Stray Dogs Episode I - The Station of Death

load previous
Oct 2, 2015 11:51 pm
S'skaar will move away from the mutated rat, grabbing Kalerik on his way and dragging him away before the inbred giant hamster decides to munch on him...
Oct 3, 2015 4:23 am
"Sorry Mister Monroe, time to die!"
Chuck unloads into the rat.

Rolls

RAT 16+2(large)=18 - (1d20)

(18) = 18

Def 13-4=9 - (1d20)

(10) = 10

Oct 3, 2015 5:27 pm
Hotwire drops his assault rifle and draws his two holdout weapons. He switches the laser to overcharge as he moves and lets loose with the projectile weapon.

Rolls

H.O. Pistol: 8+WB (1) + HUD (1) = 10 - (1d20)

(4) = 4

Rat DEF - (1d20)

(8) = 8

Oct 4, 2015 6:41 am
Saru continues attacking in a continuous flurry of claws

Rolls

attack 16+2=18 - (1d20)

(15) = 15

def 13-3=10 - (1d20)

(3) = 3

Oct 4, 2015 12:41 pm
+1 SP to Saru

The beast paws at Saru again...doing 4 pts of damage!

Rolls

Attack CTN 15 - (1d20)

(13) = 13

Saru DEF 18-2=16 - (1d20)

(9) = 9

Oct 4, 2015 12:43 pm
ROUND 4

Initiative
12 S'skaar DEF: 10, HP: 15/16, SP: 1
11 Kalerik DEF: 8, HP: 7/18, SP: 0
11 Chuck DEF: 8, HP: 12/14, SP: 2
11 Hotwire DEF: 9, HP: 16/16, SP: 3
10 Saru DEF: 18, HP: 22/22, SP: 1
04 "Sir Monroe" Mutated Lab Rat HP: 6% DEF: 13

Conditional Modifiers
Hotwire's laser is cooling down


COMBAT MAP
MAP
Oct 4, 2015 5:12 pm
While overloading his hold out laser again, S'skaar will whip out one of his S.T.I.L.L. and inject it to Kalerik. S'skaar heals 7 HP to Kalerik.
Last edited October 4, 2015 5:13 pm

Rolls

S.T.I.L.L. - (1d20)

(14) = 14

Oct 6, 2015 7:58 pm
Kalerik you are prone, but you are conscious and may act (or play dead!)
Oct 6, 2015 9:01 pm
Kalerik continues you to lie on the ground... while attempting to charm the rat so that it would lose focus. It worked with zombie plants... right? Hoping beyond hope, that the rat will just ignore him and attack the other people.

Rolls

Charm (CTN:6) - (1d20)

(7) = 7

Oct 6, 2015 9:05 pm
Chuck raises his assault rifle again and fires, feeling eminently conscious of the wall behind him should Mr. Monroe decide to feast on a new target.
Last edited October 6, 2015 9:06 pm

Rolls

RAT 16+2(large)=18 - (1d20)

(12) = 12

Def 13-4=9 - (1d20)

(17) = 17

Oct 6, 2015 9:45 pm
"You're one messed up celery stick, you know that?"
Oct 6, 2015 10:18 pm
"Yeah, I go great with peanut butter..." Remembering the rat, Kalerik will whisper in a much smaller voice "If it wasn't for the fertilizer, if it wasn't for the feritlizer. Trust me you'll be sick for weeks... No! You'll die!"
Last edited October 6, 2015 11:29 pm
Oct 6, 2015 10:22 pm
Kalerik thinks the machingun fire drowned out his witty charms. Sir Monroe didn't even look his way!
Oct 7, 2015 6:49 am
Hotwire lets loose with a white-hot beam from his overcharged weapon.

Rolls

H.O. Laser: 8+WB (2) + HUD (1) + large (2) =13 - (1d20)

(8) = 8

DEF 13-8 = 5 - (1d20)

(12) = 12

Oct 7, 2015 11:34 am
Sir Monroe takes a white hot load of energy in the face.
+1 SP to Hotwire, who's laser must cool down before it can be used again
Oct 7, 2015 7:22 pm
*Saru Regenerates 1HP*

And attacks the oversized rat again.

Rolls

attack 18 - (1d20)

(6) = 6

def 10 - (1d20)

(18) = 18

Oct 7, 2015 8:17 pm
Sir Monroe falls to the ground, quite dead.

It looks like this was a store room. There are crates and boxes toppled over and ripped open. It appears that Sir Monroe was trying to munch on a few.
load next

Thread locked