Zwolfpunk
A playtest for an experimental GMless game on a futuristic setting, likely to be cyberpunkish. While there is no way this is ever going to be hard sci-fi, it probably shouldn't be total fantasy as well. The game is structure to define what is happening at the same time the characters are going about their murderhoboing, double crossing, revenge plotting or just their general PC life
The starting point is that the characters are running away within a group of refugees. Regardless of their previous background, they will all be **pretty** low level.
The starting point is that the characters are running away within a group of refugees. Regardless of their previous background, they will all be **pretty** low level.
Closed for game applications
post per week
/
Private
The game is structured so that players created factions, NPCs and may even changing parties like this is a Japanese RPG. Each has it's own rules and "mini-games"
https://gamersplane.com/forums/thread/17026/?p=755470#p755470
https://gamersplane.com/forums/thread/17026/?p=755470#p755470
Players in Game
Invited
Decks
Game Closed
This game is closed for applications