Act II: Ill Fortunes (the fourth day)

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Nov 29, 2018 4:01 am
Darren, his body enhanced by his magic, moves more quickly than normal and swings twice at the large elemental.
[ +- ] Combat Stats

Rolls

Attack 1 - (1d20+10, 1d8+10)

1d20+10 : (10) + 10 = 20

1d8+10 : (3) + 10 = 13

Attack 2 - (1d20+10, 1d8+10)

1d20+10 : (7) + 10 = 17

1d8+10 : (4) + 10 = 14

Nov 30, 2018 2:45 pm
OOC:
Oh, interesting to know. Well, in that case, @ Qralloq, you can disregard anything having to do with the attack of opportunity then...
Second round of combat.

Initiative
20 Darren
15 Medium fire creature
15 Ireena (delaying, can take her action whenever she wants)
12 Huge fire creature
10 Small fire creatures
8 Roland
3 Adrith
0 Heather
0 Veroth (delayed up to this point)

Combat Map.

Conditions
The insides of the room is extremely hot. Characters stepping inside suffers 1d6 lethal damage per minute (no saves, negated by Endure Elements) from the heat and breathing in hot scalding air. In addition, characters must make a Fort Save DC 15+1 per previous check to avoid taking another 1d4 points of nonlethal damage (also negated by Endure Elements).
The insides of the room is also on fire. Characters stepping inside must succeed at a Ref Save to avoid catching fire (1d6 of damage immediately, 1d6 damage per round, NOT negated by Endure Elements, but fire resistance will apply). Each subsequent round the character must succeed at a DC 15 Ref Save to put out the fire. rolling on the ground or using a cloak to smother the fire gives a +4 to the save. A character catching on fire must make a Ref Save DC 15 for each piece of flammable equipment or else it takes the same amount of fire damage as the character.

Darren attacks the huge fire creature twice, failing to connect both times, one attack barely missing. Still need your Ref saves from last round for your flamable equipment to avoid taking fire damage, and from you being affected by the creature's burn ability. And you'll still have one (or more) Ref Save(s) this round to put yourself out.
Dec 4, 2018 2:25 pm
OOC:
Did I miss something, and it's my turn? Or are we waiting on something else?
Dec 4, 2018 2:34 pm
OOC:
2 reflex saves?

Rolls

Ref Save 1 - (1d20+3)

(13) + 3 = 16

Ref Save 2 - (1d20+3)

(7) + 3 = 10

Dec 4, 2018 5:51 pm
Darren manages to put himself out, but catches on fire again from the huge fire creature's burn ability, taking anotehr 6 points of fire damage.

Roland is up.

Rolls

Burn

Dec 5, 2018 12:06 am
Roland will spend a grit point to make a targeted shot against the large creatures head. If it hits, the creature is confused for 1 round.

Firing against touch ac. Point blank shot and deadly shot added.

Rolls

Attack - (1d20+9)

(2) + 9 = 11

Damage - (2d12+5)

(54) + 5 = 14

Dec 5, 2018 12:12 am
Roland is surprise to see he missed as the flames of the huge creature twist and dance out of the way at the last moment.

Ireena will continue delaying, knowing it's much better for the party if she let Adrith and his fire resistance to step in... sh'll also be available to fill in the gap should Darren retreats...

So now is the huge fire creature's turn. It does nothing but speaking in a language which sounds like fir crackling... which will probably hard to hear because the room is full of crackling fire...

Small fire creatures now. Two of them will attack Veroth, and one will attack Darren. The all miss, with one barely missing Veroth.

Hmm, Roland is up next? Did we missed your turn last round?

Rolls

Confusion - (1d100)

(33) = 33

1st small fire creature (Veroth)

2nd small fire creature (Veroth)

3rd small fire creature (Darren)

Dec 5, 2018 12:42 am
OOC:
I guess? I'll roll it and you decide if you need it.
Having fired both shots from his hackbutt, Roland spends a full round reloading both barrels.
Dec 5, 2018 2:35 am
OOC:
Nah, you acted last round. You just jumped the gun this round... So you did your confusion shot this round at this initiative count.
This means Adrith is up next.
Dec 5, 2018 4:17 pm
Stepping into the blazing hot room, Adrith focuses on the largest fire creature in front of him.
OOC:
With resist elements, would I still need the save for entering the room? Also, assuming the crit makes it, how are we handling the damage?
Last edited December 5, 2018 4:19 pm

Rolls

Attack 1 (power attack) - (1d20+10)

(10) + 10 = 20

damage - (2d6+14)

(53) + 14 = 22

Attack 2 (power attack) - (1d20+5)

(20) + 5 = 25

damage - (2d6+14)

(64) + 14 = 24

Crit confirmation - (1d20+5)

(16) + 5 = 21

Dec 5, 2018 5:39 pm
OOC:
Yes. Since you resist 10 points of fire damage per round, it might be important to know how much fire damage you take in case you take another source of fire damage later in the round. Also, please roll your extra damage for your confirmed critical hit.
Dec 5, 2018 5:54 pm
OOC:
Sounds good to me

Rolls

Crit damage - (2d6+14)

(36) + 14 = 23

Fortitude Save - (1d20+11)

(14) + 11 = 25

Dec 5, 2018 6:00 pm
Adrith enters the flaming room and avoids catching on fire, striking at the huge fire creature twice, gravely wounding it as his sword somehow manages to slice through elemental flames.

