions
-- Second Wind 1/1 rest; recover 1d10+3 hit points.
Conditions None
Rolls
Athletics - (1d20+6)
(14) + 6 = 20
Nov 21, 2018 9:12 pm
Isuna will continue hog tieing villagers, hoping not to wake them before they're secured. Her wide eyes take in the struggles that continue around her, but she works to subdue those who aren't fighting any longer.
Rolls
Dexterity (+2 is Sleight of Hand skill applies) - (1d20+3)
(7) + 3 = 10
Nov 26, 2018 10:27 pm
Deturai plays a soft lullying tune on thr lute and turns invisible. He then quietly moves out of harms way.
Nov 28, 2018 3:30 am
Chuton manages to tackle the man to the ground, writhing and screaming.
Turning invisible causes the springy woman to shriek and start swinging wildly. Not having a clue where the bard went though, means she probably won't succeed.
Isuna wrangles another villager. 2/9 secure, none dead.
Another shriek can be heard down one of the streets. The woman eating stew falls to the ground, apparently satisfied.
Players again!
Turning invisible causes the springy woman to shriek and start swinging wildly. Not having a clue where the bard went though, means she probably won't succeed.
Isuna wrangles another villager. 2/9 secure, none dead.
Another shriek can be heard down one of the streets. The woman eating stew falls to the ground, apparently satisfied.
Players again!
Rolls
contested grapple - (1d20+2)
(11) + 2 = 13
Nov 29, 2018 7:09 am
OOC:
Falls to the ground, unconscious? Dead?Rolls
Greatsword, non-lethal bludgeoning damage - (1d20+7, 2d6+5)
1d20+7 : (2) + 7 = 9
2d6+5 : (42) + 5 = 11
Nov 29, 2018 1:56 pm
Isuna continues to restrain the unconscious. She may be taking perverse pleasure in this.
Rolls
Dexterity (+2 is Sleight of Hand skill applies) - (1d20+3)
(5) + 3 = 8