Serenity's Revenge [ EDIT ]
This game has been retired! That means it's no longer being run.
Firefly meets Master and Commander in the Ninth World
The PCs are crew on a ship. Smallish crew, definitely a few NPCs, but no more than ten, probably more like four to six. Think Firefly, a naval vessel plying neutral waters.
The PCs are from an island nation that a few years prior had been in rebellion to a larger empire until the rebellion was crushed convincingly. Some of the PCs would be former rebels, now citizens of that empire, but bitter for their defeat. Now, with a buccaneer crew, they ply the waters on the edge of a despised empire in search of freedom and an honest (or dishonest) living.
The game would start having just escaped the attack of a superior foe, a privateer of uncertain motivation.
The intention for this game is a medium length campaign, which could last a year or longer. Focus will be on exploration and exploring the characters search for a home in a world they don't want. Combat will be one way to resolve problems but not the focus.
The PCs are crew on a ship. Smallish crew, definitely a few NPCs, but no more than ten, probably more like four to six. Think Firefly, a naval vessel plying neutral waters.
The PCs are from an island nation that a few years prior had been in rebellion to a larger empire until the rebellion was crushed convincingly. Some of the PCs would be former rebels, now citizens of that empire, but bitter for their defeat. Now, with a buccaneer crew, they ply the waters on the edge of a despised empire in search of freedom and an honest (or dishonest) living.
The game would start having just escaped the attack of a superior foe, a privateer of uncertain motivation.
The intention for this game is a medium length campaign, which could last a year or longer. Focus will be on exploration and exploring the characters search for a home in a world they don't want. Combat will be one way to resolve problems but not the focus.
{{details.status == 'open' ? 'Open for game applications' : 'Closed for game applications'}} [ {{details.status == 'open' ? 'Close for applications' : 'Open to applications'}} ]
{{details.title}}
,
{{details.created}}
{{details.postFrequency.timesPer}} posts per {{details.postFrequency.perPeriod == 'd' ? 'day' : 'week'}}
{{details.approvedPlayers}} / {{details.numPlayers}}
{{details.charsPerPlayer}}
{{details.public ? 'Public' : 'Private'}} [ Make game {{!details.public ? 'Public' : 'Private'}} ] (Read the forum)
Any official Numenera sourcebook is fine (leaning on Destiny and Discovery, but first edition is entirely suitable as well). If I don't have the specific book, I might ask for a screenshot of any material you use.
Let's make character's inside the game, though, troupe style. I want the characters to be connected, and have a say on the ship design and NPC crewmen.
Let's make character's inside the game, though, troupe style. I want the characters to be connected, and have a say on the ship design and NPC crewmen.
Decks
Game Closed
This game is closed for applications
Game Full
This game is currently full
Join Game
Join Game
Your request to join this game is awaiting approval
If you're tired of waiting, you can withdraw from the game.
Invite Pending
You've been invited to join this game!
Submit a Character
You cannot submit any more characters to this game
You don't have any characters to submit