Rise of the Runelords - 5E [ EDIT ]
This game has been retired! That means it's no longer being run.
The coastal town of Sandpoint has faced few trials and dangers over the course of its forty-two year history, but unfortunately, that is all about to change. Unknown to the town's founders, they chose to build their community over the ruins of an ancient stronghold once used as laboratory and prison, a place where horrific experiments and unholy explorations into what divides man from monster took place. These are the Catacombs of Wrath, a place where arcanists explored and perfected the stolen arts of lifeshaping and fleshwarping, one of several such sites used by Runelord Alaznist's apprentices during Thassilon's height, When Thassilon fell, these catacombs went dormant, but the one buried under Sandpoint was not fated to stay that way
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After a break, I'm dipping my toe into GP again with a single game. This is a 5e adaptation of the Pathfinder Adventure Path. All levels of experience is welcome as long as you're active and want to have fun. I expect the majority of the activity to be Monday to Friday (you can post during the weekends, and I might do so as well, but I usually have a lot less time then so it's better just to be up front with it).
Fair warning, I'm returning to playing on here after a break due to stress. I don't expect it to be an issue going forward as 1) I feel a lot better and 2) have reduced my activity on here a lot and will refrain from adding much more to make sure that my sanity stays intact, but I feel like I should be up front about it as it might be a bit slower moving in the beginning than normal (then again it might not).
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After a break, I'm dipping my toe into GP again with a single game. This is a 5e adaptation of the Pathfinder Adventure Path. All levels of experience is welcome as long as you're active and want to have fun. I expect the majority of the activity to be Monday to Friday (you can post during the weekends, and I might do so as well, but I usually have a lot less time then so it's better just to be up front with it).
Fair warning, I'm returning to playing on here after a break due to stress. I don't expect it to be an issue going forward as 1) I feel a lot better and 2) have reduced my activity on here a lot and will refrain from adding much more to make sure that my sanity stays intact, but I feel like I should be up front about it as it might be a bit slower moving in the beginning than normal (then again it might not).
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Start off at level 1. Stat building is 2d6+6. Either roll for gold or use default starting equipment based on class. All official 5e races/classes are okay, but alignment ought to be good or neutral (evil people saving the world doesn't really gel).
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