Deluge [ EDIT ]
This game has been retired! That means it's no longer being run.
The planet of Arth is a desiccated one. It is a world where once great civilizations worked wonders. That was until the coming of the Dragon, and the rise of the sorcerer-kings. Their foul magics poisoned the very earth itself. Now, Arth is a blasted desert wasteland where the scant few city-states fight among themselves for what few resources remain, for spice, for food, and for water.
You are members of an upstart merchant house based in Tyr, the only free city-state upon the face of Arth.
Your business is that of water. The finding, the bottling, the selling of it. Travelling through the desert, you have come across an almost miraculous discovery: an oasis. It could be your fortune, or your downfall.
Inspired by the D&D Dark Sun campaign setting, as well as various other heroic fantasy works, and run using the Swords of the Serpentine system in the GUMSHOE engine.
You are members of an upstart merchant house based in Tyr, the only free city-state upon the face of Arth.
Your business is that of water. The finding, the bottling, the selling of it. Travelling through the desert, you have come across an almost miraculous discovery: an oasis. It could be your fortune, or your downfall.
Inspired by the D&D Dark Sun campaign setting, as well as various other heroic fantasy works, and run using the Swords of the Serpentine system in the GUMSHOE engine.
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Great online character generator located here.
10 investigative points allotted.
For Allies & Enemies replace the Triskadane with the Ruling Council, the Church of Denari with the Elementalists, and the Architects with the Templarate. Other than that, everything else is setting appropriate.
Mostly a mixture of exploration, intrigue, and investigation with some combat for when the stakes get real. I'd like to try and make it as player facing as possible to speed things along.
10 investigative points allotted.
For Allies & Enemies replace the Triskadane with the Ruling Council, the Church of Denari with the Elementalists, and the Architects with the Templarate. Other than that, everything else is setting appropriate.
Mostly a mixture of exploration, intrigue, and investigation with some combat for when the stakes get real. I'd like to try and make it as player facing as possible to speed things along.
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