Zwolfpunk

A playtest for an experimental GMless game on a futuristic setting, likely to be cyberpunkish. While there is no way this is ever going to be hard sci-fi, it probably shouldn't be total fantasy as well. The game is structure to define what is happening at the same time the characters are going about their murderhoboing, double crossing, revenge plotting or just their general PC life

The starting point is that the characters are running away within a group of refugees. Regardless of their previous background, they will all be **pretty** low level.

Closed for game applications
post per week
/
Private

The game is structured so that players created factions, NPCs and may even changing parties like this is a Japanese RPG. Each has it's own rules and "mini-games"

https://gamersplane.com/forums/thread/17026/?p=755470#p755470

Players in Game

Invited

Decks

Game Closed

This game is closed for applications