Stray Dogs Episode I - The Station of Death

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Aug 29, 2015 5:28 am
Hotwire fires his holdout pistol at the most injured zombie. At the same time, he sets his holdout laser to overcharge mode.
OOC: holdout laser overcharging this round, ready to fire next round, yes?

Rolls

Holdout pistol vs red zombie - RAT (10) = CTN (10) - (1d20)

(8) = 8

Zombie DEF 15 -2 (holdout pistol) = CTN (13) - (1d20)

(20) = 20

Aug 29, 2015 6:41 am
Saru uses 1 SP to stand up and attacks the yellow bastard (if I'm not wrong this one is still prone).

Rolls

attack 16 - (1d20)

(19) = 19

def 10 - (1d20)

(17) = 17

Aug 29, 2015 1:04 pm
Two of the zombies climb to their feet, while one turns and walks to the Skal'az duo, drawn by the beeping of their laser pistols.

Rolls

Zombie Attack 15 Hotwire - (1d20)

(19) = 19

Hotwire DEF 8 - (1d20)

(12) = 12

Aug 29, 2015 1:05 pm
ROUND 11

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 1
11 Kalerik DEF: 8, HP: 18/18, SP: 0
11 Hotwire DEF: 9, HP: 11/16, SP: 0
10 Saru DEF: 18, HP: 11/22, SP=1
4 Undead Scientists (2) & Undead Tech DEF: 15, HP: 28% , 100% , "85%


Conditional Modifiers
Door to conf. Room permanently open

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack
Aug 29, 2015 2:28 pm
S'skaar will attempt to finish off the red zombie in melee between Saru and Kalerik with his overloaded shot before backing up.

(OOC: sigh...)
Last edited August 29, 2015 2:29 pm

Rolls

S'skaar's attack (MAT 13, -1 for melee, total CTN 12) - (1d20)

(18) = 18

Zombie's DEF (DEF 15, -8 overloaded hold out laser, total CTN 7) - (1d20)

(10) = 10

Aug 29, 2015 2:37 pm
Kalerik will attack the red zombie, aiming for a soft spot underneath.



OOC: I am using my SP to give the zombie a -2 to defense

Rolls

Attack (CTN:13) - (1d20)

(14) = 14

Enemies Defense (CTN:10) - (1d20)

(17) = 17

Aug 29, 2015 4:46 pm
Hotwire scrambles to his feet and discharges his holdout laser pistol in overcharge mode at the zombie tussling with Kalerik before falling back.
OOC: Spending 1SP to get up from prone, shooting at Red, then moving 3m away from Black.

Rolls

Holdout Laser vs red zombie - RAT (11) + around obstacles (-1) = CTN (10) - (1d20)

(2) = 2

Zombie DEF 15 -2 (holdout laser) -8 (overload) = CTN (5) - (1d20)

(3) = 3

Aug 31, 2015 6:36 am
Saru attacks the yellow zombie again. His claws fly near the zombie's head but can't connect.
Last edited August 31, 2015 6:37 am

Rolls

Def 12 - (1d20)

(17) = 17

Attack 16 - (1d20)

(17) = 17

Aug 31, 2015 11:51 am
The zombie near the Skal'az chases after the retreating Hotwire... while the two around Saru continue to gang up on the hearty Borgoz. One manages to get into him, doing 11 pts of damage

Rolls

Attack Hotwire CTN 15 - (1d20)

(19) = 19

Hotwire DEF 8 - (1d20)

(18) = 18

Attack Saru CTN 15+2 (Behind) +1 (Gangup) = 18 - (1d20)

(13) = 13

Saru DEF 18 - (1d20)

(18) = 18

Attack Saru CTN 15+1 (Gangup) = 16 - (1d20)

(15) = 15

Saru DEF 18 - (1d20)

(4) = 4

Aug 31, 2015 11:53 am
ROUND 12

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 1
11 Kalerik DEF: 8, HP: 18/18, SP: 1
11 Hotwire DEF: 9, HP: 11/16, SP: 0
10 Saru DEF: 18, HP: 13/22, SP=0
4 Undead Scientists (2) & Undead Tech DEF: 15, HP: 20% , 100% , "85%


Conditional Modifiers
Door to conf. Room permanently open

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack
Aug 31, 2015 2:31 pm
While his hold out laser cools off, S'skaar will attempt to perform first aid on Hotwire before moving toward Saru.

Rolls

S'skaar's First Aid check (MND+DX+First Aid, total CTN 14) - (1d20)

(18) = 18

Aug 31, 2015 2:36 pm
Kalerik will shout, "Saru!" As he barrels into the red zombie.

Rolls

Attack (CTN: 13) - (1d20)

(13) = 13

Enemies Defense (CTN: 12) - (1d20)

(11) = 11

Aug 31, 2015 3:06 pm
Kalerik nicks the Zombie with his chainsword doing 2 pts of damage

+1 SP to Kalerik
Aug 31, 2015 3:24 pm
Holdout laser carefully pointed at the zombie's face while the weapon charges up to overload, his other weapon idle at his side, Hotwire falls back calmly.
OOC: Taking half movement and Taking Aim.
Sep 2, 2015 9:31 am
*Saru regenerates 1HP*

Saru howls with fury and attacks yellow again. His attack is way too furious and he loses balance but can recover at the end (spend 1SP to stand up).
Last edited September 2, 2015 9:34 am

Rolls

attack 16 - (1d20)

(20) = 20

defense 12 - (1d20)

(16) = 16

Sep 2, 2015 11:26 am
The Zombie turns to Kalerik and takes a swing at him, while the technician bites at Saru.

Meanwhile the black zombie lurches forward to attack Hotwire again...

Kalerik is struck for 6 pts damage!

Rolls

Zombie Attack 15 Kalerik - (1d20)

(6) = 6

Kalerik DEF 8 - (1d20)

(18) = 18

Zombie Attacks Saru 15 - (1d20)

(7) = 7

Saru DEF 18 - (1d20)

(1) = 1

Zombie attacks Hotwire - (1d20)

(16) = 16

Hotwire DEF 8 - (1d20)

(8) = 8

Sep 2, 2015 11:27 am
ROUND 13

Initiative
12 S'skaar DEF: 10, HP: 16/16 SP: 1
11 Kalerik DEF: 8, HP: 16/18, SP: 1
11 Hotwire DEF: 9, HP: 11/16, SP: 0
10 Saru DEF: 18, HP: 13/22, SP=0
4 Undead Scientists (2) & Undead Tech DEF: 15, HP: 20% , 100% , "85%


Conditional Modifiers
Door to conf. Room permanently open

COMBAT MAP
Click to view/move your pawn (Move on your turn only). Reference color of target's border in your attack
Sep 2, 2015 1:51 pm
S'skaar will attempt a token shot at the zombie near Hotwire before moving in position to heal Saru next round.

Rolls

S'skaar's attack (RAT 13) - (1d20)

(19) = 19

Zombie's DEF (DEF 15, -2 hold out laser, total CTN 13) - (1d20)

(19) = 19

Sep 2, 2015 1:59 pm
Kalerik will attempt to slash the red zombie.

Rolls

Attack (CTN:13) - (1d20)

(20) = 20

Enemies Defense (CTN:12) - (1d20)

(5) = 5

Sep 2, 2015 2:07 pm
Kalerik's chainsword bounces back slicing him

Kalerik, attack yourself with your chainsword - per the rules
Quote:
Risky Weapon: Attacker hits himself in an attack fumble (Make a new roll, if a miss or another fumble is rolled, roll again).
Don't forget to also roll your own DEF (-2)
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