Traveller: A Message of Ominous Portent [ EDIT ]
This game has been retired! That means it's no longer being run.
The Imperium has been at war with itself for over thirteen years now with no sign of conciliation from any of the factions. But recently, word has reached Vilani Intelligence that Lucan's faction has developed a doomsday weapon that, if released, could very well end civilization as we know it. The news gets worse, however, as there's no time to stop it, for Dulinor has launched his "Coronation Fleet" which is certain to battle its way through all resistance and take Capital once and for all. The release of the doomsday weapon is all but assured.
While it may seem like the Imperium is doomed, there is still a chance to save a small part of it.
The Domain of Deneb, led by Archduke Norris, has been spared the worst of the war thanks in due part to astrography and neutrality. The Great Rift and the Windhorn Rift provide a natural barrier to shield this isolated province. The only reasonable way through to it is via the aptly named Corridor sector. But Corridor sector has been overrun by opportunistic Vargr states and corsairs. Getting the message through won't be easy. But if it can get through, there's a chance to save hundreds of billions of lives and provide hope for future generations to avoid another Long Night.
The Pack of Daggers, captained by Gvarokh, a former Imperial Vargr Navy officer turned undercover privateer for the Vilani Navy, has been assigned this desperate task. Will you join this mission to help bring this message of ominous portent to Archduke Norris?
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We'll be using the character generation rules for MegaTraveller, which are quite like Classic Traveller but with more non-military character classes. The rules will be posted in the forums, and I will provide assistance in creating characters.
Of note, we'll need characters to perform certain roles on the ship, so I will be steering and coaching players into developing characters to fill those roles. There will be several NPCs which you will interact with onboard the ship.
Of note, we'll need characters to perform certain roles on the ship, so I will be steering and coaching players into developing characters to fill those roles. There will be several NPCs which you will interact with onboard the ship.
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