"
Of course I don't want to fight my own sister," Epril snapped. "You speak of this as if I planned for her to be here—"
Epril pauses. "Iraniii, isn't it? Well, well. Your father dies fighting an Ancient and yet here you stand, talking to me about sparing an Ancient's life for the sake of family.
"A horrific day. The Vigil didn't cover ourselves in glory. I wasn't even a full Vigilante then, I was just some pampered Councillor's daughter fresh from a stint at a top Montakon academy, a trainee attached to the unit for a routine investigation. Only this investigation involved a Vault." Epril flinches. Perhaps she's shuddering, but it's hard to tell beneath all that armour.
"This...
thing... emerged and began to burn everything in sight. Flesh to ash, stone running like water, turning half the planet into a volcanic hellscape." Epril swallows. "We broke. Half of us died instantly and the rest fled like startled birds. But one man, a lone Enforcer, did not turn back.
Epril points down at Pudge. Her finger is trembling. "Your father went toe-to-toe with one of those monsters. He held his ground during the evacuation: his sacrifice stopped the Erdain incident from spreading off-world..."
OOC:
You've all kept Epril talking and may continue to do so.
If you do end the conversation with hostile action, you're still entitled to the free 2-tile surprise movement, and in addition Epril's forces will have a slight roll penalty for their first two turns. You've shaken them.