Stray Dogs Episode I - The Station of Death

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Aug 26, 2015 12:34 pm
A zombie attacks Saru while the other attacks Kalerik.

Both Stray Dogs defend themselves adequately.

Meanwhile, the zombies outside continue to pound the door, One pounds another dent in the door but the other seems to have given up. (2/3 feats of strength passed)

Rolls

Kalerik DEF 8 - (1d20)

(1) = 1

Zombie Attacks Saru 15 - (1d20)

(6) = 6

Saru DEF 18 - (1d20)

(12) = 12

Feat of Str CTN 13 - (1d20)

(13) = 13

Feat of Str CTN 13 - (1d20)

(20) = 20

Zombie Attack 15 Kalerik - (1d20)

(3) = 3

Aug 26, 2015 12:37 pm
ROUND SIX

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 1
11 Kalerik DEF: 8, HP: 18/18, SP: 1
11 Hotwire DEF: 9, HP: 11/16, SP: 2
10 Saru DEF: 18, HP: 20/22, SP=0
4 Undead Scientists (3) & Undead Tech DEF: 15, HP: 76% ,DEAD , 100% , "100%


Conditional Modifiers
S'skaar is behind medium cover
2 of 3 Feats of Strength to bash through door (one zombie has given up).

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack.
Aug 26, 2015 1:58 pm
Hotwire yells in the Skal'az tongue, "S'skaar, I can't get past the damn firewall to get the blast doors to shut!"
OOC: It's ok to speak out of turn as long as no actions, right? :-)
Last edited August 26, 2015 2:05 pm
Aug 26, 2015 3:20 pm
S'skaar will move back to the console, no time to holster his gun and take out his laptop, he'll try hacking the console without the help of his laptop in order to lock the doors.

Rolls

S'skaar's Hacking check (MND+IN+Technician+Hacker, CTN16) - (1d20)

(4) = 4

Aug 26, 2015 5:30 pm
Firewall CTN 15

Rolls

Firewall CTN 15 - (1d20)

(10) = 10

Aug 26, 2015 5:31 pm
The firewall blocks you. (you know the drill on repeat attempts)
Aug 26, 2015 5:50 pm
Kalerik will attempt to slash zombie with his chainsword.

Rolls

Attack (CTN:13) - (1d20)

(4) = 4

Enemy Defense (CTN: 12 - (1d20)

(11) = 11

Aug 26, 2015 6:44 pm
"Dammit!" Hotwire uses his free hand to throw the lock switch on the door. He hopes the door will hold. He discharges his weapon into the back of the zombie's head.

Rolls

Shooting at green zombie - RAT (11) + Shooting into Turmoil (1) + from behind (2) = CTN (14) - (1d20)

(1) = 1

Zombie DEF 15 -2 (holdout laser) = CTN (13) - (1d20)

(15) = 15

Slaying Dice yeah! (CTN 14) - (1d20)

(8) = 8

Zombie Def (CTN 13) - (1d20)

(14) = 14

Aug 26, 2015 6:56 pm
*Saru Regenerates 1 HP*

"Nice shoot Hotwire!!"

Saru attacks red zombie and retreats from the door.

OOC: whops, a fumble in an unarmed attack. If prone could I use my move action to stand up instead of retreating?
Last edited August 26, 2015 6:58 pm

Rolls

attack 16 - (1d20)

(20) = 20

def 12 - (1d20)

(10) = 10

Aug 26, 2015 7:02 pm
Standing up is a full round action.
Aug 26, 2015 7:12 pm
Hotwire shoots the zombie, who's skull erupts in flame from the laser blast

+1 SP to Hotwire
Aug 26, 2015 7:14 pm
The last zombie in the room attacks Saru while he's down but the Borgoz' thick fur protects him ( I deleted my post as I had not yet read of Hotwire's coup on green). The roll was a hit but defended.

The zombie outside bangs on the door but it doesn't budge.
Aug 26, 2015 7:14 pm
ROUND SEVEN

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 1
11 Kalerik DEF: 8, HP: 18/18, SP: 2
11 Hotwire DEF: 9, HP: 11/16, SP: 3
10 Saru DEF: 18, HP: 21/22, SP=0
4 Undead Scientists (2) & Undead Tech DEF: 15, HP: 60% , 100% , "100%


Conditional Modifiers
S'skaar is behind medium cover
2 of 3 Feats of Strength to bash through door (one zombie has given up).

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack.
Aug 26, 2015 7:28 pm
"Well frak that!"

S'skaar leaves the console alone and moves to get a better shot of the red zombie then attempts to finish it off.

(OOC: Of for #$%'s Sake! XD)
Last edited August 26, 2015 7:29 pm

Rolls

S'skaar's attack (RAT 13, -1 melee, total CTN 12) - (1d20)

(20) = 20

Zombie's DEF (DEF 15, -2 hold out laser, total CTN 13) - (1d20)

(9) = 9

Aug 26, 2015 8:23 pm
S'skaar's laser is out of juice. He will have to spend a full round to reload (if he wishes to use it again this combat)
Aug 26, 2015 9:16 pm
Kalerik attacks the zombie . Now too tired to mock anybody... well, almost too tired.
"Just Die!... Again!"

Rolls

Attack (CTN: 13) - (1d20)

(4) = 4

Enemy's Defense (CTN: 12) - (1d20)

(12) = 12

Aug 27, 2015 2:58 am
Hotwire shoots, then moves towards cover.
OOC: I'm unable to move my token using my phone. Can someone put Hotwire beside S'skaar? MR=3.

Rolls

Shooting at red zombie - RAT (11) + into Turmoil (1) = CTN (12) - (1d20)

(1) = 1

Zombie DEF 15 -2 (holdout laser) = CTN (13) - (1d20)

(12) = 12

SLAY! SLAY! SLAY! (CTN 12) - (1d20)

(3) = 3

DEF (CTN 13) - (1d20)

(14) = 14

Aug 27, 2015 3:07 am
You don't need to roll a second def on slaying dice. So you did 12+3=15 and he blocked 12, so 3 pts

+1 SP to Hotwire
Aug 27, 2015 6:49 am
*Saru Regenerates 1HP*... and stands up
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