Heather is up next.
Dec 6, 2018 3:20 am
Heather casts spiritual weapon. It does magic damage and can't be hurt by physical attacks, but can be damaged by magical damage. I have to keep it in sight but I believe I can see the empty space between Darren and the small fire creature.

I summon a scimitar to that square and attack the large fire creature.

Rolls

attack - (1d20+8)

(5) + 8 = 13

Force Damage - (1d8+2)

(4) + 2 = 6

Dec 6, 2018 3:39 am
Veroth tumbles into the corner and attacks the huge elemental with his rapier, hoping to catch it unguarded and focused on Darren.

Rolls

Acrobatics to avoid AOO (AC 26 vs AOO) - (1d20+16)

(14) + 16 = 30

Rapier+1 to the fiery nards, flanking, sneak attack - (1d20+14, 1d6+3, 4d6)

1d20+14 : (10) + 14 = 24

1d6+3 : (3) + 3 = 6

4d6 : (2263) = 13

Reflex save, if needed - (1d20+11)

(8) + 11 = 19

Dec 6, 2018 5:02 am
OOC:
@ Shanata: Khotanos forgot to move Adrith in the room, but you can still see empty spaces further in the room.
Heather summons her spiritual weapon which attacks the huge fire creature, sadly it misses.

Veroth moves deftly and avoids catching on fire once again, but sadly does not avoid provoking an attack of opportunity from the huge creature. Veroth is hit for 11 points of damage and must succeed at a Ref Save to avoid the burn ability of that creature.
OOC:
I,m not entirely sure you were positioned right for a sneak attack, but you did enough damage to kill the creature anyways, so I guess the point is moot...
Veroth then deftly stabs at the elemental fire in front of him, hoping for the best... and manages to destroy the fiery creature.

Third round of combat.

Initiative
20 Darren
15 Medium fire creature
15 Ireena (delaying, can take her action whenever she wants)
12 Huge fire creature
10 Small fire creatures
8 Roland
3 Adrith
0 Heather
0 Veroth (delayed up to this point)

Combat Map.

Conditions
The insides of the room is extremely hot. Characters stepping inside suffers 1d6 lethal damage per minute (no saves, negated by Endure Elements) from the heat and breathing in hot scalding air. In addition, characters must make a Fort Save DC 15+1 per previous check to avoid taking another 1d4 points of nonlethal damage (also negated by Endure Elements).
The insides of the room is also on fire. Characters stepping inside must succeed at a Ref Save to avoid catching fire (1d6 of damage immediately, 1d6 damage per round, NOT negated by Endure Elements, but fire resistance will apply). Each subsequent round the character must succeed at a DC 15 Ref Save to put out the fire. rolling on the ground or using a cloak to smother the fire gives a +4 to the save. A character catching on fire must make a Ref Save DC 15 for each piece of flammable equipment or else it takes the same amount of fire damage as the character.

Darren is up.

Rolls

Huge fire creature AoO

Dec 6, 2018 1:16 pm
Darren continues attacking the fire elemental
OOC:
49 damage on the critical
[ +- ] Combat Stats
OOC:
Well, if my critical hit kills him, then the fumble don't count!
Last edited December 6, 2018 1:18 pm

Rolls

Attack 1 - (1d20+10, 1d8+10)

1d20+10 : (20) + 10 = 30

1d8+10 : (6) + 10 = 16

Attack 2 - (1d20+10, 1d8+10)

1d20+10 : (1) + 10 = 11

1d8+10 : (7) + 10 = 17

Reflex save 1 - (1d20+3)

(2) + 3 = 5

Reflex save 2 - (1d20+3)

(7) + 3 = 10

Confirm Critical Hit - (1d20+10)

(20) + 10 = 30

Confirm Fumble - (1d20+10)

(6) + 10 = 16

Extra Critical Damage - (2d8+20)

(76) + 20 = 33

Dec 6, 2018 2:59 pm
OOC:
Which fire elemental? Veroth killed the huge one, so only small ones remain...
Dec 6, 2018 3:01 pm
OOC:
Jots down a slayer point on Veroth's character sheet. #fistbump
Dec 6, 2018 3:03 pm
OOC:
Somehow missed that... Please direct my attack at the one right in front of Darren
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