Rolls
Speed defense - (1d20)
(16) = 16
Speed defense (bonus) - (1d20)
(9) = 9
Speed defense - (1d20)
(16) = 16
Speed defense (bonus) - (1d20)
(9) = 9
Don't geek the mage! - (1d20)
(16) = 16
Attack (5 damage) - (1d20)
(20) = 20
Speed Defense (Specialized) - (1d20)
(1) = 1
Spike rifle (7+2)=9 damage (1 level of Effort to hit) - (1d20+3)
(2) + 3 = 5
Spike rifle (7+2)=9 damage (1 level of Effort to hit) - reroll - (1d20+3)
(18) + 3 = 21
Entangling Force (Using Effort to upgrade to L3) - (1d20)
(17) = 17
The Strange (Trained one Step down) - (1d20)
(1) = 1
Redo of previous roll (Come on 2+!) - (1d20)
(17) = 17
Perception (trained) - (1d20+3)
(13) + 3 = 16
Attack Roll - (1d20)
(15) = 15
Perception Roll - (1d20)
(3) = 3