Rolls
Bow -> #9 or #11 or #8 (dis if applic) - (1d20+5, 1d20+5, 1d6+3)
1d20+5 : (7) + 5 = 12
1d20+5 : (6) + 5 = 11
1d6+3 : (6) + 3 = 9
Sneak if applicable - (2d6)
(46) = 10
Bow -> #9 or #11 or #8 (dis if applic) - (1d20+5, 1d20+5, 1d6+3)
1d20+5 : (7) + 5 = 12
1d20+5 : (6) + 5 = 11
1d6+3 : (6) + 3 = 9
Sneak if applicable - (2d6)
(46) = 10
Booming blade > Z10 (piercing) - (1d20+6, 1d6+4)
1d20+6 : (1) + 6 = 7
1d6+4 : (1) + 4 = 5
Booming blade secondary damage if he moves (thunder) - (1d8)
(6) = 6
Z10 AoO > Spark (I guess) - (1d20)
(11) = 11
undead fortitude DC 16 - (1d20+3)
(20) + 3 = 23
Undead Fortitude DC 23 - (1d20+3)
(17) + 3 = 20
Undead Fortitude DC16 - (1d20+3)
(18) + 3 = 21
Z9 Dex save DC13 - (1d20-2)
(4) - 2 = 2
Z9 Undead Fortitude DC12 - (1d20+3)
(18) + 3 = 21
#4>Nine, dex save DC13 (Grease) - (1d20+1, 1d6-1, 1d20-2)
1d20+1 : (14) + 1 = 15
1d6-1 : (4) - 1 = 3
1d20-2 : (8) - 2 = 6
#10>Spark - (1d20+3, 1d6+1)
1d20+3 : (12) + 3 = 15
1d6+1 : (5) + 1 = 6
#11>Droop - (1d20+3, 1d6+1)
1d20+3 : (19) + 3 = 22
1d6+1 : (2) + 1 = 3
#12>Shadow A - (1d20+3, 1d6+1)
1d20+3 : (19) + 3 = 22
1d6+1 : (3) + 1 = 4
Droop Wis Save dc8 - (1d20)
(2) = 2
Attack (Leylin) - (1d20+6)
(9) + 6 = 15
Damage (piercing) - (1d8+4)
(8) + 4 = 12
Attack (Shadow A vs Z12) - (1d20+4, 1d20+4)
1d20+4 : (18) + 4 = 22
1d20+4 : (9) + 4 = 13
Attack (Shadow B vs Z4) - (1d20+4)
(8) + 4 = 12
Strength Drain Z12 (necrotic damage + 1d4 STR reduce) - (2d6+2, 1d4)
2d6+2 : (52) + 2 = 9
1d4 : (3) = 3
Strength Drain Z4 (necrotic damage + 1d4 STR reduce) - (2d6+2, 1d4)
2d6+2 : (66) + 2 = 14
1d4 : (4) = 4
Z12 Dc19 - (1D20+3)
(10) + 3 = 13
Z4 dc19 - (1D20+3)
(3) + 3 = 6
Shortbow -> #11 if possible or #6 (dis if applic) - (1d20+5, 1d20+5, 1d6+3)
1d20+5 : (15) + 5 = 20
1d20+5 : (17) + 5 = 22
1d6+3 : (2) + 3 = 5
sneak if #11 - (2d6)
(32) = 5
Flaming Sphere Fire vs Z8 (DC 13 Dex save for half) - (2d6)
(51) = 6
Ice knife vs Z1 (piercing dmg) - (1d20+5, 1d10)
1d20+5 : (16) + 5 = 21
1d10 : (4) = 4
Cold dmg from ice explosion (DC 13 Dex save negates) - (2d6)
(51) = 6
Z8 dex Save against sphere - (1D20-2)
(8) - 2 = 6
Dex saves vs Ice knife - (1D20-2, 1D20-2, 1D20-2, 1D20-2)
1D20-2 : (9) - 2 = 7
1D20-2 : (4) - 2 = 2
1D20-2 : (19) - 2 = 17
1D20-2 : (8) - 2 = 6
Z1 undead fortitude dc15 - (1D20+3)
(1) + 3 = 4
Droop wis save w/advantage - (1D20-2, 1d20-2)
1D20-2 : (7) - 2 = 5
1d20-2 : (8) - 2 = 6
Lightning Lure STR save: Zombie #7 (VS 13) - (1d20)
(9) = 9
Lightning Lure dmg (lightning, if failed above save) - (1d8)
(5) = 5
Flaming Sphere DEX save? (if failed above save) - (1d20)
(20) = 20
Flaming Sphere dmg? (fire, if failed all above saves, half on fail) - (2d6)
(23) = 5
Attack on z11, advantage for reckless attack - (1d20+6, 1d20+6)
1d20+6 : (8) + 6 = 14
1d20+6 : (14) + 6 = 20
slashing+rage and necrotic damage - (1d12+6, 1d6+1)
1d12+6 : (4) + 6 = 10
1d6+1 : (5) + 1 = 6
Undead Fortitude DC21 - (1d20+3)
(11) + 3 = 14
#7>Gu'lorg Slam - (1d20+3, 1d6+1)
1d20+3 : (7) + 3 = 10
1d6+1 : (2) + 1 = 3
#8>Gu'lorg Slam - (1d20+3, 1d6+1)
1d20+3 : (16) + 3 = 19
1d6+1 : (3) + 1 = 4
Gu'lorg Concentration Check DC10 - (1d20+1)
(14) + 1 = 15
#10>Spark - (1d20+3, 1d6+1)
1d20+3 : (10) + 3 = 13
1d6+1 : (2) + 1 = 3