Lightning Keep [ EDIT ]
This game has been retired! That means it's no longer being run.
This will be my first attempt to DM a PBP so I’m going to just run a one shot module to get the hang of things. If all goes well and the group wants to continue past I will consider it at that time.
A marauding dragon has laid waste to numerous villages, devouring some residents while displacing others. It strikes without mercy. No one knows where it came from, where it lairs, or how long it intends to terrorize the realm.
But there is hope. Long ago, a werewolf knight of great valor used her wealth to raise a bastion at the edge of the wilderness. This castle had the power to generate a lightning shield around itself—a shield powerful enough to break sieges and keep monsters at bay. The castle was abandoned shortly after the knight passed away. By then, peace had settled across the land, making the stronghold unnecessary.
Villagers displaced by the dragon ask you to travel to Lightning Keep and rid it of any threats. Rumor has it the lightning shield is powered by six magical lightning rods. If you can find these rods, perhaps the lightning shield could be reactivated, allowing refugees fleeing the dragon to use the keep as a sanctuary.
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Create your PC with the PHB at lvl 3 with the premade D&D 5e character sheet. We are going to do standard array with one feat, so no variant human cus you’d get two feats. Use the regular class starting equipment plus you get 50 gp to spend on any extra equipment you want, (example: Barbarian starting two handed weapon is a Greataxe but you want a Maul, Greatsword, or Glave, use that gold to buy it. No evil aligned PC’s.
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