Ruination of a Promised Paradise: A Candela Obscura game [ EDIT ]
This game has been retired! That means it's no longer being run.

You’re needed, investigators: join the secret society Candela Obscura to confront occult horrors from beyond, keeping hidden the true nature of magickal incursions besetting our world.
In the poverty-stricken district of South Soffit, fear grips the residents as a series of gruesome murders plagues the streets. Each victim, a destitute woman, met her untimely end under the shroud of darkness, her body bearing ritualistic markings. Panic spreads like wildfire, and whispers of a demonic cult grew louder.
Arthur Pembroke, an esteemed artist, had been commissioned to paint a portrait of wealthy industrialist, Victoria Carlyle, a recluse known for her ethereal beauty. As he meticulously brushes strokes upon the canvas, an unsettling feeling creeps over him. Each day, he notices subtle changes in the portrait, Lady Victoria's countenance growing colder and her eyes filled with a menacing glare. Is he doing it unconsciously? Is a jealous rival somehow defacing his work? Why doesn't anyone else see it happening?
In a dimly lit music hall, renowned pianist Sebastian Blackwood prepared for his grand performance. As he swept his fingers across the ivory keys, an eerie melody filled the air, hauntingly beautiful. Night after night, the haunting melody grew louder, tormenting Sebastian's mind and driving him to the edge of madness.
Candela Obscura is a horror tabletop roleplaying game (TTRPG) about occult investigators who hunt down dangerous supernatural forces making incursions into a world very much like your own. Candela Obscura is also the name of the paranormal secret society charged with protecting the sprawling, turn-of-the-century city of Newfaire—a place built atop the ruins of an ancient, fallen civilization still teeming with the remnants of powerful magick.
We will be using the rules as presented in the free Quickstart Guide, but running homebrew scenarios of my design.
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We will be using the Quickstart Pre-generated characters. Due to the limited nature of the Quickstart materials, we will only allow one player per Role. There will be some establishment of interconnected backgrounds between the characters.
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