The Frigid Woe - DW [ EDIT ]
This game has been retired! That means it's no longer being run.
Nohme is a growing port-town - the last beacon of civilization before setting sail for the icy frontier of the Eiselcross archipelago. It's home to merchants, traders, and animal herders, all trying to make their living in this world.
But, ten days ago, contaminated cargo from the islands made its way to port, and a strange magical affliction began to affect the town. Researchers who've studied Eiselcross call it "The Frigid Woe" - a disease that slowly turns its victims to ice. Fortunately, there is a cure, produced by the research facility on the main isle of Foren. Unfortunately, all attempts to contact the facility or send a team to retrieve the cure have ended in failure.
The port's been closed, the area quarantined - the rest of the country leaving Nohme to its chilling fate. You are an adventurer currently residing in and personally connected to the town of Nohme - whether a native or a well-integrated visitor. With no rescue in sight, there is only one way forward: you need to get that cure, or risk the entire town becoming a graveyard of frozen statues.
But, ten days ago, contaminated cargo from the islands made its way to port, and a strange magical affliction began to affect the town. Researchers who've studied Eiselcross call it "The Frigid Woe" - a disease that slowly turns its victims to ice. Fortunately, there is a cure, produced by the research facility on the main isle of Foren. Unfortunately, all attempts to contact the facility or send a team to retrieve the cure have ended in failure.
The port's been closed, the area quarantined - the rest of the country leaving Nohme to its chilling fate. You are an adventurer currently residing in and personally connected to the town of Nohme - whether a native or a well-integrated visitor. With no rescue in sight, there is only one way forward: you need to get that cure, or risk the entire town becoming a graveyard of frozen statues.
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