OOC: holdout laser overcharging this round, ready to fire next round, yes?
Rolls
Holdout pistol vs red zombie - RAT (10) = CTN (10) - (1d20)
(8) = 8
Zombie DEF 15 -2 (holdout pistol) = CTN (13) - (1d20)
(20) = 20
Holdout pistol vs red zombie - RAT (10) = CTN (10) - (1d20)
(8) = 8
Zombie DEF 15 -2 (holdout pistol) = CTN (13) - (1d20)
(20) = 20
attack 16 - (1d20)
(19) = 19
def 10 - (1d20)
(17) = 17
Zombie Attack 15 Hotwire - (1d20)
(19) = 19
Hotwire DEF 8 - (1d20)
(12) = 12
S'skaar's attack (MAT 13, -1 for melee, total CTN 12) - (1d20)
(18) = 18
Zombie's DEF (DEF 15, -8 overloaded hold out laser, total CTN 7) - (1d20)
(10) = 10
Attack (CTN:13) - (1d20)
(14) = 14
Enemies Defense (CTN:10) - (1d20)
(17) = 17
Holdout Laser vs red zombie - RAT (11) + around obstacles (-1) = CTN (10) - (1d20)
(2) = 2
Zombie DEF 15 -2 (holdout laser) -8 (overload) = CTN (5) - (1d20)
(3) = 3
Def 12 - (1d20)
(17) = 17
Attack 16 - (1d20)
(17) = 17
Attack Hotwire CTN 15 - (1d20)
(19) = 19
Hotwire DEF 8 - (1d20)
(18) = 18
Attack Saru CTN 15+2 (Behind) +1 (Gangup) = 18 - (1d20)
(13) = 13
Saru DEF 18 - (1d20)
(18) = 18
Attack Saru CTN 15+1 (Gangup) = 16 - (1d20)
(15) = 15
Saru DEF 18 - (1d20)
(4) = 4
S'skaar's First Aid check (MND+DX+First Aid, total CTN 14) - (1d20)
(18) = 18
Attack (CTN: 13) - (1d20)
(13) = 13
Enemies Defense (CTN: 12) - (1d20)
(11) = 11
attack 16 - (1d20)
(20) = 20
defense 12 - (1d20)
(16) = 16
Zombie Attack 15 Kalerik - (1d20)
(6) = 6
Kalerik DEF 8 - (1d20)
(18) = 18
Zombie Attacks Saru 15 - (1d20)
(7) = 7
Saru DEF 18 - (1d20)
(1) = 1
Zombie attacks Hotwire - (1d20)
(16) = 16
Hotwire DEF 8 - (1d20)
(8) = 8
S'skaar's attack (RAT 13) - (1d20)
(19) = 19
Zombie's DEF (DEF 15, -2 hold out laser, total CTN 13) - (1d20)
(19) = 19
Attack (CTN:13) - (1d20)
(20) = 20
Enemies Defense (CTN:12) - (1d20)
(5) = 5