Necessary Evil [ EDIT ]
This game has been retired! That means it's no longer being run.

System: Savage Worlds Adventure Edition (SWADE).
Genre: Superhero, War Story.
Number of Players: Four or five.
Posting Rate: Two or three times per week.
Game Duration: Probably about a year.
Experience: Those new to SWADE are welcome. The system is easy to learn. Prior experience with the system is great but not necessary.
Mature Content: There will likely be violence and coarse language. At times, the game may explore the horrors of superhuman warfare.
Resources: A copy of the Savage Worlds Adventure Edition is required. I will provide any other needed resources.
The Premise
Earth is invaded by an unstoppable army of extraterrestrials, the V'sori. In the ensuing conflict, nearly all of Earth's superheroes are killed or captured by the aliens. Humanity is in desperate need of superpowered muscle to fight back against the conquerors. But as nations fall to the aliens and their vastly superior technology, the question becomes: Who will save the day?
Supervillains, of course.
Necessary Evil picks up a few years after the aliens have secured an iron grip upon the world. Your character is a supervillain who has managed to survive the initial invasion and superhuman purges. You have teamed up with other evildoers in a bid to resist the invaders. You are the only ones left to fight them, and failure will ultimately mean your death or enslavement. While some villains have unwisely chosen to serve the extraterrestrials as traitorous collaborators, many superpowered scoundrels have alternately decided to stand against the V'sori. In an ironic twist of fate, these self-serving misanthropes, criminals, and madmen represent the Earth's last, greatest hope.
You are still villains, however, and you each have your own agendas. You and other "bad guys" have banded together for mutual protection and to save the world, which is in everyone's benefit. Yet in addition to self-preservation, you might have other motivations for battling the V'sori: Pride, revenge, profit, entertainment. Maybe even redemption.
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