Voidheart Symphony: Rebellion in NOLA [ EDIT ]
This game has been retired! That means it's no longer being run.
Welcome to Voidheart Symphony, a game where you play as (obviously) a rebel waging a revoulution. Text shamelessly ripped from the book:
There’s a wound in the world, and nobody cares
If they have to step over rough sleepers as they walk to work, if the rich grow richer while children starve, if authorities destroy lives not just through negligence but through malice… isn’t that just the way of the world? You don’t have the luxury of thinking that way. Maybe you’re a second-class citizen, forced to work yourself to the bone for the money to live.
Maybe you have to hide your truth, for fear of what would happen if you were exposed – or maybe you’re out, and are living with those consequences every day.
Maybe you just can’t close your eyes and ignore the suffering. But mainly it’s because you’ve seen the wound: a strange border between this world and another, tucked away in backstreets and disused stairwells.
Through the wound you’ve seen glimpses of the castle – a nightmare world of twisting halls and terrible monsters. Through these wounds the taint of the void seeps out, sickening and twisting those unfortunate enough to live nearby. And the castle conforms to the will of the biggest predator in the area – twisting a shard of itself into a reflection of their desires, blighting their enemies and victims and bringing them fortune whether they realise it or not.
But, if people are causing pain with unearned power, what’s new? You’re used to fighting for respect, survival, your safety, the safety of your community. You’ll dive into that wound, steal its power, and see how that predator topples when the void abandons them. And what then?
Will you go back to the daily grind, putting out the fires that spread while you were focused on your shadow war? Hold close to those dear to you, and form new connections? Or rest and heal, preparing for the next time? Because the wound is still there, and as long as someone is profiting from the suffering of others the void will have plenty of Vassals to empower.
There’s a wound in the world, and nobody cares
If they have to step over rough sleepers as they walk to work, if the rich grow richer while children starve, if authorities destroy lives not just through negligence but through malice… isn’t that just the way of the world? You don’t have the luxury of thinking that way. Maybe you’re a second-class citizen, forced to work yourself to the bone for the money to live.
Maybe you have to hide your truth, for fear of what would happen if you were exposed – or maybe you’re out, and are living with those consequences every day.
Maybe you just can’t close your eyes and ignore the suffering. But mainly it’s because you’ve seen the wound: a strange border between this world and another, tucked away in backstreets and disused stairwells.
Through the wound you’ve seen glimpses of the castle – a nightmare world of twisting halls and terrible monsters. Through these wounds the taint of the void seeps out, sickening and twisting those unfortunate enough to live nearby. And the castle conforms to the will of the biggest predator in the area – twisting a shard of itself into a reflection of their desires, blighting their enemies and victims and bringing them fortune whether they realise it or not.
But, if people are causing pain with unearned power, what’s new? You’re used to fighting for respect, survival, your safety, the safety of your community. You’ll dive into that wound, steal its power, and see how that predator topples when the void abandons them. And what then?
Will you go back to the daily grind, putting out the fires that spread while you were focused on your shadow war? Hold close to those dear to you, and form new connections? Or rest and heal, preparing for the next time? Because the wound is still there, and as long as someone is profiting from the suffering of others the void will have plenty of Vassals to empower.
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We will generate the characters you'll play by discussion, and if you finished a character concept, then go create it, if you haven't purchase the book then go do that. It says a lot if you expect me to give you a free copy.
(Warning: Racism, Heterosexism, Violence, etc.)
(Warning: Racism, Heterosexism, Violence, etc.)
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