Serenity's Revenge [ EDIT ]
The PCs are crew on a ship. Smallish crew, definitely a few NPCs, but no more than ten, probably more like four to six. Think Firefly, a naval vessel plying neutral waters.
The PCs are from an island nation that a few years prior had been in rebellion to a larger empire until the rebellion was crushed convincingly. Some of the PCs would be former rebels, now citizens of that empire, but bitter for their defeat. Now, with a buccaneer crew, they ply the waters on the edge of a despised empire in search of freedom and an honest (or dishonest) living.
The game would start having just escaped the attack of a superior foe, a privateer of uncertain motivation.
The intention for this game is a medium length campaign, which could last a year or longer. Focus will be on exploration and exploring the characters search for a home in a world they don't want. Combat will be one way to resolve problems but not the focus.
It will be moved to the Retired Games drawer at the bottom of your Games list. You can come back here and unretire it later, if needed.
Any future posts in this game will not show up in the normal notification systems (e.g. Front Page, Latest Game Posts, or email) and will only be visible by manually checking the game's threads.
Let's make character's inside the game, though, troupe style. I want the characters to be connected, and have a say on the ship design and NPC crewmen.
Players in Game
This game is closed for applications
This game is currently full
Your request to join this game is awaiting approval
If you're tired of waiting, you can withdraw from the game.
You've been invited to join this game!
Submit a Character
You cannot submit any more characters to this game
You don't have any characters to submit