General OOC Content

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Sep 12, 2019 5:31 pm
I've gone through the thread, but I've kinda lost track of what the goal is now. Are we still trying to clear this whole place out, or are we just trying to get out now?
Last edited September 12, 2019 5:31 pm
Sep 12, 2019 6:25 pm
sooooo close to waking up! 😵
Sep 12, 2019 8:19 pm
I think the main aim is finding nicknacks. But I may be wrong.
Sep 12, 2019 10:46 pm
There certainly seem to be a lot of cool Knickknacks to be found.
Sep 12, 2019 11:32 pm
Objective:
- Put a stop to whatever is generating the monsters which are plaguing the land.

Summary:
- Journeyed to reach these caves. Fought nastiest one-hit-kill troll.
- Entered caves. Largely couldn't investigate rooms because of locked doors (needing coloured key cards)
- Fought big battle of plant people and plant dogs. Fire is effective.
- Fought 2 police robots. Bad saves meant party surrendered.
- Put in jail cells to await commandant who never arrived. Conclusion: no one is in control of the ship.
- Jailbreak. Fought another 3 robots so far, this last one being the 3rd.

Still to do:
- Haven't found how to shut down or kill everything yet.
- This is still level 1, there are drop tunnels to the lower levels.
- The level is circular, and we've covered the south-east quadrant.
- The police HQ is pretty much the centre of the map for this level. But there's a gray door we cannot open.
Sep 13, 2019 12:23 am
Got it. Thanks a bunch for the recap.
Sep 13, 2019 3:47 pm
thanks for the sum up, @bedzone!
Sep 27, 2019 9:16 pm
Valkeelis says:
OOC:
...Once I bait the crowd in, feel free to fireball me AFTER I start raging.
Between Bram, Kymael, and Lucky, you may be sorry you offered that! :D
Oct 15, 2019 5:45 pm
Ok, all, Chr2m has bailed on this game as well. Not sure what it is about BP that has such a revolving door, but with him leaving and my carrying Bram, we in effect have have only 5 of you. I don't plan on recruiting a replacement, and will eventually work Bram out of the story.

I am tempted to close us down, and others have expressed understanding if I do so, but I want to put it our there for your discussion. I've always loved this adventure, but old-school dungeon crawls are not to everyone's liking. PBP can, as you know, be pretty slow-paced, and I know I've slowed some lately due to my project schedule here at work.

I'd like to know your thoughts... and don't be shy... I don't want to continue if someone else bails a week from now.
Oct 15, 2019 6:45 pm
Hi Ket. I see no real reason to shut it down completely. I mean I am really enjoying the game although i typically don't take the lead when I play barbarians so I'm generally not the most pro-active about game decisions. I am certainly attentive to posts on a daily basis even if other characters are taking the lead. I'm keen to carry on, if you wanna just scale down the encounters and I'd try to be more pro-active in steering the game direction.
Oct 15, 2019 6:59 pm
I think the dungeon crawl might be inherently more difficult on PbP. There's so much dice rolling (checking for traps and secret doors, listening at doors, searching rooms, investigating items) that might only take a moment irl, but can take a few days on PbP.

I think the way we searched the last bit of rooms is a great way to do it. The group picks a direction and plans on opening every door down that corridor. There are 10 doors, so roll perception 10 times (20 with advantage). Then take a moment in each room if needed. "Door 1, here's what it looks like, nothing of interest. Door 2, here's what it looks like, you find a locked closet." Etc. That way we can see the things that are to be seen without necessarily getting too bogged down in searches that can take weeks.

I gotta ask, did Chr2m say whether he was bailing on just this game or on GP in general? I'm in another game that was short on players that he recently joined.

Anyway, I'm ready to continue. Like I said when you brought me into this game, I'm pretty excited about it. I bought the original back in the '80s but never got a chance to play it.
Last edited October 15, 2019 7:00 pm
Oct 15, 2019 9:42 pm
I'd like to keep playing. I wanna know what's down those holes. And what's causing these plant mutants. And I want some cool alien tech. And some nicknacks.
Oct 15, 2019 11:28 pm
Chr2m said that he felt that his creativity was lacking and didn’t want me to think he just bailed on the game. Like I said, dungeon crawls can be tough in a PbP, so if things are going south for you I’d rather know up front.

So we keep going then... I’ll get a new post up later.
Oct 16, 2019 12:30 am
Well I've been here since day one, so I'm the unofficial tour guide thus far for a revolving cast of (by my last count), what feels like 12 maybe 13 others. It's a big dungeon with a couple of levels and we're barely a quarter through level one. Just to give everyone a sense of what the long haul is.

But I don't want to feel like I'm pushing the pace or trying to tell everyone what to do just because I happen to be longest here and already have a sense of what to do and where to go. I admit I'm struggling a little with a revolving cast.

@mcdunno yeah it's one of those not-every-door-is-something type of old school dungeons, rather than a each room is an encounter/trap/puzzle type of old school dungeon.
Oct 23, 2019 9:34 am
Hi there, Matthias here.

I've just resubmitted Bram Sulman as my own charecter to the game, Ket. I've been trying to read back through the threads. Have just finished the troll encounter in the swamps. Will try to catch up to where the party currently is, but I guess Bram will be somewhat laconic and lacking in vivid memories of the past, for the time being.

Thanks for having me join you.
Oct 23, 2019 10:09 am
Hi Matthias, welcome to the Barrier Peaks!
Oct 23, 2019 10:37 am
Hi Matthias! Scroll up here for my quick summary. Latest update from that post, we've gone round the jail block, fought another round of plant-men (which Bram singlehandedly destroyed with a fireball), discovered some accommodation rooms, a dining hall (don't eat the food there it's nasty), a room with tables and view screens.

We're about to go back into the jail block / commandant's office to enter some rooms we couldn't open in the first place, because we now have a rare gray card (different coloured cards open different doors).
Oct 23, 2019 1:34 pm
Thanks, I had found your summary! Good to know where we're at, more or less.
Nov 23, 2019 3:29 pm
My apologies for the prolonged absence. Work has been ridiculously stressful lately. We've been short staffed for 3 weeks now and it's busy season, but the staff is back so hopefully I can pick up the pace again.
Nov 23, 2019 5:09 pm
No worries, sir. Life is life. :)
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