... and Beyond [ EDIT ]
This game has been retired! That means it's no longer being run.
As far as Humanity knew the Earth was the only planet to have evolved life, and humans the only life to show 'intelligence'. With the ever increasing number of risk to humanities survival --internal and external-- it was imperative that we establish ourselves off the planet and then the solar system.
So far, no other intelligent life has been discovered.
It has been many thousands of years since the first colony ships took the generations long voyage to other systems. Even the pre-Fusion Reaction Drives of the time can provide a constant 1G acceleration, which can cover a lot of distance at those timescales.
Since then (accidental and incidental) Starlifting has extended the life of our sun, and presumably our planet; and Jump technology --previously considered 'mere fiction'-- has provided vastly faster access at vastly further ranges.
Scattered along the Jump routes are the relics of the generation ships and the civilisations they founded or brought with them.
• The game will use Mongoose Traveller Core Rulebook Update 2022
(DriveThruRPG, Mongoose Publishing. (What is Traveller?))
• We are set at the tail end of TL9 (Tech Level, Page 6).
• I don't know for sure, but the Explorer's Edition may be enough to play with, but we will provide what you need to play and make characters.
• I will not be using any of the official setting(s). I don't have them, but also don't use pre-made settings. We will make the worlds and systems as we need them.
• Players are expected to be proactive and to take an interest and ownership of the world. If you want a story spoon-fed to you, I am not your GM. :)
• To keep things alive and interesting, players are expected post most days.
• Recruitment is not first come first served. Preference will be given to those wanting to learn the system.
• I have not played or run Mongoose Traveller, nor any Traveller since the 1981 edition. So this is new to me too. As always, I welcome input from players no matter their experience level.
So far, no other intelligent life has been discovered.
It has been many thousands of years since the first colony ships took the generations long voyage to other systems. Even the pre-Fusion Reaction Drives of the time can provide a constant 1G acceleration, which can cover a lot of distance at those timescales.
Since then (accidental and incidental) Starlifting has extended the life of our sun, and presumably our planet; and Jump technology --previously considered 'mere fiction'-- has provided vastly faster access at vastly further ranges.
Scattered along the Jump routes are the relics of the generation ships and the civilisations they founded or brought with them.
• The game will use Mongoose Traveller Core Rulebook Update 2022
(DriveThruRPG, Mongoose Publishing. (What is Traveller?))
• We are set at the tail end of TL9 (Tech Level, Page 6).
• I don't know for sure, but the Explorer's Edition may be enough to play with, but we will provide what you need to play and make characters.
• I will not be using any of the official setting(s). I don't have them, but also don't use pre-made settings. We will make the worlds and systems as we need them.
• Players are expected to be proactive and to take an interest and ownership of the world. If you want a story spoon-fed to you, I am not your GM. :)
• To keep things alive and interesting, players are expected post most days.
• Recruitment is not first come first served. Preference will be given to those wanting to learn the system.
• I have not played or run Mongoose Traveller, nor any Traveller since the 1981 edition. So this is new to me too. As always, I welcome input from players no matter their experience level.
{{details.status == 'open' ? 'Open for game applications' : 'Closed for game applications'}} [ {{details.status == 'open' ? 'Close for applications' : 'Open to applications'}} ]
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{{details.public ? 'Public' : 'Private'}} [ Make game {{!details.public ? 'Public' : 'Private'}} ] (Read the forum)
Per the rules. Characters are created randomly with strong collaboration between the players.
The world/universe shapes itself around the characters during creation, we have some setting definition (see the Description above) that should serve as a guide during further character creation, but everything is subject to change if needed by new players.
You don't need to know anything before starting, we will teach you step by step.
The world/universe shapes itself around the characters during creation, we have some setting definition (see the Description above) that should serve as a guide during further character creation, but everything is subject to change if needed by new players.
You don't need to know anything before starting, we will teach you step by step.
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