Mountains High and Dungeons Low (AD&D 2E) [ EDIT ]

This game has been retired! That means it's no longer being run.
https://i.imgur.com/ZQVU6oy.png

This is a game of AD&D 2nd Edition in all its crunchy, messy glory! Join your party as you delve into tombs, face down devious traps, and attempt to slay dragon as we work through a series of modules that will be tailored to your tastes! There are many sources of modules that will be used, primarily Dungeon Magazine, and you will absolutely need your wits and Lady Luck to survive!

AD&D has a different focus than modern day D&D 5e, in that you are not expected to be Big Dang Heroes, but rather individuals a cut above the rest. You will be challenged, and may not always be capable of succeeding. A common description of the gameplay is that "The answer is not always on your character sheet."

This game is expressly LGBTQIA2S+ friendly. There will be no discrimination amongst players, and I have little interest in including any discrimination in my games (except for the classic elves vs dwarves enmity and the general hatred of evil creatures).

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It will be moved to the Retired Games drawer at the bottom of your Games list. You can come back here and unretire it later, if needed.
Any future posts in this game will not show up in the normal notification systems (e.g. Front Page, Latest Game Posts, or email) and will only be visible by manually checking the game's threads.


Characters can be created from the Players Handbook, or any of the Complete [Blank] Handbooks. Players Option books are allowed, but we will not be using the character points or divided ability scores. We will not be using the Complete Book of Humanoids (or the related options in Skills & Powers). Any other books requested will be reviewed by me before a determination is made.

Ability scores will be determined through 3d6 in any order, from a pool of three complete sets of stats. We will be using racial level limits, though your demihuman characters can continue leveling at the cost of twice as much XP as a human. Players will be communicating as they create characters, as to build a well-rounded party.

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