Birthright (D&D 5e): Heavy is the Head [ EDIT ]

This game has been retired! That means it's no longer being run.
Upon the thirtieth day of Keltire in the waning days of winter, in the Anuirean land of Roesone a group of men and women met in hurried council in the shadow of Blacktower Castle. The most faithful sons and daughters of the ruling order, those who could be trusted implicitly, given to guard a task deceptive in its seeming simplicity.

Heavy is the Head is a campaign for 3-8 players set in the old Birthright D&D setting using 5e rules. It's a campaign in which players portray the rulers of the various domains of Anuire or their assorted retainers. Information will be drawn from the Ruins of Empire book from the original printing of Birthright, with Domain Sourcebook material handled on a case by case basis and a few house rules around blood abilities and setting.

Domain management will handled by a house-rule overwrite of the original Birthright rules found in the Birthright Rulebook.

Players can expect a heavy roleplaying experience in a sandbox world where they can explore the ambitions of their characters and the changing prosperity of their (eventual) domains. They should be able to commit to 2-3 posts per week.

Running since mid 2022 on Tavern Keeper, the campaign has relocated to Gamers Plane since TK's closure. While not actively recruiting, if you remember Birthright and want to revisit the setting we'd welcome a message.

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Are you sure you want to retire this game?
It will be moved to the Retired Games drawer at the bottom of your Games list. You can come back here and unretire it later, if needed.
Any future posts in this game will not show up in the normal notification systems (e.g. Front Page, Latest Game Posts, or email) and will only be visible by manually checking the game's threads.


Consult the GM for character generation guidance. Do not generate a character prior to acceptance to the campaign.

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